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@@ -6,7 +6,7 @@
<groupId>de.nexuslobby</groupId>
<artifactId>NexusLobby</artifactId>
<version>1.1.4</version>
<version>2.0</version>
<packaging>jar</packaging>
<name>NexusLobby</name>
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@@ -0,0 +1,400 @@
## 🌐 Mehrsprachigkeit & Texte
Alle Nachrichten, Hilfetexte und Fehler werden zentral über die Datei `lang.yml` im Ordner `src/main/resources` verwaltet. Dort kannst du für jede Sprache (z.B. Deutsch und Englisch) die Texte pflegen und beliebig erweitern.
**Beispiel für lang.yml:**
```yaml
welcome:
de: "Willkommen auf dem Server!"
en: "Welcome to the server!"
no_permission:
de: "§cKeine Berechtigung."
en: "§cNo permission."
```
**Sprache umstellen:**
Im Code kann die Sprache mit `LangManager.setLanguage("en")` gewechselt werden. Standard ist Deutsch (`de`).
**Texte ingame nutzen:**
Alle Texte werden im Plugin mit `LangManager.get("key")` abgerufen und sind direkt ingame sichtbar. Änderungen in der lang.yml wirken nach einem Reload sofort.
**Chat-Prefix anpassen:**
Der Prefix vor Plugin-Nachrichten wird in der Server-`config.yml` über `prefix` festgelegt. Farben können mit `&`-Codes angegeben werden:
```yaml
prefix: "&8[&6Nexus&8] "
```
Ändere den Text und die Farben nach Wunsch und lade das Plugin anschließend neu.
---
# NexusLobby
<p align="center">
<img src="https://m-viper.de/img/NexusLobby.png" width="500" alt="NexusLobby">
</p>
Ein umfassendes, modulares Lobby-Plugin für Minecraft Server (Paper/Spigot 1.21+) mit High-End NPC-System, umfangreichen Sicherheitsfunktionen, Soccer-Modul, Parkour-System und voller Konfigurierbarkeit.
![Minecraft](https://img.shields.io/badge/Minecraft-1.21+-green)
![Java](https://img.shields.io/badge/Java-21+-orange)
![License](https://img.shields.io/badge/License-Proprietary-red)
![Version](https://img.shields.io/badge/Version-1.1.0-blue)
---
## 🎯 Lizenz und Nutzungsbedingungen
**ALLE RECHTE VORBEHALTEN**
Dieses Plugin ist urheberrechtlich geschützt. Es gelten folgende Bedingungen:
# Scoreboard ausblenden (Opt-out)
Spieler können das Scoreboard per Befehl ein-/ausblenden. Standardmäßig wird das Scoreboard beim Join angezeigt. Über die Option
```yaml
scoreboard-default-visible: true
```
in der `config.yml` kann festgelegt werden, ob das Scoreboard für neue Spieler standardmäßig sichtbar ist. Bei `false` ist es für alle Spieler nach dem Join ausgeblendet, bis sie es selbst aktivieren.
- Die Weitergabe, Verbreitung oder Veröffentlichung des Plugins ist **strengstens untersagt**.
- Jegliche Änderung, Modifikation oder Dekompilierung des Codes ist **verboten**.
- Das Plugin darf nicht verkauft, vermietet oder anderweitig kommerziell genutzt werden.
- Eine Weitergabe an Dritte ist ohne ausdrückliche schriftliche Genehmigung nicht gestattet.
Bei Verstoß gegen diese Bedingungen behalten wir uns rechtliche Schritte vor.
---
## ✨ Features
### 🤖 High-End NPC & ArmorStand System
- **Conversation Manager** - Komplexe Dialoge zwischen NPCs mit Sprechblasen und Sound-Effekten
- **Dynamic KI** - NPCs reagieren auf Tageszeit (Fackel nachts) und ziehen bei Annäherung von Spielern das Schwert
- **LookAt-Logik** - NPCs verfolgen flüssig die Kopfbewegungen von Spielern in der Nähe
- **Command Binding** - Binde Spieler-, Konsolen- oder Bungee-Befehle an NPC-Slots (0-9)
- **Status-Backup** - Automatisches Speichern von NPC-Namen via PersistentDataContainer & Tags
### ⚽ Soccer/Fußball-System
- **Interaktiver Soccer-Ball** - Physics-basierter Ball mit realistischer Physik
- **Dribbling** - Ball folgt Spielern automatisch in der Nähe
- **Kick-Mechanik** - Schieße den Ball durch Schlagen oder Angriff
- **Wall-Bounce** - Realistische Wand-Abpraller mit Sound-Effekten
- **Partikel-System** - Geschwindigkeits-abhängige Partikel (SONIC_BOOM, CRIT, SMOKE)
- **Auto-Respawn** - Automatischer Respawn bei Inaktivität oder Void-Fall
- **Anti-Duplikat-System** - Verhindert mehrfache Ball-Instanzen
### 🏃 Parkour-System
- **Unsichtbare Checkpoints** - Partikel-basierte Checkpoint-Markierungen
- **Timer-System** - Präzise Zeitmessung mit ActionBar-Anzeige
- **Bestenliste** - Persistente Top-10 Bestzeiten-Speicherung
- **NPC-Trainer** - Interaktive NPCs zum Starten des Parkours
- **Fail-Safe** - Teleport zum letzten Checkpoint bei Fehler
### 🌍 Lobby-Management
- **Spawn-System** - Automatischer Teleport zum Spawn bei Join/Respawn
- **Portal-System** - BungeeCord-Portale für nahtlose Server-Wechsel mit Partikel-Effekten
- **Build-Modus** - Schnelles Umschalten zwischen Bau- und Spielmodus
- **Double-Jump** - Konfigurierbarer Doppelsprung mit Cooldown und Partikeln
- **Worldborder** - Unsichtbare Lobby-Begrenzung (Circle/Square)
- **Intro-Tour** - Cinematic Kamera-Tour für neue Spieler
### 🛡️ Sicherheit & Protection
- **VPN-Blocker** - Blockiert VPN/Proxy-Verbindungen via proxycheck.io API
- **Country-Blocker** - Geo-IP Filter (Whitelist/Blacklist für Länder)
- **Maintenance-Modus** - Vollständiger Wartungsmodus mit Whitelist-Funktion
- **World-Protection** - Schutz vor Griefing, Hunger, Fallschaden und PvP
- **Anti-Grief** - Verhindert Block-Break, Item-Drop und Explosionen
- **Security-Module** - Umfassende Sicherheitsprüfungen beim Join
### 📊 Visuelle Elemente
- **Scoreboard** - Vollständig animiert mit PlaceholderAPI-Support
- **Tablist** - Dynamische Header/Footer mit Permissions-Anzeige
- **BossBar** - Rotierende Nachrichten mit Farb-Effekten
- **ActionBar** - Typewriter-Effekt für permanente Status-Anzeigen
- **Hologramme** - Text-Displays mit flexibler Positionierung
- **MapArt** - Bild-Generator für Item-Frames aus URLs
### 🎮 Item-System
- **Compass** - Server-Switcher GUI
- **Player-Hider** - Sichtbarkeits-Toggle für andere Spieler
- **Gadgets** - Konfigurierbares Item-System mit Custom-Slots
- **Player-Inspector** - Detaillierte Spieler-Informationen per Click
---
## 📋 Befehle
### Haupt-Commands
| Befehl | Beschreibung | Berechtigung |
|--------|--------------|--------------|
| `/nexuslobby reload` | Lädt das Plugin neu | `nexuslobby.admin` |
| `/nexuslobby setspawn` | Setzt den Lobby-Spawn | `nexuslobby.admin` |
| `/nexuslobby silentjoin <on\|off>` | Versteckter Join/Quit | `nexuslobby.admin` |
| `/nexuslobby sb <on\|off\|admin\|spieler>` | Scoreboard-Kontrolle | `nexuslobby.admin` |
| `/spawn` | Teleport zum Spawn | `nexuslobby.spawn` |
### NPC & ArmorStand
| Befehl | Beschreibung | Berechtigung |
|--------|--------------|--------------|
| `/nexustools` | NPC Editor GUI (Rotation, KI) | `nexuslobby.armorstand.use` |
| `/nexuscmd add <slot> <prio> <type> [cmd]` | Bindet Command an NPC | `nexuslobby.armorstand.cmd` |
| `/nexuscmd remove <slot\|all>` | Entfernt Commands | `nexuslobby.armorstand.cmd` |
| `/nexuscmd conv select1-4` | Wählt NPCs für Dialog | `nexuslobby.armorstand.cmd` |
| `/nexuscmd conv link <id>` | Verknüpft Dialog | `nexuslobby.armorstand.cmd` |
| `/nexuscmd say <text>` | NPC-Sprechblase | `nexuslobby.armorstand.cmd` |
### Parkour
| Befehl | Beschreibung | Berechtigung |
|--------|--------------|--------------|
| `/nexuslobby parkour setstart` | Markiert Start-NPC | `nexuslobby.admin` |
| `/nexuslobby parkour setcheckpoint <n>` | Setzt Checkpoint | `nexuslobby.admin` |
| `/nexuslobby parkour setfinish` | Setzt Ziel | `nexuslobby.admin` |
| `/nexuslobby parkour reset` | Löscht eigene Zeit | `nexuslobby.admin` |
| `/nexuslobby parkour clear` | Löscht alle Zeiten | `nexuslobby.admin` |
| `/setstart` | Alias für setstart | `nexuslobby.admin` |
| `/setcheckpoint` | Alias für setcheckpoint | `nexuslobby.admin` |
| `/setfinish` | Alias für setfinish | `nexuslobby.admin` |
### Soccer/Fußball
| Befehl | Beschreibung | Berechtigung |
|--------|--------------|--------------|
| `/nexuslobby ball setspawn` | Setzt Ball-Spawn | `nexuslobby.admin` |
| `/nexuslobby ball respawn` | Spawnt Ball neu | `nexuslobby.admin` |
| `/nexuslobby ball remove` | Entfernt Ball | `nexuslobby.admin` |
### Portal & Server
| Befehl | Beschreibung | Berechtigung |
|--------|--------------|--------------|
| `/portal create <name> <type>` | Erstellt Portal | `nexuslobby.portal` |
| `/portal delete <name>` | Löscht Portal | `nexuslobby.portal` |
| `/portal list` | Zeigt alle Portale | `nexuslobby.portal` |
| `/giveportalwand` | Portal-Werkzeug | `nexuslobby.portal.give` |
| `/serverswitcher` | Öffnet Server-GUI | `nexuslobby.serverswitcher` |
### Sonstiges
| Befehl | Beschreibung | Berechtigung |
|--------|--------------|--------------|
| `/build` | Build-Modus toggle | `nexuslobby.build` |
| `/maintenance <on\|off>` | Wartungsmodus | `nexuslobby.maintenance` |
| `/settings` | Lobby-Einstellungen (Gamerules) | `nexuslobby.admin` |
| `/holo create <id> [text]` | Erstellt Hologramm | `nexuslobby.hologram` |
| `/holo delete <id>` | Löscht Hologramm | `nexuslobby.hologram` |
| `/mapart <URL> <BxH>` | Erstellt MapArt | `nexuslobby.mapart` |
| `/intro <add\|clear\|start>` | Intro-Tour-Verwaltung | `nexuslobby.admin` |
| `/border <circle\|square\|disable>` | Worldborder-Setup | `nexuslobby.admin` |
---
## ⚙️ Konfiguration
### config.yml (Auszug)
```yaml
# Spawn-Einstellungen
spawn:
world: "world"
x: 0.5
y: 64.0
z: 0.5
yaw: 0.0
pitch: 0.0
# Lobby-Einstellungen
lobby:
allow-fly: false
pvp-enabled: false
build-enabled: false
default-gamemode: Adventure
clear-inventory-on-join: true
# Server-Mapping (für Status-Check)
servers:
survival:
ip: "127.0.0.1"
port: 25566
skyblock:
ip: "127.0.0.1"
port: 25567
# Ball/Soccer-Einstellungen
ball:
respawn_delay: 60 # Sekunden bis Auto-Respawn
# Worldborder
worldborder:
enabled: true
type: "SQUARE" # SQUARE oder CIRCLE
radius: 50.0
```
### conversations.yml
```yaml
conversations:
willkommen:
dialogue:
- "&eWächter: &7Willkommen auf dem Server!"
- "&aBürger: &7Schön, dass du da bist!"
- "&eWächter: &7Viel Spaß beim Erkunden!"
quest_dialog:
dialogue:
- "&6Quest-Geber: &7Hast du meine Quest erledigt?"
- "&aHeld: &7Ja, ich habe alle Monster besiegt!"
links:
# UUID des ersten NPCs
"550e8400-e29b-41d4-a716-446655440000":
partner: "550e8400-e29b-41d4-a716-446655440001" # UUID des zweiten NPCs
dialog: willkommen
automated: true # Startet automatisch
```
### visuals.yml (Auszug)
```yaml
# ActionBar-Nachrichten
actionbar:
enabled: true
speed: 3
messages:
- "&6&lWillkommen &8» &eauf unserem Server!"
- "&b&lViel Spaß &8» &7in der Lobby!"
# BossBar
bossbar:
enabled: true
interval: 40
messages:
- text: "&6&lNexusLobby &8» &eVersion 1.1.0"
color: "YELLOW"
```
---
## 🔐 Berechtigungen
### Admin-Berechtigungen
| Berechtigung | Beschreibung |
|--------------|--------------|
| `nexuslobby.admin` | Voller Zugriff auf alle System-Einstellungen |
| `nexuslobby.armorstand.cmd` | NPCs konfigurieren und Dialoge verknüpfen |
| `nexuslobby.armorstand.use` | Zugriff auf die ArmorStand-Editor GUI |
| `nexuslobby.build` | Berechtigung für den Baumodus |
| `nexuslobby.portal` | Portale erstellen und löschen |
| `nexuslobby.portal.give` | Portal-Werkzeug erhalten |
| `nexuslobby.hologram` | Hologramme verwalten |
| `nexuslobby.mapart` | MapArt erstellen |
| `nexuslobby.maintenance` | Wartungsmodus togglen |
### Spieler-Berechtigungen
| Berechtigung | Beschreibung |
|--------------|--------------|
| `nexuslobby.spawn` | Spawn-Command nutzen |
| `nexuslobby.serverswitcher` | Server-Switcher GUI öffnen |
| `nexuslobby.scoreboard.admin` | Admin-Scoreboard sehen |
### Bypass-Berechtigungen
| Berechtigung | Beschreibung |
|--------------|--------------|
| `nexuslobby.bypass.maintenance` | Server trotz Wartungsmodus betreten |
| `nexuslobby.bypass.vpn` | VPN-Check überspringen |
| `nexuslobby.bypass.country` | Country-Check überspringen |
---
## 🔧 Technische Details
### Systemanforderungen
- **Minecraft**: Paper/Spigot 1.21+ (Spigot-kompatibel, Paper empfohlen)
- **Java**: Java 21 oder höher
- **Dependencies**: LuckPerms, PlaceholderAPI (optional)
### Verwendete Technologien
- **Build-Tool**: Maven 3.9+
- **JSON-Library**: Gson 2.10.1 (gegenüber json-simple 1.1.1 aktualisiert)
- **BungeeCord API**: Für Server-Wechsel und Messaging
- **PlaceholderAPI**: Für dynamische Platzhalter
### Code-Qualität
- ✅ Moderne Java 21 Features (Switch-Expressions, Pattern Matching)
- ✅ Proper Error-Handling (Logger statt printStackTrace)
- ✅ Memory-Management (Tasks & Listeners werden sauber disposed)
- ✅ Config-Validierung mit Default-Werten
- ✅ Optimiertes JSON-Parsing mit Gson
- ✅ Spigot-kompatible BungeeCord Chat API
### Performance-Optimierungen
- **Async-Processing** für API-Calls (Update-Check, VPN-Check)
- **Caching** für Spieler-Daten und Config-Werte
- **Optimierte Entity-Queries** (nur relevante Welten)
- **Effiziente Scheduler-Nutzung** (Tasks werden gecancelt)
---
## 📦 Installation
1. **Download** der neuesten `NexusLobby-1.1.0.jar` aus den [Releases](../../releases)
2. **Upload** der JAR-Datei in den `/plugins/` Ordner
3. **Server-Neustart** durchführen
4. **Konfiguration** anpassen (`config.yml`, `visuals.yml`, etc.)
