47 lines
1.4 KiB
Java
47 lines
1.4 KiB
Java
package de.nexuslobby.modules;
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import de.nexuslobby.NexusLobby;
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import de.nexuslobby.api.Module;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.UUID;
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public class BuildModule implements Module {
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private final ArrayList<UUID> buildModePlayers = new ArrayList<>();
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@Override
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public String getName() {
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return "Build";
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}
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@Override
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public void onEnable() {
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// Falls du hier den Command registrierst, achte darauf,
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// dass er nicht doppelt in der NexusLobby.java registriert wird.
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}
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public void toggleBuildMode(Player player) {
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if (!player.hasPermission("nexuslobby.build")) return;
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if (buildModePlayers.contains(player.getUniqueId())) {
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buildModePlayers.remove(player.getUniqueId());
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player.setGameMode(GameMode.SURVIVAL);
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player.getInventory().clear();
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// KORREKTUR: Hier muss getItemsModule() mit "s" stehen!
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if (NexusLobby.getInstance().getItemsModule() != null) {
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NexusLobby.getInstance().getItemsModule().giveLobbyItems(player);
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}
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} else {
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buildModePlayers.add(player.getUniqueId());
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player.setGameMode(GameMode.CREATIVE);
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player.getInventory().clear();
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}
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}
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@Override
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public void onDisable() {}
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} |