5. **Permissions** mit LuckPerms oder einem anderen Permissions-Plugin setzen
6. **(Optional)** PlaceholderAPI installieren für erweiterte Platzhalter
---
## 🐛 Bekannte Issues & Lösungen
### Ball spawnt mehrfach
- **Lösung**: Nutze `/nexuslobby ball remove` gefolgt von `/nexuslobby ball setspawn`
- Das Anti-Duplikat-System sollte dies automatisch verhindern
### NPCs schauen nicht zu Spielern
- **Lösung**: Stelle sicher, dass der NPC mit `/nexustools` das LookAt-Feature aktiviert hat
- Prüfe, ob `ArmorStandLookAtModule` in den Logs geladen wird
### Server-Checker zeigt falsche Status
- **Lösung**: Überprüfe die IP/Port-Einstellungen in `config.yml` unter `servers:`
- Stelle sicher, dass die Server erreichbar sind (Firewall, Ports)
---
## 📚 Support & Dokumentation
- **Wiki**: Ausführliche Dokumentation im [Wiki](../../wiki)
- **Bug-Reports**: Erstelle ein [Issue](../../issues) bei technischen Problemen
- **Feature-Requests**: Vorschläge über [Issues](../../issues) mit Label "enhancement"
---
## 📝 Changelog
### Version 1.1.0 (Februar 2026)
- ✨ Soccer/Fußball-System mit realistischer Physik
- ✨ Parkour-System mit Bestenliste und Checkpoints
- ✨ Player-Inspector Modul
- ✨ Config-Validierung mit Auto-Defaults
- 🔧 JSON-Library auf Gson 2.10.1 aktualisiert
- 🔧 Alle printStackTrace() durch Logger ersetzt
- 🔧 Memory-Management verbessert (Tasks & Listeners)
- 🔧 UpdateChecker mit proper JSON-Parsing
- 🐛 Diverse Bug-Fixes und Performance-Optimierungen
---
**Copyright © 2026 - M_Viper - Alle Rechte vorbehalten**
Die unbefugte Vervielfältigung, Verbreitung oder Weitergabe dieses Plugins ist strafbar und wird rechtlich verfolgt.
+47 -4
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@@ -204,18 +204,55 @@ public class NexusLobby extends JavaPlugin implements Listener {
private void checkUpdates() {
new UpdateChecker(this).getVersion(version -> {
if (!this.getDescription().getVersion().equalsIgnoreCase(version)) {
String currentVersion = this.getDescription().getVersion();
if (isRemoteVersionNewer(currentVersion, version)) {
this.updateAvailable = true;
this.latestVersion = version;
getLogger().warning("====================================================");
getLogger().warning("Update gefunden! v" + getDescription().getVersion() + " -> v" + version);
getLogger().warning("Update gefunden! v" + currentVersion + " -> v" + version);
getLogger().warning("====================================================");
} else {
getLogger().info("NexusLobby ist aktuell (v" + version + ").");
this.updateAvailable = false;
this.latestVersion = "";
getLogger().info("NexusLobby ist aktuell/neu genug (lokal v" + currentVersion + ", remote v" + version + ").");
}
});
}
private boolean isRemoteVersionNewer(String localVersion, String remoteVersion) {
int[] local = extractVersionNumbers(localVersion);
int[] remote = extractVersionNumbers(remoteVersion);
int max = Math.max(local.length, remote.length);
for (int i = 0; i < max; i++) {
int l = i < local.length ? local[i] : 0;
int r = i < remote.length ? remote[i] : 0;
if (r > l) return true;
if (r < l) return false;
}
return false;
}
private int[] extractVersionNumbers(String version) {
if (version == null || version.isBlank()) return new int[0];
java.util.regex.Matcher matcher = java.util.regex.Pattern.compile("\\\\d+").matcher(version);
java.util.List<Integer> parts = new java.util.ArrayList<>();
while (matcher.find()) {
try {
parts.add(Integer.parseInt(matcher.group()));
} catch (NumberFormatException ignored) {
parts.add(0);
}
}
int[] result = new int[parts.size()];
for (int i = 0; i < parts.size(); i++) {
result[i] = parts.get(i);
}
return result;
}
private void registerModules() {
moduleManager.registerModule(new ProtectionModule());
moduleManager.registerModule(new ScoreboardModule());
@@ -323,7 +360,7 @@ public class NexusLobby extends JavaPlugin implements Listener {
player.sendMessage(de.nexuslobby.utils.LangManager.get("update_available"));
player.sendMessage(de.nexuslobby.utils.LangManager.get("update_version").replace("{old}", getDescription().getVersion()).replace("{new}", latestVersion));
TextComponent link = new TextComponent(de.nexuslobby.utils.LangManager.get("update_download_link"));
link.setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, "https://git.viper.ipv64.net/M_Viper/NexusLobby/releases"));
link.setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, "https://www.spigotmc.org/resources/132388/"));
link.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT,
new ComponentBuilder(de.nexuslobby.utils.LangManager.get("update_download_hover")).create()));
player.spigot().sendMessage(link);
@@ -492,6 +529,12 @@ public class NexusLobby extends JavaPlugin implements Listener {
if (params.equalsIgnoreCase("parkour_top")) {
return parkourManager != null ? parkourManager.getTopTen() : "N/A";
}
if (params.equalsIgnoreCase("parkour_top_1")) {
return parkourManager != null ? parkourManager.getTopTen(1) : "N/A";
}
if (params.equalsIgnoreCase("parkour_top_2")) {
return parkourManager != null ? parkourManager.getTopTen(2) : "N/A";
}
return null;
}
}
@@ -53,7 +53,7 @@ public class LobbyTabCompleter implements TabCompleter {
if (sender.hasPermission("nexuslobby.admin")) {
suggestions.addAll(Arrays.asList(
"setstart", "setfinish", "setcheckpoint",
"reset", "clear", "removeall", "info"
"holo", "reset", "clear", "removeall", "info"
));
} else {
// Normale Spieler können nur ihren Run abbrechen
@@ -77,7 +77,8 @@ public class LobbyTabCompleter implements TabCompleter {
String parkSub = args[1].toLowerCase();
if (parkSub.equals("setstart")
|| parkSub.equals("setfinish")
|| parkSub.equals("setcheckpoint")) {
|| parkSub.equals("setcheckpoint")
|| parkSub.equals("holo")) {
suggestions.addAll(Arrays.asList("1", "2"));
}
}
@@ -2,6 +2,7 @@ package de.nexuslobby.commands;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.modules.ScoreboardModule;
import de.nexuslobby.modules.hologram.HologramModule;
import de.nexuslobby.modules.parkour.ParkourManager;
import org.bukkit.Bukkit;
import org.bukkit.Location;
@@ -206,6 +207,25 @@ public class NexusLobbyCommand implements CommandExecutor {
player.sendMessage(pm.getTrackInfo());
break;
// /nexus parkour holo <1|2> – Leaderboard-Hologramm an aktueller Position setzen
case "holo": {
int track = parseTrack(args, 2, player);
if (track == -1) return;
HologramModule hm = NexusLobby.getInstance().getHologramModule();
if (hm == null) {
player.sendMessage("§cHologram-Modul nicht verfügbar!");
return;
}
String holoId = "parkour_top_" + track;
List<String> pages = new java.util.ArrayList<>();
pages.add("%nexuslobby_parkour_top_" + track + "%");
hm.createHologram(holoId, player.getLocation(), pages);
player.sendMessage("§8[§6Parkour§8] §aLeaderboard-Hologramm für §eStrecke " + track
+ " §agesetzt! §8(ID: §7" + holoId + "§8)");
player.sendMessage("§8[§6Parkour§8] §7Das Hologramm aktualisiert sich automatisch via PlaceholderAPI.");
break;
}
default:
player.sendMessage(de.nexuslobby.utils.LangManager.get("unknown_subcommand"));
break;
@@ -218,18 +238,18 @@ public class NexusLobbyCommand implements CommandExecutor {
*/
private int parseTrack(String[] args, int index, Player player) {
if (args.length <= index) {
player.sendMessage("§8[§6Nexus§8] §cBitte gib eine Strecken-Nummer an: §e1 §7oder §e2");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cBitte gib eine Strecken-Nummer an: §e1 §7oder §e2");
return -1;
}
int track;
try {
track = Integer.parseInt(args[index]);
} catch (NumberFormatException e) {
player.sendMessage("§8[§6Nexus§8] §cUngültige Strecken-Nummer. Bitte §e1 §7oder §e2 §7verwenden.");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cUngültige Strecken-Nummer. Bitte §e1 §7oder §e2 §7verwenden.");
return -1;
}
if (track < 1 || track > 2) {
player.sendMessage("§8[§6Nexus§8] §cNur Strecke §e1 §7oder §e2 §7sind erlaubt.");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cNur Strecke §e1 §7oder §e2 §7sind erlaubt.");
return -1;
}
return track;
@@ -265,11 +285,11 @@ public class NexusLobbyCommand implements CommandExecutor {
de.nexuslobby.modules.armorstandtools.ConversationManager cm =
NexusLobby.getInstance().getConversationManager();
if (cm == null) {
player.sendMessage("§8[§6Nexus§8] §cConversationManager ist nicht aktiv.");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cConversationManager ist nicht aktiv.");
return;
}
cm.clearHangingBubbles();
player.sendMessage("§8[§6Nexus§8] §aAlle hängengebliebenen Sprechblasen wurden entfernt.");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aAlle hängengebliebenen Sprechblasen wurden entfernt.");
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_PLING, 1f, 2f);
}
@@ -318,6 +338,7 @@ public class NexusLobbyCommand implements CommandExecutor {
player.sendMessage("§e/nexus parkour setstart <1|2> §7- Start setzen");
player.sendMessage("§e/nexus parkour setcheckpoint <1|2> §7- Checkpoint setzen");
player.sendMessage("§e/nexus parkour setfinish <1|2> §7- Ziel setzen");
player.sendMessage("§e/nexus parkour holo <1|2> §7- Top-10 Hologramm setzen");
player.sendMessage("§e/nexus parkour reset §7- Eigenen Run abbrechen");
player.sendMessage("§e/nexus parkour clear §7- §cTop-10 Liste löschen");
player.sendMessage(de.nexuslobby.utils.LangManager.get("info_removeall"));
@@ -1,47 +1,47 @@
package de.nexuslobby.modules;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.UUID;
public class BuildModule implements Module {
private final ArrayList<UUID> buildModePlayers = new ArrayList<>();
@Override
public String getName() {
return "Build";
}
@Override
public void onEnable() {
// Falls du hier den Command registrierst, achte darauf,
// dass er nicht doppelt in der NexusLobby.java registriert wird.
}
public void toggleBuildMode(Player player) {
if (!player.hasPermission("nexuslobby.build")) return;
if (buildModePlayers.contains(player.getUniqueId())) {
buildModePlayers.remove(player.getUniqueId());
player.setGameMode(GameMode.SURVIVAL);
player.getInventory().clear();
// KORREKTUR: Hier muss getItemsModule() mit "s" stehen!
if (NexusLobby.getInstance().getItemsModule() != null) {
NexusLobby.getInstance().getItemsModule().giveLobbyItems(player);
}
} else {
buildModePlayers.add(player.getUniqueId());
player.setGameMode(GameMode.CREATIVE);
player.getInventory().clear();
}
}
@Override
public void onDisable() {}
package de.nexuslobby.modules;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.UUID;
public class BuildModule implements Module {
private final ArrayList<UUID> buildModePlayers = new ArrayList<>();
@Override
public String getName() {
return "Build";
}
@Override
public void onEnable() {
// Falls du hier den Command registrierst, achte darauf,
// dass er nicht doppelt in der NexusLobby.java registriert wird.
}
public void toggleBuildMode(Player player) {
if (!player.hasPermission("nexuslobby.build")) return;
if (buildModePlayers.contains(player.getUniqueId())) {
buildModePlayers.remove(player.getUniqueId());
player.setGameMode(GameMode.SURVIVAL);
player.getInventory().clear();
// KORREKTUR: Hier muss getItemsModule() mit "s" stehen!
if (NexusLobby.getInstance().getItemsModule() != null) {
NexusLobby.getInstance().getItemsModule().giveLobbyItems(player);
}
} else {
buildModePlayers.add(player.getUniqueId());
player.setGameMode(GameMode.CREATIVE);
player.getInventory().clear();
}
}
@Override
public void onDisable() {}
}
@@ -2,6 +2,7 @@ package de.nexuslobby.modules;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import io.papermc.paper.scoreboard.numbers.NumberFormat;
import me.clip.placeholderapi.PlaceholderAPI;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
@@ -9,6 +10,7 @@ import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scoreboard.*;
import org.bukkit.scoreboard.Criteria;
import java.util.HashMap;
import java.util.HashSet;
@@ -105,25 +107,56 @@ public class ScoreboardModule implements Module, Listener {
player.setScoreboard(board);
}
// Altes Objective entfernen, damit wir die Zeilen aktualisieren können
// Dasboard selbst bleibt bestehen (wichtig für Tablist-Teams!)
// Altes Objective entfernen
Objective oldObj = board.getObjective("lobby");
if (oldObj != null) {
oldObj.unregister();
if (oldObj != null) oldObj.unregister();
// Alle alten Zeilen-Teams sicher entfernen (großzügige Obergrenze)
for (int i = 0; i < Math.max(lines.size() + 5, 32); i++) {
Team old = board.getTeam("line_" + i);
if (old != null) old.unregister();
}
Objective obj = board.registerNewObjective("lobby", "dummy",
translate(player, title));
// Paper 1.21: Objective mit Component-Titel registrieren
String translatedTitle = translate(player, title);
Objective obj = board.registerNewObjective(
"lobby",
Criteria.DUMMY,
net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
.legacySection()
.deserialize(translatedTitle)
);
obj.setDisplaySlot(DisplaySlot.SIDEBAR);
for (int i = 0; i < lines.size(); i++) {
String line = translate(player, lines.get(i));
// Zahlen global für dieses Objective ausblenden (Paper 1.20.4+ API)
obj.numberFormat(NumberFormat.blank());
if (line.isEmpty() || line.isBlank()) {
line = ChatColor.values()[i % ChatColor.values().length].toString();
for (int i = 0; i < lines.size(); i++) {
String lineText = translate(player, lines.get(i));
// Eindeutiger unsichtbarer Entry pro Zeile via Farb-Code
String entry = ChatColor.values()[i % ChatColor.values().length].toString()
+ ChatColor.RESET;
// getTeam statt registerNewTeam — verhindert "already in use" Fehler
Team team = board.getTeam("line_" + i);
if (team == null) team = board.registerNewTeam("line_" + i);
team.getEntries().forEach(team::removeEntry);
team.addEntry(entry);
// Text aufteilen falls länger als 64 Zeichen
if (lineText.length() > 64) {
team.setPrefix(lineText.substring(0, 64));
team.setSuffix(lineText.substring(64, Math.min(lineText.length(), 128)));
} else {
team.setPrefix(lineText);
team.setSuffix("");
}
obj.getScore(line).setScore(lines.size() - i);
// Score setzen + Zahl pro Eintrag zusätzlich ausblenden
org.bukkit.scoreboard.Score score = obj.getScore(entry);
score.setScore(lines.size() - i);
score.numberFormat(NumberFormat.blank());
}
// Kein player.setScoreboard(board) nötig, da wir das Objekt 'board'
@@ -140,22 +173,22 @@ public class ScoreboardModule implements Module, Listener {
playerBoards.put(player.getUniqueId(), Bukkit.getScoreboardManager().getNewScoreboard());
}
player.setScoreboard(playerBoards.get(player.getUniqueId()));
player.sendMessage("§7[§6Nexus§7] §aScoreboard eingeschaltet.");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aScoreboard eingeschaltet.");
updateSidebar(player); // Sofort aktualisieren
} else {
hiddenPlayers.add(player.getUniqueId());
player.setScoreboard(Bukkit.getScoreboardManager().getMainScoreboard());
player.sendMessage("§7[§6Nexus§7] §cScoreboard ausgeschaltet.");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cScoreboard ausgeschaltet.");
}
}
public void setAdminMode(Player player, boolean admin) {
if (admin) {
adminModePlayers.add(player.getUniqueId());
player.sendMessage("§7[§6Nexus§7] §eModus: §cAdmin-Scoreboard §7(Owner-Sektion)");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§eModus: §cAdmin-Scoreboard §7(Owner-Sektion)");
} else {
adminModePlayers.remove(player.getUniqueId());
player.sendMessage("§7[§6Nexus§7] §eModus: §6Spieler-Scoreboard §7(Default-Sektion)");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§eModus: §6Spieler-Scoreboard §7(Default-Sektion)");
}
updateSidebar(player);
}
@@ -6,11 +6,15 @@ import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
@@ -20,6 +24,41 @@ import java.util.UUID;
public class ASTListener implements Listener {
private boolean hasArmorStandBypass(Player player) {
return player.isOp() || player.hasPermission("nexuslobby.armorstand.editbypass");
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onArmorStandManipulate(PlayerArmorStandManipulateEvent event) {
Player player = event.getPlayer();
if (hasArmorStandBypass(player)) {
return;
}
// Verhindert, dass Spieler Rüstung/Items aus ArmorStands nehmen oder austauschen.
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onArmorStandDamage(EntityDamageByEntityEvent event) {
if (!(event.getEntity() instanceof ArmorStand)) return;
Player player = null;
Entity damager = event.getDamager();
if (damager instanceof Player p) {
player = p;
} else if (damager instanceof Projectile projectile && projectile.getShooter() instanceof Player p) {
player = p;
}
if (player != null && hasArmorStandBypass(player)) {
return;
}
// Verhindert Abbauen/Beschädigen ohne Bypass, damit keine Equipment-Drops entnommen werden können.
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInteract(PlayerInteractAtEntityEvent event) {
if (event.getHand() != EquipmentSlot.HAND) return;
@@ -109,7 +148,7 @@ public class ASTListener implements Listener {
out.writeUTF("Connect");
out.writeUTF(server);
player.sendPluginMessage(NexusLobby.getInstance(), "BungeeCord", out.toByteArray());
player.sendMessage("§8[§6Nexus§8] §7Du wirst mit §e" + server + " §7verbunden...");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7Du wirst mit §e" + server + " §7verbunden...");
}
@EventHandler(priority = EventPriority.LOW)
@@ -119,6 +158,9 @@ public class ASTListener implements Listener {
if (!title.equals("Nexus ArmorStand Editor") &&
!title.equals("Pose: Körperteil wählen") &&
!title.startsWith("Achsen:")) return;
// Amboss-GUI wird von AnvilRenameGUI selbst verwaltet — hier nicht anfassen
if (title.equals("§6Name ändern")) return;
event.setCancelled(true);
if (!(event.getWhoClicked() instanceof Player p)) return;
@@ -136,8 +178,11 @@ public class ASTListener implements Listener {
ArmorStandTool tool = ArmorStandTool.get(item);
if (tool != null) {
tool.execute(as, p);
// Menü aktualisieren, falls wir noch im selben Editor sind
if (p.getOpenInventory().getTitle().equals(title)) {
// Editor nur neu öffnen wenn kein Chat-Input-Modus aktiv ist
// und wir wirklich noch im Editor-Inventar sind
String newTitle = p.getOpenInventory().getTitle();
if (newTitle.equals("Nexus ArmorStand Editor")
&& !AST.chatInputMode.containsKey(p.getUniqueId())) {
new ArmorStandGUI(as, p);
}
}
@@ -0,0 +1,95 @@
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
/**
* Chat-basierte Namenseingabe für ArmorStands.
* Der Spieler tippt den neuen Namen in den Chat.
* Unterstützt & Farb-Codes.
*/
public class AnvilRenameGUI implements Listener {
private final Player player;
private final ArmorStand armorStand;
public AnvilRenameGUI(Player player, ArmorStand armorStand) {
this.player = player;
this.armorStand = armorStand;
// Listener registrieren
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
// Inventar schließen + Anweisung anzeigen
player.closeInventory();
// Title als UI-Feedback (wie AFK-Anzeige)
player.sendTitle(
"§6§lName eingeben",
"§7Schreibe den neuen Namen in den §eChat§7. §8(&-Codes erlaubt)",
10, 80, 20
);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7Gib den neuen §eNamen §7in den Chat ein. §8(&-Farb-Codes erlaubt)");
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§c'abbrechen' §7eingeben zum Abbrechen.");
}
// ─────────────────────────────────────────────────────────────────────────
// Chat-Event — Paper 1.21 AsyncChatEvent
// ─────────────────────────────────────────────────────────────────────────
@EventHandler(priority = EventPriority.LOWEST)
public void onChat(AsyncChatEvent event) {
if (!event.getPlayer().equals(player)) return;
// Chat-Nachricht abfangen
event.setCancelled(true);
// Plain-Text aus Adventure Component extrahieren
String input = PlainTextComponentSerializer.plainText().serialize(event.message()).trim();
// Zurück auf Haupt-Thread wechseln für Bukkit-API Aufrufe
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
HandlerList.unregisterAll(this);
AST.chatInputMode.remove(player.getUniqueId());
if (input.equalsIgnoreCase("abbrechen")) {
player.sendTitle("§c§lAbgebrochen", "", 5, 30, 10);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cNamensänderung abgebrochen.");
} else {
// & → § Farb-Codes
String newName = ChatColor.translateAlternateColorCodes('&', input);
armorStand.setCustomName(newName);
armorStand.setCustomNameVisible(!ChatColor.stripColor(newName).isEmpty());
player.sendTitle("§a§lName gesetzt!", "§r" + newName, 5, 40, 10);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aName gesetzt: " + newName);
}
// Zurück zum ArmorStand-Editor
if (armorStand.isValid()) {
new ArmorStandGUI(armorStand, player);
}
});
}
// ─────────────────────────────────────────────────────────────────────────
// Logout — Listener sauber abmelden
// ─────────────────────────────────────────────────────────────────────────
@EventHandler
public void onQuit(PlayerQuitEvent event) {
if (!event.getPlayer().equals(player)) return;
HandlerList.unregisterAll(this);
AST.chatInputMode.remove(player.getUniqueId());
}
}
@@ -27,14 +27,14 @@ import java.util.UUID;
*/
public class ArmorStandCmdExecutor implements CommandExecutor {
private final String prefix = "§8[§6Nexus§8] ";
private String prefix() { return de.nexuslobby.utils.LangManager.getPrefix(); }
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player p)) return true;
if (!p.hasPermission("nexuslobby.armorstand.cmd")) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("no_permission"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("no_permission"));
return true;
}
@@ -53,7 +53,7 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
case "select4":
ArmorStand target = getTargetArmorStand(p);
if (target == null) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required"));
return true;
}
@@ -63,17 +63,17 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
UUID targetUUID = target.getUniqueId();
p.setMetadata(metaKey, new FixedMetadataValue(NexusLobby.getInstance(), targetUUID.toString()));
p.sendMessage(prefix + "§aNPC §e" + slotStr + " §amarkiert (§7" + targetUUID.toString().substring(0, 8) + "...§a)");
p.sendMessage(prefix() + "§aNPC §e" + slotStr + " §amarkiert (§7" + targetUUID.toString().substring(0, 8) + "...§a)");
p.spawnParticle(Particle.WITCH, target.getLocation().add(0, 1.0, 0), 15, 0.2, 0.2, 0.2, 0.05);
break;
case "link":
if (args.length < 3) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_link_usage"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_link_usage"));
return true;
}
if (!p.hasMetadata("conv_npc1") || !p.hasMetadata("conv_npc2")) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_mark_npcs"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_mark_npcs"));
return true;
}
@@ -101,8 +101,8 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
// Im Manager speichern (Nutzt die erweiterte Methode für Gruppen)
NexusLobby.getInstance().getConversationManager().saveLinkExtended(id1, id2, id3, id4, dialogId);
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_link_created"));
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_link_npcs").replace("{count}", (id3 == null ? "2" : (id4 == null ? "3" : "4"))));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_link_created"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_link_npcs").replace("{count}", (id3 == null ? "2" : (id4 == null ? "3" : "4"))));
p.spawnParticle(Particle.HAPPY_VILLAGER, as1.getLocation().add(0, 1.5, 0), 20, 0.4, 0.4, 0.4, 0.1);
// Metadaten nach dem Linken aufräumen
@@ -111,14 +111,14 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
p.removeMetadata("conv_npc3", NexusLobby.getInstance());
p.removeMetadata("conv_npc4", NexusLobby.getInstance());
} else {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_speaker_not_found"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_speaker_not_found"));
}
break;
case "unlink":
ArmorStand targetUnlink = getTargetArmorStand(p);
if (targetUnlink == null) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_unlink_lookat"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_unlink_lookat"));
return true;
}
@@ -128,17 +128,17 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
// Aus Konfiguration löschen
NexusLobby.getInstance().getConversationManager().removeLink(targetUnlink.getUniqueId());
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_unlinked"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_unlinked"));
p.spawnParticle(Particle.SMOKE, targetUnlink.getLocation().add(0, 1.0, 0), 20, 0.2, 0.2, 0.2, 0.02);
break;
case "start":
if (args.length < 3) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_start_usage"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_start_usage"));
return true;
}
if (!p.hasMetadata("conv_npc1") || !p.hasMetadata("conv_npc2")) {
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("conv_mark_two_npcs"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("conv_mark_two_npcs"));
return true;
}
@@ -163,7 +163,7 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
ArmorStand target = getTargetArmorStand(p);
if (args[0].equalsIgnoreCase("say") && args.length >= 2) {
if (target == null) { p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
if (target == null) { p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
String text = buildString(args, 1);
String colored = ChatColor.translateAlternateColorCodes('&', text);
@@ -171,25 +171,25 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
// Nutzt die showBubble-Logik aus dem ConversationManager (Ohne Partner-Zwang)
NexusLobby.getInstance().getConversationManager().showBubble(target, colored);
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("npc_bubble_sent"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("npc_bubble_sent"));
return true;
}
if (args[0].equalsIgnoreCase("lookat")) {
if (target == null) { p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
if (target == null) { p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
if (target.getScoreboardTags().contains("as_lookat")) {
target.removeScoreboardTag("as_lookat");
target.setHeadPose(new EulerAngle(0, 0, 0));
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("lookat_off"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("lookat_off"));
} else {
target.addScoreboardTag("as_lookat");
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("lookat_on"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("lookat_on"));
}
return true;
}
if (args[0].equalsIgnoreCase("name") && args.length >= 2) {
if (target == null) { p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
if (target == null) { p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
String nameInput = buildString(args, 1);
// Wichtig: Alle alten Namens-Tags entfernen für Konsistenz
@@ -198,7 +198,7 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
if (nameInput.equalsIgnoreCase("none")) {
target.setCustomName("");
target.setCustomNameVisible(false);
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("name_removed"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("name_removed"));
} else {
String colored = ChatColor.translateAlternateColorCodes('&', nameInput);
target.setCustomName(colored);
@@ -208,19 +208,19 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
// ":" wird durch "§§" ersetzt, um Probleme in Scoreboard-Tags zu vermeiden
target.addScoreboardTag("as_displayname:" + nameInput.replace(":", "§§"));
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("name_set").replace("{name}", colored));
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("status_backup_saved"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("name_set").replace("{name}", colored));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("status_backup_saved"));
}
return true;
}
if (args[0].equalsIgnoreCase("add") && args.length >= 5) {
if (target == null) { p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
if (target == null) { p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("armorstand_lookat_required")); return true; }
String slot1 = args[1], slot2 = args[2], type = args[3].toLowerCase();
String cmdStr = buildString(args, 4);
target.addScoreboardTag("ascmd:" + slot1 + ":" + slot2 + ":" + type + ":" + cmdStr);
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("command_bound"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("command_bound"));
return true;
}
@@ -234,18 +234,18 @@ public class ArmorStandCmdExecutor implements CommandExecutor {
if (args[0].equalsIgnoreCase("remove")) {
if (target == null) { p.sendMessage(de.nexuslobby.utils.LangManager.get("no_target")); return true; }
target.getScoreboardTags().removeIf(tag -> tag.startsWith("ascmd:"));
p.sendMessage(prefix + de.nexuslobby.utils.LangManager.get("commands_removed"));
p.sendMessage(prefix() + de.nexuslobby.utils.LangManager.get("commands_removed"));
return true;
}
if (args[0].equalsIgnoreCase("clearbubbles")) {
ConversationManager cm = NexusLobby.getInstance().getConversationManager();
if (cm == null) {
p.sendMessage(prefix + "§cConversationManager ist nicht aktiv.");
p.sendMessage(prefix() + "§cConversationManager ist nicht aktiv.");
return true;
}
cm.clearHangingBubbles();
p.sendMessage(prefix + "§aAlle hängenden Sprechblasen wurden entfernt.");
p.sendMessage(prefix() + "§aAlle hängenden Sprechblasen wurden entfernt.");
p.playSound(p.getLocation(), org.bukkit.Sound.BLOCK_NOTE_BLOCK_PLING, 1f, 2f);
return true;
}
@@ -50,7 +50,7 @@ public class ArmorStandCommand implements CommandExecutor {
}
// Fester Prefix für maximale Build-Sicherheit
String prefix = "§8[§6Nexus§8] ";
String prefix = de.nexuslobby.utils.LangManager.getPrefix();
if (!p.hasPermission("nexuslobby.armorstand.use")) {
p.sendMessage(prefix + ChatColor.RED + "Dazu hast du keine Rechte!");
@@ -1,113 +1,113 @@
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.EulerAngle;
import org.bukkit.util.Vector;
public class ArmorStandLookAtModule {
public ArmorStandLookAtModule() {
startRotationTask();
}
private void startRotationTask() {
new BukkitRunnable() {
@Override
public void run() {
// Wir gehen alle Welten durch, um markierte ArmorStands zu finden
for (World world : Bukkit.getWorlds()) {
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
// Nur ArmorStands mit dem Tag "as_lookat"
if (as.getScoreboardTags().contains("as_lookat")) {
// Suche den nächsten Spieler im Umkreis von 7 Blöcken
Player nearest = getNearestPlayer(as, 7.0);
if (nearest != null) {
// Spieler gefunden -> Kopf zum Spieler drehen
updateLookAt(as, nearest);
} else {
// Kein Spieler da -> Kopf sanft auf 0,0,0 zurücksetzen
resetHeadPose(as);
}
}
}
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
private void updateLookAt(ArmorStand as, Player player) {
Location asLoc = as.getEyeLocation();
Location target = player.getEyeLocation();
Vector direction = target.toVector().subtract(asLoc.toVector()).normalize();
// Ziel-Winkel aus Vektor berechnen
double targetYaw = Math.toDegrees(Math.atan2(-direction.getX(), direction.getZ()));
double targetPitch = Math.toDegrees(Math.asin(direction.getY()));
// Relativer Yaw zum Körper-Yaw
double relativeYaw = targetYaw - as.getLocation().getYaw();
relativeYaw = ((relativeYaw + 180) % 360 + 360) % 360 - 180;
double yawRad = Math.toRadians(relativeYaw);
double pitchRad = Math.toRadians(-targetPitch);
// Begrenzung (Nacken-Schutz)
if (yawRad > 1.2) yawRad = 1.2;
if (yawRad < -1.2) yawRad = -1.2;
if (pitchRad > 0.8) pitchRad = 0.8;
if (pitchRad < -0.8) pitchRad = -0.8;
applySmoothPose(as, pitchRad, yawRad);
}
private void resetHeadPose(ArmorStand as) {
EulerAngle current = as.getHeadPose();
// Wenn der Kopf schon (fast) gerade ist, nichts tun
if (Math.abs(current.getX()) < 0.01 && Math.abs(current.getY()) < 0.01) {
if (current.getX() != 0 || current.getY() != 0) {
as.setHeadPose(new EulerAngle(0, 0, 0));
}
return;
}
// Ziel: 0, 0, 0 (Geradeaus schauen)
applySmoothPose(as, 0, 0);
}
private void applySmoothPose(ArmorStand as, double pitchRad, double yawRad) {
EulerAngle current = as.getHeadPose();
double lerp = 0.15; // Geschmeidigkeit
double finalPitch = current.getX() + (pitchRad - current.getX()) * lerp;
double finalYaw = current.getY() + (yawRad - current.getY()) * lerp;
as.setHeadPose(new EulerAngle(finalPitch, finalYaw, 0));
}
private Player getNearestPlayer(ArmorStand as, double range) {
Player nearest = null;
double dSquared = range * range;
for (Player p : as.getWorld().getPlayers()) {
// Falls Spieler im Vanish/Spectator ist, ignorieren (optional)
if (p.getGameMode().name().equals("SPECTATOR")) continue;
double dist = p.getLocation().distanceSquared(as.getLocation());
if (dist < dSquared) {
dSquared = dist;
nearest = p;
}
}
return nearest;
}
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.EulerAngle;
import org.bukkit.util.Vector;
public class ArmorStandLookAtModule {
public ArmorStandLookAtModule() {
startRotationTask();
}
private void startRotationTask() {
new BukkitRunnable() {
@Override
public void run() {
// Wir gehen alle Welten durch, um markierte ArmorStands zu finden
for (World world : Bukkit.getWorlds()) {
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
// Nur ArmorStands mit dem Tag "as_lookat"
if (as.getScoreboardTags().contains("as_lookat")) {
// Suche den nächsten Spieler im Umkreis von 7 Blöcken
Player nearest = getNearestPlayer(as, 7.0);
if (nearest != null) {
// Spieler gefunden -> Kopf zum Spieler drehen
updateLookAt(as, nearest);
} else {
// Kein Spieler da -> Kopf sanft auf 0,0,0 zurücksetzen
resetHeadPose(as);
}
}
}
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
private void updateLookAt(ArmorStand as, Player player) {
Location asLoc = as.getEyeLocation();
Location target = player.getEyeLocation();
Vector direction = target.toVector().subtract(asLoc.toVector()).normalize();
// Ziel-Winkel aus Vektor berechnen
double targetYaw = Math.toDegrees(Math.atan2(-direction.getX(), direction.getZ()));
double targetPitch = Math.toDegrees(Math.asin(direction.getY()));
// Relativer Yaw zum Körper-Yaw
double relativeYaw = targetYaw - as.getLocation().getYaw();
relativeYaw = ((relativeYaw + 180) % 360 + 360) % 360 - 180;
double yawRad = Math.toRadians(relativeYaw);
double pitchRad = Math.toRadians(-targetPitch);
// Begrenzung (Nacken-Schutz)
if (yawRad > 1.2) yawRad = 1.2;
if (yawRad < -1.2) yawRad = -1.2;
if (pitchRad > 0.8) pitchRad = 0.8;
if (pitchRad < -0.8) pitchRad = -0.8;
applySmoothPose(as, pitchRad, yawRad);
}
private void resetHeadPose(ArmorStand as) {
EulerAngle current = as.getHeadPose();
// Wenn der Kopf schon (fast) gerade ist, nichts tun
if (Math.abs(current.getX()) < 0.01 && Math.abs(current.getY()) < 0.01) {
if (current.getX() != 0 || current.getY() != 0) {
as.setHeadPose(new EulerAngle(0, 0, 0));
}
return;
}
// Ziel: 0, 0, 0 (Geradeaus schauen)
applySmoothPose(as, 0, 0);
}
private void applySmoothPose(ArmorStand as, double pitchRad, double yawRad) {
EulerAngle current = as.getHeadPose();
double lerp = 0.15; // Geschmeidigkeit
double finalPitch = current.getX() + (pitchRad - current.getX()) * lerp;
double finalYaw = current.getY() + (yawRad - current.getY()) * lerp;
as.setHeadPose(new EulerAngle(finalPitch, finalYaw, 0));
}
private Player getNearestPlayer(ArmorStand as, double range) {
Player nearest = null;
double dSquared = range * range;
for (Player p : as.getWorld().getPlayers()) {
// Falls Spieler im Vanish/Spectator ist, ignorieren (optional)
if (p.getGameMode().name().equals("SPECTATOR")) continue;
double dist = p.getLocation().distanceSquared(as.getLocation());
if (dist < dSquared) {
dSquared = dist;
nearest = p;
}
}
return nearest;
}
}
@@ -1,111 +1,111 @@
package de.nexuslobby.modules.armorstandtools;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.util.EulerAngle;
import java.util.Arrays;
public class ArmorStandPoseGUI {
// Schritt 1: Auswahl welches Körperteil (Die "letzte Reihe" ist jetzt hier)
public static void openPartSelectionMenu(Player p, ArmorStand as) {
Inventory inv = Bukkit.createInventory(null, 45, "Pose: Körperteil wählen");
ItemStack filler = new ItemStack(Material.BLACK_STAINED_GLASS_PANE);
for (int i = 0; i < 45; i++) inv.setItem(i, filler);
inv.setItem(10, createPartIcon(Material.PLAYER_HEAD, "§eKopf", as.getHeadPose()));
inv.setItem(12, createPartIcon(Material.IRON_CHESTPLATE, "§eTorso", as.getBodyPose()));
inv.setItem(14, createPartIcon(Material.STICK, "§eLinker Arm", as.getLeftArmPose()));
inv.setItem(16, createPartIcon(Material.STICK, "§eRechter Arm", as.getRightArmPose()));
inv.setItem(28, createPartIcon(Material.LEATHER_BOOTS, "§eLinkes Bein", as.getLeftLegPose()));
inv.setItem(30, createPartIcon(Material.LEATHER_BOOTS, "§eRechtes Bein", as.getRightLegPose()));
inv.setItem(40, createNamedItem(Material.BARRIER, "§cZurück zum Hauptmenü"));
p.openInventory(inv);
}
// Schritt 2: Detail-Einstellung der Achsen (X, Y, Z)
public static void openAxisDetailMenu(Player p, ArmorStand as, String partName) {
Inventory inv = Bukkit.createInventory(null, 27, "Achsen: " + partName);
ItemStack filler = new ItemStack(Material.GRAY_STAINED_GLASS_PANE);
for (int i = 0; i < 27; i++) inv.setItem(i, filler);
ArmorStandTool tool = ArmorStandTool.valueOf(partName);
EulerAngle angle = getAngleForPart(as, tool);
inv.setItem(11, createAxisItem(Material.RED_DYE, "§c§lX-Achse (Pitch)", angle.getX()));
inv.setItem(13, createAxisItem(Material.GREEN_DYE, "§a§lY-Achse (Yaw)", angle.getY()));
inv.setItem(15, createAxisItem(Material.BLUE_DYE, "§b§lZ-Achse (Roll)", angle.getZ()));
inv.setItem(22, createNamedItem(Material.ARROW, "§7Zurück zur Auswahl"));
p.openInventory(inv);
}
private static ItemStack createPartIcon(Material mat, String name, EulerAngle angle) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta == null) return item;
meta.setDisplayName(name);
meta.setLore(Arrays.asList(
"§8Rotation:",
"§7X: §f" + Math.round(Math.toDegrees(angle.getX())) + "°",
"§7Y: §f" + Math.round(Math.toDegrees(angle.getY())) + "°",
"§7Z: §f" + Math.round(Math.toDegrees(angle.getZ())) + "°",
"", "§6Klicken zum Justieren"
));
item.setItemMeta(meta);
return item;
}
private static ItemStack createAxisItem(Material mat, String name, double angleRad) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta == null) return item;
meta.setDisplayName(name);
meta.setLore(Arrays.asList(
"§7Aktueller Winkel: §f" + Math.round(Math.toDegrees(angleRad)) + "°",
"",
"§eLinksklick: §f+15° §8| §eRechtsklick: §f-15°",
"§6Shift-Klick: §f+1° §8| §6Shift-Rechts: §f-1°"
));
item.setItemMeta(meta);
return item;
}
private static ItemStack createNamedItem(Material mat, String name) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta == null) return item;
meta.setDisplayName(name);
item.setItemMeta(meta);
return item;
}
public static EulerAngle getAngleForPart(ArmorStand as, ArmorStandTool part) {
return switch (part) {
case HEAD_ROT -> as.getHeadPose();
case BODY_ROT -> as.getBodyPose();
case L_ARM_ROT -> as.getLeftArmPose();
case R_ARM_ROT -> as.getRightArmPose();
case L_LEG_ROT -> as.getLeftLegPose();
case R_LEG_ROT -> as.getRightLegPose();
default -> EulerAngle.ZERO;
};
}
public static void setAngleForPart(ArmorStand as, ArmorStandTool part, EulerAngle angle) {
switch (part) {
case HEAD_ROT -> as.setHeadPose(angle);
case BODY_ROT -> as.setBodyPose(angle);
case L_ARM_ROT -> as.setLeftArmPose(angle);
case R_ARM_ROT -> as.setRightArmPose(angle);
case L_LEG_ROT -> as.setLeftLegPose(angle);
case R_LEG_ROT -> as.setRightLegPose(angle);
}
}
package de.nexuslobby.modules.armorstandtools;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.util.EulerAngle;
import java.util.Arrays;
public class ArmorStandPoseGUI {
// Schritt 1: Auswahl welches Körperteil (Die "letzte Reihe" ist jetzt hier)
public static void openPartSelectionMenu(Player p, ArmorStand as) {
Inventory inv = Bukkit.createInventory(null, 45, "Pose: Körperteil wählen");
ItemStack filler = new ItemStack(Material.BLACK_STAINED_GLASS_PANE);
for (int i = 0; i < 45; i++) inv.setItem(i, filler);
inv.setItem(10, createPartIcon(Material.PLAYER_HEAD, "§eKopf", as.getHeadPose()));
inv.setItem(12, createPartIcon(Material.IRON_CHESTPLATE, "§eTorso", as.getBodyPose()));
inv.setItem(14, createPartIcon(Material.STICK, "§eLinker Arm", as.getLeftArmPose()));
inv.setItem(16, createPartIcon(Material.STICK, "§eRechter Arm", as.getRightArmPose()));
inv.setItem(28, createPartIcon(Material.LEATHER_BOOTS, "§eLinkes Bein", as.getLeftLegPose()));
inv.setItem(30, createPartIcon(Material.LEATHER_BOOTS, "§eRechtes Bein", as.getRightLegPose()));
inv.setItem(40, createNamedItem(Material.BARRIER, "§cZurück zum Hauptmenü"));
p.openInventory(inv);
}
// Schritt 2: Detail-Einstellung der Achsen (X, Y, Z)
public static void openAxisDetailMenu(Player p, ArmorStand as, String partName) {
Inventory inv = Bukkit.createInventory(null, 27, "Achsen: " + partName);
ItemStack filler = new ItemStack(Material.GRAY_STAINED_GLASS_PANE);
for (int i = 0; i < 27; i++) inv.setItem(i, filler);
ArmorStandTool tool = ArmorStandTool.valueOf(partName);
EulerAngle angle = getAngleForPart(as, tool);
inv.setItem(11, createAxisItem(Material.RED_DYE, "§c§lX-Achse (Pitch)", angle.getX()));
inv.setItem(13, createAxisItem(Material.GREEN_DYE, "§a§lY-Achse (Yaw)", angle.getY()));
inv.setItem(15, createAxisItem(Material.BLUE_DYE, "§b§lZ-Achse (Roll)", angle.getZ()));
inv.setItem(22, createNamedItem(Material.ARROW, "§7Zurück zur Auswahl"));
p.openInventory(inv);
}
private static ItemStack createPartIcon(Material mat, String name, EulerAngle angle) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta == null) return item;
meta.setDisplayName(name);
meta.setLore(Arrays.asList(
"§8Rotation:",
"§7X: §f" + Math.round(Math.toDegrees(angle.getX())) + "°",
"§7Y: §f" + Math.round(Math.toDegrees(angle.getY())) + "°",
"§7Z: §f" + Math.round(Math.toDegrees(angle.getZ())) + "°",
"", "§6Klicken zum Justieren"
));
item.setItemMeta(meta);
return item;
}
private static ItemStack createAxisItem(Material mat, String name, double angleRad) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta == null) return item;
meta.setDisplayName(name);
meta.setLore(Arrays.asList(
"§7Aktueller Winkel: §f" + Math.round(Math.toDegrees(angleRad)) + "°",
"",
"§eLinksklick: §f+15° §8| §eRechtsklick: §f-15°",
"§6Shift-Klick: §f+1° §8| §6Shift-Rechts: §f-1°"
));
item.setItemMeta(meta);
return item;
}
private static ItemStack createNamedItem(Material mat, String name) {
ItemStack item = new ItemStack(mat);
ItemMeta meta = item.getItemMeta();
if (meta == null) return item;
meta.setDisplayName(name);
item.setItemMeta(meta);
return item;
}
public static EulerAngle getAngleForPart(ArmorStand as, ArmorStandTool part) {
return switch (part) {
case HEAD_ROT -> as.getHeadPose();
case BODY_ROT -> as.getBodyPose();
case L_ARM_ROT -> as.getLeftArmPose();
case R_ARM_ROT -> as.getRightArmPose();
case L_LEG_ROT -> as.getLeftLegPose();
case R_LEG_ROT -> as.getRightLegPose();
default -> EulerAngle.ZERO;
};
}
public static void setAngleForPart(ArmorStand as, ArmorStandTool part, EulerAngle angle) {
switch (part) {
case HEAD_ROT -> as.setHeadPose(angle);
case BODY_ROT -> as.setBodyPose(angle);
case L_ARM_ROT -> as.setLeftArmPose(angle);
case R_ARM_ROT -> as.setRightArmPose(angle);
case L_LEG_ROT -> as.setLeftLegPose(angle);
case R_LEG_ROT -> as.setRightLegPose(angle);
}
}
}
@@ -1,135 +1,135 @@
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import de.nexuslobby.modules.servers.ServerChecker;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.World;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* ArmorStandStatusModule - Optimierte Statusanzeige für Java & Bedrock.
* - Schaltet zwischen Servername und "Offline" um.
* - Anti-Blink-Logik für Java-Spieler.
* - Force-Refresh-Logik für Bedrock-Spieler (Geyser).
*/
public class ArmorStandStatusModule implements Module {
private final Map<UUID, Boolean> lastStatus = new HashMap<>();
private final Map<String, Integer> failCount = new HashMap<>();
// Zähler für den Force-Refresh (Bedrock-Sicherheit)
private int refreshTicks = 0;
@Override
public String getName() {
return "ArmorStandStatus";
}
@Override
public void onEnable() {
// Alle 10 Sekunden (200 Ticks)
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
refreshTicks++;
updateAllServerArmorStands();
}, 100L, 200L);
}
@Override
public void onDisable() {
lastStatus.clear();
failCount.clear();
}
private void updateAllServerArmorStands() {
// Alle 6 Durchgänge (ca. jede Minute) erzwingen wir ein Update für Bedrock
boolean forceRefresh = (refreshTicks >= 6);
if (forceRefresh) refreshTicks = 0;
for (World world : Bukkit.getWorlds()) {
for (Entity entity : world.getEntitiesByClass(ArmorStand.class)) {
if (entity instanceof ArmorStand as) {
checkAndRefreshStatus(as, forceRefresh);
}
}
}
}
private void checkAndRefreshStatus(ArmorStand as, boolean forceRefresh) {
String serverName = null;
for (String tag : as.getScoreboardTags()) {
if (tag.startsWith("ascmd:")) {
if (tag.contains(":bungee:")) {
String[] parts = tag.split(":");
if (parts.length >= 5) {
serverName = parts[4].toLowerCase();
} else if (tag.startsWith("ascmd:bungee:")) {
serverName = tag.replace("ascmd:bungee:", "").toLowerCase();
}
}
if (serverName != null) break;
}
}
if (serverName == null) return;
final String finalServerName = serverName;
String ip = NexusLobby.getInstance().getConfig().getString("servers." + serverName + ".ip", "127.0.0.1");
int port = NexusLobby.getInstance().getConfig().getInt("servers." + serverName + ".port", 25565);
ServerChecker.isOnline(ip, port).thenAccept(isOnline -> {
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
// Toleranz-Logik gegen kurzes Flackern
if (isOnline) {
failCount.put(finalServerName, 0);
} else {
int fails = failCount.getOrDefault(finalServerName, 0) + 1;
failCount.put(finalServerName, fails);
if (fails < 2) return;
}
String originalDisplayName = getOriginalName(as);
if (originalDisplayName == null) return;
// Status-Check: Hat sich etwas geändert?
Boolean lastKnown = lastStatus.get(as.getUniqueId());
// Nur wenn Status neu ODER Force-Refresh (für Bedrock) aktiv ist
if (!forceRefresh && lastKnown != null && lastKnown == isOnline) {
return;
}
// Namen setzen
if (isOnline) {
String translatedName = ChatColor.translateAlternateColorCodes('&', originalDisplayName);
as.setCustomName(translatedName);
} else {
as.setCustomName("§cOffline");
}
// Bedrock-Fix: Sichtbarkeit explizit triggern
as.setCustomNameVisible(true);
// Status speichern
lastStatus.put(as.getUniqueId(), isOnline);
});
});
}
private String getOriginalName(ArmorStand as) {
for (String tag : as.getScoreboardTags()) {
if (tag.startsWith("as_displayname:")) {
return tag.replace("as_displayname:", "").replace("§§", ":");
}
}
return null;
}
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import de.nexuslobby.modules.servers.ServerChecker;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.World;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* ArmorStandStatusModule - Optimierte Statusanzeige für Java & Bedrock.
* - Schaltet zwischen Servername und "Offline" um.
* - Anti-Blink-Logik für Java-Spieler.
* - Force-Refresh-Logik für Bedrock-Spieler (Geyser).
*/
public class ArmorStandStatusModule implements Module {
private final Map<UUID, Boolean> lastStatus = new HashMap<>();
private final Map<String, Integer> failCount = new HashMap<>();
// Zähler für den Force-Refresh (Bedrock-Sicherheit)
private int refreshTicks = 0;
@Override
public String getName() {
return "ArmorStandStatus";
}
@Override
public void onEnable() {
// Alle 10 Sekunden (200 Ticks)
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
refreshTicks++;
updateAllServerArmorStands();
}, 100L, 200L);
}
@Override
public void onDisable() {
lastStatus.clear();
failCount.clear();
}
private void updateAllServerArmorStands() {
// Alle 6 Durchgänge (ca. jede Minute) erzwingen wir ein Update für Bedrock
boolean forceRefresh = (refreshTicks >= 6);
if (forceRefresh) refreshTicks = 0;
for (World world : Bukkit.getWorlds()) {
for (Entity entity : world.getEntitiesByClass(ArmorStand.class)) {
if (entity instanceof ArmorStand as) {
checkAndRefreshStatus(as, forceRefresh);
}
}
}
}
private void checkAndRefreshStatus(ArmorStand as, boolean forceRefresh) {
String serverName = null;
for (String tag : as.getScoreboardTags()) {
if (tag.startsWith("ascmd:")) {
if (tag.contains(":bungee:")) {
String[] parts = tag.split(":");
if (parts.length >= 5) {
serverName = parts[4].toLowerCase();
} else if (tag.startsWith("ascmd:bungee:")) {
serverName = tag.replace("ascmd:bungee:", "").toLowerCase();
}
}
if (serverName != null) break;
}
}
if (serverName == null) return;
final String finalServerName = serverName;
String ip = NexusLobby.getInstance().getConfig().getString("servers." + serverName + ".ip", "127.0.0.1");
int port = NexusLobby.getInstance().getConfig().getInt("servers." + serverName + ".port", 25565);
ServerChecker.isOnline(ip, port).thenAccept(isOnline -> {
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
// Toleranz-Logik gegen kurzes Flackern
if (isOnline) {
failCount.put(finalServerName, 0);
} else {
int fails = failCount.getOrDefault(finalServerName, 0) + 1;
failCount.put(finalServerName, fails);
if (fails < 2) return;
}
String originalDisplayName = getOriginalName(as);
if (originalDisplayName == null) return;
// Status-Check: Hat sich etwas geändert?
Boolean lastKnown = lastStatus.get(as.getUniqueId());
// Nur wenn Status neu ODER Force-Refresh (für Bedrock) aktiv ist
if (!forceRefresh && lastKnown != null && lastKnown == isOnline) {
return;
}
// Namen setzen
if (isOnline) {
String translatedName = ChatColor.translateAlternateColorCodes('&', originalDisplayName);
as.setCustomName(translatedName);
} else {
as.setCustomName("§cOffline");
}
// Bedrock-Fix: Sichtbarkeit explizit triggern
as.setCustomNameVisible(true);
// Status speichern
lastStatus.put(as.getUniqueId(), isOnline);
});
});
}
private String getOriginalName(ArmorStand as) {
for (String tag : as.getScoreboardTags()) {
if (tag.startsWith("as_displayname:")) {
return tag.replace("as_displayname:", "").replace("§§", ":");
}
}
return null;
}
}
@@ -51,19 +51,19 @@ public enum ArmorStandTool {
case GRAV -> as.setGravity(!as.hasGravity());
case INVUL -> as.setInvulnerable(!as.isInvulnerable());
case SET_NAME -> {
p.closeInventory();
p.sendMessage("§8[§6Nexus§8] §7Nutze §e/nexuscmd name <Text>");
AST.selectedArmorStand.put(p.getUniqueId(), as);
AST.chatInputMode.put(p.getUniqueId(), as);
new AnvilRenameGUI(p, as); // schließt Inventar intern
}
case CONV_SETUP -> {
// Automatisches Markieren via GUI
if (!p.hasMetadata("conv_npc1")) {
p.setMetadata("conv_npc1", new FixedMetadataValue(NexusLobby.getInstance(), as.getUniqueId().toString()));
p.sendMessage("§8[§6Nexus§8] §aNPC als Sprecher 1 markiert.");
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aNPC als Sprecher 1 markiert.");
} else {
p.setMetadata("conv_npc2", new FixedMetadataValue(NexusLobby.getInstance(), as.getUniqueId().toString()));
p.sendMessage("§8[§6Nexus§8] §aNPC als Sprecher 2 markiert.");
p.sendMessage("§8[§6Nexus§8] §7Nutze nun §e/nexuscmd conv start <ID>");
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aNPC als Sprecher 2 markiert.");
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7Nutze nun §e/nexuscmd conv start <ID>");
}
p.closeInventory();
}
@@ -1,282 +1,297 @@
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import org.bukkit.*;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;
public class ConversationManager {
private final NexusLobby plugin;
private File file;
private FileConfiguration config;
// Verhindert Mehrfach-Gespräche und regelt die 60s Pause
private final Set<UUID> activeSpeakers = new HashSet<>();
public ConversationManager(NexusLobby plugin) {
this.plugin = plugin;
setupFile();
clearHangingBubbles();
}
/**
* Gibt alle verfügbaren IDs zurück.
*/
public List<String> getConversationIds() {
if (config == null || !config.contains("conversations")) {
return new ArrayList<>();
}
ConfigurationSection section = config.getConfigurationSection("conversations");
if (section == null) return new ArrayList<>();
return new ArrayList<>(section.getKeys(false));
}
/**
* Entfernt alle verwaisten Sprechblasen in allen Welten.
* FIX: Nur ArmorStands mit dem Tag "nexus_bubble" werden entfernt.
* Die alte Bedingung (!isVisible && isMarker && customName != null) war
* zu breit und hätte auch legitime Marker-ArmorStands anderer Systeme gelöscht.
*/
public void clearHangingBubbles() {
int count = 0;
for (World world : Bukkit.getWorlds()) {
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
if (as.getScoreboardTags().contains("nexus_bubble")) {
as.remove();
count++;
}
}
}
if (count > 0) {
Bukkit.getLogger().info("[NexusLobby] Cleanup: " + count + " verwaiste Sprechblasen entfernt.");
}
}
public void setupFile() {
this.file = new File(plugin.getDataFolder(), "conversations.yml");
if (!file.exists()) {
plugin.saveResource("conversations.yml", false);
}
this.config = YamlConfiguration.loadConfiguration(file);
}
/**
* Ermittelt die Tageszeit für die YAML-Pfade.
*/
private String getDaytimeSuffix() {
if (Bukkit.getWorlds().isEmpty()) return "mittags";
World world = Bukkit.getWorlds().get(0);
long time = world.getTime();
if (time >= 0 && time < 12000) return "morgens";
if (time >= 12000 && time < 13000) return "abends";
if (time >= 13000 && time < 23000) return "nacht";
return "mittags";
}
/**
* Pool-Logik für zufällige Dialog-Varianten oder zeitbasierte IDs.
*/
private String resolveDialogKey(String key) {
ConfigurationSection section = config.getConfigurationSection("conversations");
if (section == null) return key;
String daytimeKey = key + "_" + getDaytimeSuffix();
if (section.contains(daytimeKey)) return daytimeKey;
List<String> pool = section.getKeys(false).stream()
.filter(s -> s.startsWith(key))
.collect(Collectors.toList());
if (pool.isEmpty()) return key;
return pool.get(new Random().nextInt(pool.size()));
}
/**
* Automatische Prüfung für NPCs in Spieler-Nähe (Unterstützt bis zu 4 Partner).
*/
public void startAllAutomatedConversations() {
ConfigurationSection links = config.getConfigurationSection("links");
if (links == null) return;
for (String npc1String : links.getKeys(false)) {
try {
UUID id1 = UUID.fromString(npc1String);
if (activeSpeakers.contains(id1)) continue;
ConfigurationSection npcLink = links.getConfigurationSection(npc1String);
if (npcLink == null) continue;
String dialogId = npcLink.getString("dialog");
List<UUID> partners = new ArrayList<>();
partners.add(id1); // Der Starter ist immer Teilnehmer 0
// Partner 1 bis 3 einsammeln (Max 4 Teilnehmer insgesamt)
if (npcLink.contains("partner")) partners.add(UUID.fromString(npcLink.getString("partner")));
if (npcLink.contains("partner2")) partners.add(UUID.fromString(npcLink.getString("partner2")));
if (npcLink.contains("partner3")) partners.add(UUID.fromString(npcLink.getString("partner3")));
Entity starter = Bukkit.getEntity(id1);
if (starter instanceof ArmorStand as1) {
if (as1.getNearbyEntities(15, 15, 15).stream().anyMatch(e -> e instanceof Player)) {
String finalDialogId = resolveDialogKey(dialogId);
playConversationGroup(partners, finalDialogId);
}
}
} catch (Exception ignored) {}
}
}
/**
* Neue Gruppen-Logik: Spielt Dialoge für 2, 3 oder 4 Teilnehmer ab.
*/
public void playConversationGroup(List<UUID> participants, String key) {
String daytime = getDaytimeSuffix();
// Pfad-Ermittlung
String path = "conversations." + key + "." + daytime;
if (!config.contains(path + ".dialogue")) {
path = "conversations." + key + ".mittags";
}
if (!config.contains(path + ".dialogue")) {
path = "conversations." + key;
}
if (!config.contains(path + ".dialogue")) return;
List<String> lines = config.getStringList(path + ".dialogue");
if (lines.isEmpty()) return;
// Alle Teilnehmer blockieren
for (UUID id : participants) activeSpeakers.add(id);
new BukkitRunnable() {
int step = 0;
@Override
public void run() {
if (step >= lines.size()) {
// 60 SEKUNDEN COOLDOWN
Bukkit.getScheduler().runTaskLater(plugin, () -> {
for (UUID id : participants) activeSpeakers.remove(id);
}, 1200L);
this.cancel();
return;
}
// Rotations-Logik: Teilnehmer 0 -> 1 -> 2 -> 3 -> 0 ...
UUID speakerUUID = participants.get(step % participants.size());
Entity entity = Bukkit.getEntity(speakerUUID);
if (entity instanceof ArmorStand as) {
playDynamicSound(as);
showBubble(as, lines.get(step));
} else {
for (UUID id : participants) activeSpeakers.remove(id);
this.cancel();
return;
}
step++;
}
}.runTaskTimer(plugin, 0L, 90L); // 4.5s Intervall
}
/**
* Spielt einen Sound ab, dessen Pitch (Tonhöhe) zum Namen des ArmorStands passt.
*/
private void playDynamicSound(ArmorStand as) {
float pitch = 1.0f;
String name = as.getCustomName() != null ? as.getCustomName() : "";
if (name.contains("Timmy") || name.contains("Mia") || name.contains("Lotte")) {
pitch = 1.5f + (new Random().nextFloat() * 0.3f); // Hoch (Kind/Frau)
} else if (name.contains("Schmidt") || name.contains("Vater") || name.contains("Trainer")) {
pitch = 0.6f + (new Random().nextFloat() * 0.2f); // Tief (Mann)
} else {
pitch = 0.9f + (new Random().nextFloat() * 0.4f); // Neutral
}
as.getWorld().playSound(as.getLocation(), Sound.ENTITY_VILLAGER_AMBIENT, 0.5f, pitch);
}
/**
* Erzeugt die Sprechblase und einen visuellen Effekt (Partikel).
*/
public void showBubble(ArmorStand as, String text) {
Location loc = as.getEyeLocation().add(0, 0.8, 0);
// Kleiner Partikel-Effekt ("Sprechwolke")
as.getWorld().spawnParticle(Particle.CLOUD, loc, 3, 0.1, 0.1, 0.1, 0.02);
ArmorStand bubble = as.getWorld().spawn(loc, ArmorStand.class, s -> {
s.setMarker(true);
s.setVisible(false);
s.setGravity(false);
s.setCustomName(ChatColorTranslate(text));
s.setCustomNameVisible(true);
s.setInvulnerable(true);
s.addScoreboardTag("nexus_bubble");
});
Bukkit.getScheduler().runTaskLater(plugin, bubble::remove, 80L); // 4s Sichtbarkeit
}
// --- Legacy Support & Config Methoden ---
public void playConversation(UUID id1, UUID id2, String key) {
playConversationGroup(Arrays.asList(id1, id2), key);
}
/**
* Neue erweiterte Speicher-Methode für bis zu 4 Partner.
*/
public void saveLinkExtended(UUID id1, UUID id2, UUID id3, UUID id4, String dialogId) {
String path = "links." + id1.toString();
config.set(path + ".dialog", dialogId);
config.set(path + ".partner", id2.toString());
if (id3 != null) config.set(path + ".partner2", id3.toString());
if (id4 != null) config.set(path + ".partner3", id4.toString());
saveConfig();
}
public void saveLink(UUID id1, UUID id2, String dialogId) {
saveLinkExtended(id1, id2, null, null, dialogId);
}
public void removeLink(UUID id) {
config.set("links." + id.toString(), null);
saveConfig();
}
private String ChatColorTranslate(String text) {
if (text == null) return "";
return text.replace("&", "§");
}
private void saveConfig() {
try {
config.save(file);
} catch (IOException e) {
Bukkit.getLogger().severe("Fehler beim Speichern der Conversations: " + e.getMessage());
}
}
public void reload() {
setupFile();
activeSpeakers.clear();
clearHangingBubbles();
}
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import org.bukkit.*;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;
public class ConversationManager {
private final NexusLobby plugin;
private File file;
private FileConfiguration config;
// Verhindert Mehrfach-Gespräche und regelt die 60s Pause
private final Set<UUID> activeSpeakers = new HashSet<>();
// Alle aktiven Bubble-Entities tracken – für zuverlässiges Cleanup bei Reload/Crash
private final Set<UUID> activeBubbles = new HashSet<>();
public ConversationManager(NexusLobby plugin) {
this.plugin = plugin;
setupFile();
clearHangingBubbles();
}
/**
* Gibt alle verfügbaren IDs zurück.
*/
public List<String> getConversationIds() {
if (config == null || !config.contains("conversations")) {
return new ArrayList<>();
}
ConfigurationSection section = config.getConfigurationSection("conversations");
if (section == null) return new ArrayList<>();
return new ArrayList<>(section.getKeys(false));
}
/**
* Entfernt alle verwaisten Sprechblasen in allen Welten.
* FIX: Nur ArmorStands mit dem Tag "nexus_bubble" werden entfernt.
* Die alte Bedingung (!isVisible && isMarker && customName != null) war
* zu breit und hätte auch legitime Marker-ArmorStands anderer Systeme gelöscht.
*/
public void clearHangingBubbles() {
// Zuerst: Alle getrackte Bubble-Entities direkt entfernen (schnell, kein World-Scan nötig)
for (UUID uuid : new HashSet<>(activeBubbles)) {
Entity e = Bukkit.getEntity(uuid);
if (e != null) e.remove();
}
activeBubbles.clear();
// Danach: Vollständiger World-Scan als Fallback (fängt Bubbles nach Crash/Reload ab)
int count = 0;
for (World world : Bukkit.getWorlds()) {
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
if (as.getScoreboardTags().contains("nexus_bubble")) {
as.remove();
count++;
}
}
}
if (count > 0) {
Bukkit.getLogger().info("[NexusLobby] Cleanup: " + count + " verwaiste Sprechblasen entfernt.");
}
}
public void setupFile() {
this.file = new File(plugin.getDataFolder(), "conversations.yml");
if (!file.exists()) {
plugin.saveResource("conversations.yml", false);
}
this.config = YamlConfiguration.loadConfiguration(file);
}
/**
* Ermittelt die Tageszeit für die YAML-Pfade.
*/
private String getDaytimeSuffix() {
if (Bukkit.getWorlds().isEmpty()) return "mittags";
World world = Bukkit.getWorlds().get(0);
long time = world.getTime();
if (time >= 0 && time < 12000) return "morgens";
if (time >= 12000 && time < 13000) return "abends";
if (time >= 13000 && time < 23000) return "nacht";
return "mittags";
}
/**
* Pool-Logik für zufällige Dialog-Varianten oder zeitbasierte IDs.
*/
private String resolveDialogKey(String key) {
ConfigurationSection section = config.getConfigurationSection("conversations");
if (section == null) return key;
String daytimeKey = key + "_" + getDaytimeSuffix();
if (section.contains(daytimeKey)) return daytimeKey;
List<String> pool = section.getKeys(false).stream()
.filter(s -> s.startsWith(key))
.collect(Collectors.toList());
if (pool.isEmpty()) return key;
return pool.get(new Random().nextInt(pool.size()));
}
/**
* Automatische Prüfung für NPCs in Spieler-Nähe (Unterstützt bis zu 4 Partner).
*/
public void startAllAutomatedConversations() {
ConfigurationSection links = config.getConfigurationSection("links");
if (links == null) return;
for (String npc1String : links.getKeys(false)) {
try {
UUID id1 = UUID.fromString(npc1String);
if (activeSpeakers.contains(id1)) continue;
ConfigurationSection npcLink = links.getConfigurationSection(npc1String);
if (npcLink == null) continue;
String dialogId = npcLink.getString("dialog");
List<UUID> partners = new ArrayList<>();
partners.add(id1); // Der Starter ist immer Teilnehmer 0
// Partner 1 bis 3 einsammeln (Max 4 Teilnehmer insgesamt)
if (npcLink.contains("partner")) partners.add(UUID.fromString(npcLink.getString("partner")));
if (npcLink.contains("partner2")) partners.add(UUID.fromString(npcLink.getString("partner2")));
if (npcLink.contains("partner3")) partners.add(UUID.fromString(npcLink.getString("partner3")));
Entity starter = Bukkit.getEntity(id1);
if (starter instanceof ArmorStand as1) {
if (as1.getNearbyEntities(15, 15, 15).stream().anyMatch(e -> e instanceof Player)) {
String finalDialogId = resolveDialogKey(dialogId);
playConversationGroup(partners, finalDialogId);
}
}
} catch (Exception ignored) {}
}
}
/**
* Neue Gruppen-Logik: Spielt Dialoge für 2, 3 oder 4 Teilnehmer ab.
*/
public void playConversationGroup(List<UUID> participants, String key) {
String daytime = getDaytimeSuffix();
// Pfad-Ermittlung
String path = "conversations." + key + "." + daytime;
if (!config.contains(path + ".dialogue")) {
path = "conversations." + key + ".mittags";
}
if (!config.contains(path + ".dialogue")) {
path = "conversations." + key;
}
if (!config.contains(path + ".dialogue")) return;
List<String> lines = config.getStringList(path + ".dialogue");
if (lines.isEmpty()) return;
// Alle Teilnehmer blockieren
for (UUID id : participants) activeSpeakers.add(id);
new BukkitRunnable() {
int step = 0;
@Override
public void run() {
if (step >= lines.size()) {
// 60 SEKUNDEN COOLDOWN
Bukkit.getScheduler().runTaskLater(plugin, () -> {
for (UUID id : participants) activeSpeakers.remove(id);
}, 1200L);
this.cancel();
return;
}
// Rotations-Logik: Teilnehmer 0 -> 1 -> 2 -> 3 -> 0 ...
UUID speakerUUID = participants.get(step % participants.size());
Entity entity = Bukkit.getEntity(speakerUUID);
if (entity instanceof ArmorStand as) {
playDynamicSound(as);
showBubble(as, lines.get(step));
} else {
for (UUID id : participants) activeSpeakers.remove(id);
this.cancel();
return;
}
step++;
}
}.runTaskTimer(plugin, 0L, 90L); // 4.5s Intervall
}
/**
* Spielt einen Sound ab, dessen Pitch (Tonhöhe) zum Namen des ArmorStands passt.
*/
private void playDynamicSound(ArmorStand as) {
float pitch = 1.0f;
String name = as.getCustomName() != null ? as.getCustomName() : "";
if (name.contains("Timmy") || name.contains("Mia") || name.contains("Lotte")) {
pitch = 1.5f + (new Random().nextFloat() * 0.3f); // Hoch (Kind/Frau)
} else if (name.contains("Schmidt") || name.contains("Vater") || name.contains("Trainer")) {
pitch = 0.6f + (new Random().nextFloat() * 0.2f); // Tief (Mann)
} else {
pitch = 0.9f + (new Random().nextFloat() * 0.4f); // Neutral
}
as.getWorld().playSound(as.getLocation(), Sound.ENTITY_VILLAGER_AMBIENT, 0.5f, pitch);
}
/**
* Erzeugt die Sprechblase und einen visuellen Effekt (Partikel).
*/
public void showBubble(ArmorStand as, String text) {
Location loc = as.getEyeLocation().add(0, 0.8, 0);
// Kleiner Partikel-Effekt ("Sprechwolke")
as.getWorld().spawnParticle(Particle.CLOUD, loc, 3, 0.1, 0.1, 0.1, 0.02);
ArmorStand bubble = as.getWorld().spawn(loc, ArmorStand.class, s -> {
s.setMarker(true);
s.setVisible(false);
s.setGravity(false);
s.setCustomName(ChatColorTranslate(text));
s.setCustomNameVisible(true);
s.setInvulnerable(true);
s.setPersistent(false); // Überlebt keinen Server-Neustart/-Absturz
s.addScoreboardTag("nexus_bubble");
});
activeBubbles.add(bubble.getUniqueId());
Bukkit.getScheduler().runTaskLater(plugin, () -> {
bubble.remove();
activeBubbles.remove(bubble.getUniqueId());
}, 80L); // 4s Sichtbarkeit
}
// --- Legacy Support & Config Methoden ---
public void playConversation(UUID id1, UUID id2, String key) {
playConversationGroup(Arrays.asList(id1, id2), key);
}
/**
* Neue erweiterte Speicher-Methode für bis zu 4 Partner.
*/
public void saveLinkExtended(UUID id1, UUID id2, UUID id3, UUID id4, String dialogId) {
String path = "links." + id1.toString();
config.set(path + ".dialog", dialogId);
config.set(path + ".partner", id2.toString());
if (id3 != null) config.set(path + ".partner2", id3.toString());
if (id4 != null) config.set(path + ".partner3", id4.toString());
saveConfig();
}
public void saveLink(UUID id1, UUID id2, String dialogId) {
saveLinkExtended(id1, id2, null, null, dialogId);
}
public void removeLink(UUID id) {
config.set("links." + id.toString(), null);
saveConfig();
}
private String ChatColorTranslate(String text) {
if (text == null) return "";
return text.replace("&", "§");
}
private void saveConfig() {
try {
config.save(file);
} catch (IOException e) {
Bukkit.getLogger().severe("Fehler beim Speichern der Conversations: " + e.getMessage());
}
}
public void reload() {
clearHangingBubbles(); // Erst aufräumen, dann neu laden
activeSpeakers.clear();
setupFile();
}
}
@@ -1,131 +1,131 @@
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Particle;
import org.bukkit.World;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.util.EulerAngle;
public class DynamicArmorStandModule implements Module {
private final NamespacedKey npcKey = new NamespacedKey(NexusLobby.getInstance(), "dynamic_npc");
@Override
public String getName() {
return "DynamicArmorStands";
}
@Override
public void onEnable() {
startUpdateTask();
}
private void startUpdateTask() {
// Alle 5 Ticks (0.25s) für flüssige Partikel
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), this::updateAllArmorStands, 20L, 5L);
}
public void updateAllArmorStands() {
for (World world : Bukkit.getWorlds()) {
long time = world.getTime();
boolean isIngameNight = (time >= 13000 && time <= 23000);
for (Entity entity : world.getEntities()) {
if (entity instanceof ArmorStand as) {
if (as.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE) ||
as.getScoreboardTags().contains("as_dynamic")) {
applyDynamicChanges(as, isIngameNight);
if (isIngameNight && as.getEquipment().getItemInOffHand().getType() == Material.TORCH) {
spawnStarParticles(as);
}
}
}
}
}
}
private void applyDynamicChanges(ArmorStand as, boolean isNight) {
if (!as.hasArms()) as.setArms(true);
// --- SPIELER-NÄHE ---
boolean playerNearby = false;
for (Entity nearby : as.getNearbyEntities(2.0, 2.0, 2.0)) {
if (nearby instanceof Player) { playerNearby = true; break; }
}
if (playerNearby) {
if (as.getEquipment().getItemInMainHand().getType() != Material.STONE_SWORD) {
as.getEquipment().setItemInMainHand(new ItemStack(Material.STONE_SWORD));
as.setRightArmPose(new EulerAngle(Math.toRadians(-80), Math.toRadians(-10), 0));
}
} else {
if (as.getEquipment().getItemInMainHand().getType() == Material.STONE_SWORD) {
as.getEquipment().setItemInMainHand(null);
as.setRightArmPose(EulerAngle.ZERO);
}
}
// --- INGAME-ZEIT ---
if (isNight) {
if (as.getEquipment().getItemInOffHand().getType() != Material.TORCH) {
as.getEquipment().setItemInOffHand(new ItemStack(Material.TORCH));
as.setLeftArmPose(new EulerAngle(Math.toRadians(-50), Math.toRadians(15), 0));
}
} else {
if (as.getEquipment().getItemInOffHand().getType() == Material.TORCH) {
as.getEquipment().setItemInOffHand(null);
as.setLeftArmPose(EulerAngle.ZERO);
}
}
}
private void spawnStarParticles(ArmorStand as) {
Location loc = as.getLocation();
double yawRad = Math.toRadians(loc.getYaw());
// Vektoren für Blickrichtung und Seite
double dirX = -Math.sin(yawRad);
double dirZ = Math.cos(yawRad);
double sideX = Math.cos(yawRad);
double sideZ = Math.sin(yawRad);
// Position: Vorne (0.4), Links (0.5), Oben (1.45)
double finalX = loc.getX() + (dirX * 0.8) + (sideX * 0.2);
double finalY = loc.getY() + 1.45;
double finalZ = loc.getZ() + (dirZ * 0.8) + (sideZ * 0.2);
Location particleLoc = new Location(as.getWorld(), finalX, finalY, finalZ);
as.getWorld().spawnParticle(Particle.WAX_OFF, particleLoc, 2, 0.05, 0.05, 0.05, 0.01);
}
public void toggleDynamicStatus(ArmorStand as) {
if (as.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE)) {
as.getPersistentDataContainer().remove(npcKey);
as.removeScoreboardTag("as_dynamic");
as.getEquipment().setItemInMainHand(null);
as.getEquipment().setItemInOffHand(null);
as.setRightArmPose(EulerAngle.ZERO);
as.setLeftArmPose(EulerAngle.ZERO);
} else {
as.getPersistentDataContainer().set(npcKey, PersistentDataType.BYTE, (byte) 1);
as.addScoreboardTag("as_dynamic");
applyDynamicChanges(as, (as.getWorld().getTime() >= 13000 && as.getWorld().getTime() <= 23000));
}
}
@Override
public void onDisable() {
// Bereinigung falls nötig
}
package de.nexuslobby.modules.armorstandtools;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Particle;
import org.bukkit.World;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.util.EulerAngle;
public class DynamicArmorStandModule implements Module {
private final NamespacedKey npcKey = new NamespacedKey(NexusLobby.getInstance(), "dynamic_npc");
@Override
public String getName() {
return "DynamicArmorStands";
}
@Override
public void onEnable() {
startUpdateTask();
}
private void startUpdateTask() {
// Alle 5 Ticks (0.25s) für flüssige Partikel
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), this::updateAllArmorStands, 20L, 5L);
}
public void updateAllArmorStands() {
for (World world : Bukkit.getWorlds()) {
long time = world.getTime();
boolean isIngameNight = (time >= 13000 && time <= 23000);
for (Entity entity : world.getEntities()) {
if (entity instanceof ArmorStand as) {
if (as.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE) ||
as.getScoreboardTags().contains("as_dynamic")) {
applyDynamicChanges(as, isIngameNight);
if (isIngameNight && as.getEquipment().getItemInOffHand().getType() == Material.TORCH) {
spawnStarParticles(as);
}
}
}
}
}
}
private void applyDynamicChanges(ArmorStand as, boolean isNight) {
if (!as.hasArms()) as.setArms(true);
// --- SPIELER-NÄHE ---
boolean playerNearby = false;
for (Entity nearby : as.getNearbyEntities(2.0, 2.0, 2.0)) {
if (nearby instanceof Player) { playerNearby = true; break; }
}
if (playerNearby) {
if (as.getEquipment().getItemInMainHand().getType() != Material.STONE_SWORD) {
as.getEquipment().setItemInMainHand(new ItemStack(Material.STONE_SWORD));
as.setRightArmPose(new EulerAngle(Math.toRadians(-80), Math.toRadians(-10), 0));
}
} else {
if (as.getEquipment().getItemInMainHand().getType() == Material.STONE_SWORD) {
as.getEquipment().setItemInMainHand(null);
as.setRightArmPose(EulerAngle.ZERO);
}
}
// --- INGAME-ZEIT ---
if (isNight) {
if (as.getEquipment().getItemInOffHand().getType() != Material.TORCH) {
as.getEquipment().setItemInOffHand(new ItemStack(Material.TORCH));
as.setLeftArmPose(new EulerAngle(Math.toRadians(-50), Math.toRadians(15), 0));
}
} else {
if (as.getEquipment().getItemInOffHand().getType() == Material.TORCH) {
as.getEquipment().setItemInOffHand(null);
as.setLeftArmPose(EulerAngle.ZERO);
}
}
}
private void spawnStarParticles(ArmorStand as) {
Location loc = as.getLocation();
double yawRad = Math.toRadians(loc.getYaw());
// Vektoren für Blickrichtung und Seite
double dirX = -Math.sin(yawRad);
double dirZ = Math.cos(yawRad);
double sideX = Math.cos(yawRad);
double sideZ = Math.sin(yawRad);
// Position: Vorne (0.4), Links (0.5), Oben (1.45)
double finalX = loc.getX() + (dirX * 0.8) + (sideX * 0.2);
double finalY = loc.getY() + 1.45;
double finalZ = loc.getZ() + (dirZ * 0.8) + (sideZ * 0.2);
Location particleLoc = new Location(as.getWorld(), finalX, finalY, finalZ);
as.getWorld().spawnParticle(Particle.WAX_OFF, particleLoc, 2, 0.05, 0.05, 0.05, 0.01);
}
public void toggleDynamicStatus(ArmorStand as) {
if (as.getPersistentDataContainer().has(npcKey, PersistentDataType.BYTE)) {
as.getPersistentDataContainer().remove(npcKey);
as.removeScoreboardTag("as_dynamic");
as.getEquipment().setItemInMainHand(null);
as.getEquipment().setItemInOffHand(null);
as.setRightArmPose(EulerAngle.ZERO);
as.setLeftArmPose(EulerAngle.ZERO);
} else {
as.getPersistentDataContainer().set(npcKey, PersistentDataType.BYTE, (byte) 1);
as.addScoreboardTag("as_dynamic");
applyDynamicChanges(as, (as.getWorld().getTime() >= 13000 && as.getWorld().getTime() <= 23000));
}
}
@Override
public void onDisable() {
// Bereinigung falls nötig
}
}
File diff suppressed because it is too large Load Diff
@@ -1,108 +1,108 @@
package de.nexuslobby.commands;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.modules.portal.PortalCommand;
import de.nexuslobby.modules.border.BorderModule;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
public class BorderCommand implements CommandExecutor {
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player p)) return true;
if (!p.hasPermission("nexuslobby.admin")) {
p.sendMessage("§8[§6Nexus§8] §cKeine Rechte.");
return true;
}
if (args.length == 0) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus WorldBorder Setup");
p.sendMessage("§e/border circle <Radius> §7- Kreis um dich herum");
p.sendMessage("§e/border square §7- Nutzt Axt-Markierung (Viereck)");
p.sendMessage("§e/border disable §7- Grenze deaktivieren");
p.sendMessage("§8§m------------------------------------");
return true;
}
var config = NexusLobby.getInstance().getConfig();
switch (args[0].toLowerCase()) {
case "circle" -> {
if (args.length < 2) {
p.sendMessage("§cBitte gib einen Radius an.");
return true;
}
try {
double radius = Double.parseDouble(args[1]);
Location loc = p.getLocation();
config.set("worldborder.type", "CIRCLE");
config.set("worldborder.enabled", true);
config.set("worldborder.radius", radius);
// FIX: Location als einzelne Werte speichern statt als Objekt.
// config.set(key, Location) ist nach Neustarts unzuverlässig,
// weil config.getLocation() die Welt zum Deserialisierungs-
// zeitpunkt auflösen muss und das fehlschlagen kann.
config.set("worldborder.center.world", loc.getWorld().getName());
config.set("worldborder.center.x", loc.getX());
config.set("worldborder.center.y", loc.getY());
config.set("worldborder.center.z", loc.getZ());
p.sendMessage("§8[§6Nexus§8] §aKreis-Grenze (Radius: " + radius + ") gesetzt.");
} catch (NumberFormatException e) {
p.sendMessage("§cUngültige Zahl.");
return true;
}
}
case "square" -> {
Location l1 = PortalCommand.getSelection1(p);
Location l2 = PortalCommand.getSelection2(p);
if (l1 == null || l2 == null) {
p.sendMessage("§8[§6Nexus§8] §cBitte markiere erst 2 Punkte mit der Portalwand!");
return true;
}
config.set("worldborder.type", "SQUARE");
config.set("worldborder.enabled", true);
// FIX: Beide Positionen als einzelne Werte speichern
config.set("worldborder.pos1.world", l1.getWorld().getName());
config.set("worldborder.pos1.x", l1.getX());
config.set("worldborder.pos1.y", l1.getY());
config.set("worldborder.pos1.z", l1.getZ());
config.set("worldborder.pos2.world", l2.getWorld().getName());
config.set("worldborder.pos2.x", l2.getX());
config.set("worldborder.pos2.y", l2.getY());
config.set("worldborder.pos2.z", l2.getZ());
p.sendMessage("§8[§6Nexus§8] §aViereckige Grenze erfolgreich gesetzt.");
}
case "disable" -> {
config.set("worldborder.enabled", false);
p.sendMessage("§8[§6Nexus§8] §cGrenze wurde deaktiviert.");
}
default -> {
p.sendMessage("§cUnbekannter Unterbefehl.");
return true;
}
}
NexusLobby.getInstance().saveConfig();
// Update das Modul direkt im RAM
BorderModule module = NexusLobby.getInstance().getModuleManager().getModule(BorderModule.class);
if (module != null) {
module.reloadConfig();
}
return true;
}
package de.nexuslobby.commands;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.modules.portal.PortalCommand;
import de.nexuslobby.modules.border.BorderModule;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
public class BorderCommand implements CommandExecutor {
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player p)) return true;
if (!p.hasPermission("nexuslobby.admin")) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cKeine Rechte.");
return true;
}
if (args.length == 0) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus WorldBorder Setup");
p.sendMessage("§e/border circle <Radius> §7- Kreis um dich herum");
p.sendMessage("§e/border square §7- Nutzt Axt-Markierung (Viereck)");
p.sendMessage("§e/border disable §7- Grenze deaktivieren");
p.sendMessage("§8§m------------------------------------");
return true;
}
var config = NexusLobby.getInstance().getConfig();
switch (args[0].toLowerCase()) {
case "circle" -> {
if (args.length < 2) {
p.sendMessage("§cBitte gib einen Radius an.");
return true;
}
try {
double radius = Double.parseDouble(args[1]);
Location loc = p.getLocation();
config.set("worldborder.type", "CIRCLE");
config.set("worldborder.enabled", true);
config.set("worldborder.radius", radius);
// FIX: Location als einzelne Werte speichern statt als Objekt.
// config.set(key, Location) ist nach Neustarts unzuverlässig,
// weil config.getLocation() die Welt zum Deserialisierungs-
// zeitpunkt auflösen muss und das fehlschlagen kann.
config.set("worldborder.center.world", loc.getWorld().getName());
config.set("worldborder.center.x", loc.getX());
config.set("worldborder.center.y", loc.getY());
config.set("worldborder.center.z", loc.getZ());
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aKreis-Grenze (Radius: " + radius + ") gesetzt.");
} catch (NumberFormatException e) {
p.sendMessage("§cUngültige Zahl.");
return true;
}
}
case "square" -> {
Location l1 = PortalCommand.getSelection1(p);
Location l2 = PortalCommand.getSelection2(p);
if (l1 == null || l2 == null) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cBitte markiere erst 2 Punkte mit der Portalwand!");
return true;
}
config.set("worldborder.type", "SQUARE");
config.set("worldborder.enabled", true);
// FIX: Beide Positionen als einzelne Werte speichern
config.set("worldborder.pos1.world", l1.getWorld().getName());
config.set("worldborder.pos1.x", l1.getX());
config.set("worldborder.pos1.y", l1.getY());
config.set("worldborder.pos1.z", l1.getZ());
config.set("worldborder.pos2.world", l2.getWorld().getName());
config.set("worldborder.pos2.x", l2.getX());
config.set("worldborder.pos2.y", l2.getY());
config.set("worldborder.pos2.z", l2.getZ());
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aViereckige Grenze erfolgreich gesetzt.");
}
case "disable" -> {
config.set("worldborder.enabled", false);
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cGrenze wurde deaktiviert.");
}
default -> {
p.sendMessage("§cUnbekannter Unterbefehl.");
return true;
}
}
NexusLobby.getInstance().saveConfig();
// Update das Modul direkt im RAM
BorderModule module = NexusLobby.getInstance().getModuleManager().getModule(BorderModule.class);
if (module != null) {
module.reloadConfig();
}
return true;
}
}
@@ -1,162 +1,162 @@
package de.nexuslobby.modules.border;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
/**
* Verwaltet die Lobby-Begrenzung (Kreis oder Rechteck).
* Speichert Daten in der Haupt-config.yml unter 'worldborder'.
*
* FIX: Locations werden als einzelne Werte (worldName, x, y, z) gespeichert
* statt als serialisiertes Location-Objekt, da config.getLocation()
* nach einem Neustart unzuverlässig ist.
*/
public class BorderModule implements Module, Listener {
private String type;
// FIX: Statt Location-Objekte die rohen Werte cachen
private String pos1World, pos2World, centerWorld;
private double pos1X, pos1Y, pos1Z;
private double pos2X, pos2Y, pos2Z;
private double centerX, centerZ;
private double radius;
private boolean enabled;
private boolean hasPos1, hasPos2, hasCenter;
@Override
public String getName() { return "WorldBorder"; }
@Override
public void onEnable() {
reloadConfig();
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
@Override
public void onDisable() {
// FIX: Listener beim Deaktivieren abmelden, damit nach /reload
// keine doppelten Events gefeuert werden.
HandlerList.unregisterAll(this);
}
/**
* Lädt die Border-Einstellungen aus der config.yml.
* Wird auch von BorderCommand und NexusLobby.reloadPlugin() aufgerufen.
*
* FIX: Robuste Methode - liest world-Name und einzelne Koordinaten,
* kein config.getLocation() mehr (das nach Neustarts versagen kann).
*/
public void reloadConfig() {
FileConfiguration config = NexusLobby.getInstance().getConfig();
this.enabled = config.getBoolean("worldborder.enabled", false);
this.type = config.getString("worldborder.type", "CIRCLE").toUpperCase();
this.radius = config.getDouble("worldborder.radius", 50.0);
// --- CIRCLE-Daten laden ---
this.hasCenter = config.contains("worldborder.center.world");
if (hasCenter) {
this.centerWorld = config.getString("worldborder.center.world");
this.centerX = config.getDouble("worldborder.center.x");
this.centerZ = config.getDouble("worldborder.center.z");
}
// --- SQUARE-Daten laden ---
this.hasPos1 = config.contains("worldborder.pos1.world");
this.hasPos2 = config.contains("worldborder.pos2.world");
if (hasPos1) {
this.pos1World = config.getString("worldborder.pos1.world");
this.pos1X = config.getDouble("worldborder.pos1.x");
this.pos1Y = config.getDouble("worldborder.pos1.y");
this.pos1Z = config.getDouble("worldborder.pos1.z");
}
if (hasPos2) {
this.pos2World = config.getString("worldborder.pos2.world");
this.pos2X = config.getDouble("worldborder.pos2.x");
this.pos2Y = config.getDouble("worldborder.pos2.y");
this.pos2Z = config.getDouble("worldborder.pos2.z");
}
}
@EventHandler
public void onMove(PlayerMoveEvent event) {
if (!enabled || event.getTo() == null) return;
// Performance: Nur prüfen wenn sich Block-Koordinaten ändern
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ() &&
event.getFrom().getBlockY() == event.getTo().getBlockY()) return;
Player player = event.getPlayer();
// FIX: nexuslobby.border.bypass statt nur nexuslobby.admin prüfen
if (player.hasPermission("nexuslobby.border.bypass") ||
player.hasPermission("nexuslobby.admin") ||
player.getGameMode().name().equals("SPECTATOR")) return;
Location to = event.getTo();
boolean outside = false;
// --- Prüfung: Kreis-Border ---
if (type.equals("CIRCLE") && hasCenter) {
World cWorld = Bukkit.getWorld(centerWorld);
if (cWorld != null && to.getWorld().equals(cWorld)) {
double distSq = Math.pow(to.getX() - centerX, 2) + Math.pow(to.getZ() - centerZ, 2);
if (distSq > radius * radius) outside = true;
}
}
// --- Prüfung: Rechteck-Border (Square) ---
else if (type.equals("SQUARE") && hasPos1 && hasPos2) {
World bWorld = Bukkit.getWorld(pos1World);
if (bWorld != null && to.getWorld().equals(bWorld)) {
double minX = Math.min(pos1X, pos2X);
double maxX = Math.max(pos1X, pos2X);
double minZ = Math.min(pos1Z, pos2Z);
double maxZ = Math.max(pos1Z, pos2Z);
if (to.getX() < minX || to.getX() > maxX ||
to.getZ() < minZ || to.getZ() > maxZ) {
outside = true;
}
}
}
if (outside) {
Location spawnLocation = getMainSpawnLocation();
if (spawnLocation != null) {
player.teleport(spawnLocation);
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 0.5f);
player.sendMessage("§8[§6Nexus§8] §cDu hast den Lobby-Bereich verlassen!");
}
}
}
/**
* Holt den Spawnpunkt aus der Config (Pfad: spawn.world, spawn.x, etc.)
*/
private Location getMainSpawnLocation() {
FileConfiguration config = NexusLobby.getInstance().getConfig();
String worldName = config.getString("spawn.world");
if (worldName != null) {
World w = Bukkit.getWorld(worldName);
if (w != null) {
return new Location(w,
config.getDouble("spawn.x"),
config.getDouble("spawn.y"),
config.getDouble("spawn.z"),
(float) config.getDouble("spawn.yaw"),
(float) config.getDouble("spawn.pitch"));
}
}
return Bukkit.getWorlds().isEmpty() ? null : Bukkit.getWorlds().get(0).getSpawnLocation();
}
package de.nexuslobby.modules.border;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
/**
* Verwaltet die Lobby-Begrenzung (Kreis oder Rechteck).
* Speichert Daten in der Haupt-config.yml unter 'worldborder'.
*
* FIX: Locations werden als einzelne Werte (worldName, x, y, z) gespeichert
* statt als serialisiertes Location-Objekt, da config.getLocation()
* nach einem Neustart unzuverlässig ist.
*/
public class BorderModule implements Module, Listener {
private String type;
// FIX: Statt Location-Objekte die rohen Werte cachen
private String pos1World, pos2World, centerWorld;
private double pos1X, pos1Y, pos1Z;
private double pos2X, pos2Y, pos2Z;
private double centerX, centerZ;
private double radius;
private boolean enabled;
private boolean hasPos1, hasPos2, hasCenter;
@Override
public String getName() { return "WorldBorder"; }
@Override
public void onEnable() {
reloadConfig();
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
@Override
public void onDisable() {
// FIX: Listener beim Deaktivieren abmelden, damit nach /reload
// keine doppelten Events gefeuert werden.
HandlerList.unregisterAll(this);
}
/**
* Lädt die Border-Einstellungen aus der config.yml.
* Wird auch von BorderCommand und NexusLobby.reloadPlugin() aufgerufen.
*
* FIX: Robuste Methode - liest world-Name und einzelne Koordinaten,
* kein config.getLocation() mehr (das nach Neustarts versagen kann).
*/
public void reloadConfig() {
FileConfiguration config = NexusLobby.getInstance().getConfig();
this.enabled = config.getBoolean("worldborder.enabled", false);
this.type = config.getString("worldborder.type", "CIRCLE").toUpperCase();
this.radius = config.getDouble("worldborder.radius", 50.0);
// --- CIRCLE-Daten laden ---
this.hasCenter = config.contains("worldborder.center.world");
if (hasCenter) {
this.centerWorld = config.getString("worldborder.center.world");
this.centerX = config.getDouble("worldborder.center.x");
this.centerZ = config.getDouble("worldborder.center.z");
}
// --- SQUARE-Daten laden ---
this.hasPos1 = config.contains("worldborder.pos1.world");
this.hasPos2 = config.contains("worldborder.pos2.world");
if (hasPos1) {
this.pos1World = config.getString("worldborder.pos1.world");
this.pos1X = config.getDouble("worldborder.pos1.x");
this.pos1Y = config.getDouble("worldborder.pos1.y");
this.pos1Z = config.getDouble("worldborder.pos1.z");
}
if (hasPos2) {
this.pos2World = config.getString("worldborder.pos2.world");
this.pos2X = config.getDouble("worldborder.pos2.x");
this.pos2Y = config.getDouble("worldborder.pos2.y");
this.pos2Z = config.getDouble("worldborder.pos2.z");
}
}
@EventHandler
public void onMove(PlayerMoveEvent event) {
if (!enabled || event.getTo() == null) return;
// Performance: Nur prüfen wenn sich Block-Koordinaten ändern
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ() &&
event.getFrom().getBlockY() == event.getTo().getBlockY()) return;
Player player = event.getPlayer();
// FIX: nexuslobby.border.bypass statt nur nexuslobby.admin prüfen
if (player.hasPermission("nexuslobby.border.bypass") ||
player.hasPermission("nexuslobby.admin") ||
player.getGameMode().name().equals("SPECTATOR")) return;
Location to = event.getTo();
boolean outside = false;
// --- Prüfung: Kreis-Border ---
if (type.equals("CIRCLE") && hasCenter) {
World cWorld = Bukkit.getWorld(centerWorld);
if (cWorld != null && to.getWorld().equals(cWorld)) {
double distSq = Math.pow(to.getX() - centerX, 2) + Math.pow(to.getZ() - centerZ, 2);
if (distSq > radius * radius) outside = true;
}
}
// --- Prüfung: Rechteck-Border (Square) ---
else if (type.equals("SQUARE") && hasPos1 && hasPos2) {
World bWorld = Bukkit.getWorld(pos1World);
if (bWorld != null && to.getWorld().equals(bWorld)) {
double minX = Math.min(pos1X, pos2X);
double maxX = Math.max(pos1X, pos2X);
double minZ = Math.min(pos1Z, pos2Z);
double maxZ = Math.max(pos1Z, pos2Z);
if (to.getX() < minX || to.getX() > maxX ||
to.getZ() < minZ || to.getZ() > maxZ) {
outside = true;
}
}
}
if (outside) {
Location spawnLocation = getMainSpawnLocation();
if (spawnLocation != null) {
player.teleport(spawnLocation);
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 1.0f, 0.5f);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cDu hast den Lobby-Bereich verlassen!");
}
}
}
/**
* Holt den Spawnpunkt aus der Config (Pfad: spawn.world, spawn.x, etc.)
*/
private Location getMainSpawnLocation() {
FileConfiguration config = NexusLobby.getInstance().getConfig();
String worldName = config.getString("spawn.world");
if (worldName != null) {
World w = Bukkit.getWorld(worldName);
if (w != null) {
return new Location(w,
config.getDouble("spawn.x"),
config.getDouble("spawn.y"),
config.getDouble("spawn.z"),
(float) config.getDouble("spawn.yaw"),
(float) config.getDouble("spawn.pitch"));
}
}
return Bukkit.getWorlds().isEmpty() ? null : Bukkit.getWorlds().get(0).getSpawnLocation();
}
}
@@ -1,79 +1,70 @@
package de.nexuslobby.modules.gadgets;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.UUID;
public class Balloon {
private final UUID playerUUID;
private final LivingEntity balloonEntity;
private final ArmorStand headStand;
private final UUID playerUUID;
private final LivingEntity balloonEntity;
private final ArmorStand headStand;
public Balloon(Player player, Material balloonMaterial) {
this.playerUUID = player.getUniqueId();
Location loc = player.getLocation().add((double)0.0F, (double)2.0F, (double)0.0F);
this.balloonEntity = (LivingEntity)loc.getWorld().spawnEntity(loc, EntityType.PIG);
this.balloonEntity.setInvisible(true);
this.balloonEntity.setSilent(true);
this.balloonEntity.setInvulnerable(true);
this.balloonEntity.setGravity(false);
this.balloonEntity.setLeashHolder(player);
this.balloonEntity.addScoreboardTag("nexus_balloon");
this.headStand = (ArmorStand)loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND);
this.headStand.setVisible(false);
this.headStand.setGravity(false);
this.headStand.setMarker(true);
this.headStand.setHelmet(new ItemStack(balloonMaterial));
}
public Balloon(Player player, Material balloonMaterial) {
this.playerUUID = player.getUniqueId();
Location loc = player.getLocation().add(0, 2, 0);
public void update() {
Player player = Bukkit.getPlayer(this.playerUUID);
if (player != null && player.isOnline() && this.balloonEntity != null && this.balloonEntity.isValid()) {
if (!this.balloonEntity.isLeashed()) {
this.remove();
} else {
Location targetLoc = player.getLocation().clone().add((double)0.0F, (double)2.5F, (double)0.0F);
Vector direction = targetLoc.toVector().subtract(this.balloonEntity.getLocation().toVector());
double distance = direction.length();
if (distance > (double)5.0F) {
this.balloonEntity.teleport(targetLoc);
} else if (distance > 0.1) {
this.balloonEntity.setVelocity(direction.multiply(0.4));
}
// Das unsichtbare Träger-Entity
this.balloonEntity = (LivingEntity) loc.getWorld().spawnEntity(loc, EntityType.PIG);
this.balloonEntity.setInvisible(true);
this.balloonEntity.setSilent(true);
this.balloonEntity.setInvulnerable(true);
this.balloonEntity.setGravity(false);
this.balloonEntity.setLeashHolder(player);
// Tag damit GadgetModule Rechtsklicks auf den Ballon abfangen kann
this.balloonEntity.addScoreboardTag("nexus_balloon");
this.headStand.teleport(this.balloonEntity.getLocation().clone().subtract((double)0.0F, (double)1.5F, (double)0.0F));
}
} else {
this.remove();
}
}
// Der ArmorStand, der den farbigen Block trägt
this.headStand = (ArmorStand) loc.getWorld().spawnEntity(loc, EntityType.ARMOR_STAND);
this.headStand.setVisible(false);
this.headStand.setGravity(false);
this.headStand.setMarker(true);
// Hier wird das übergebene Material gesetzt (z.B. RED_WOOL, BLUE_WOOL etc.)
this.headStand.setHelmet(new ItemStack(balloonMaterial));
}
public void remove() {
if (this.balloonEntity != null) {
this.balloonEntity.setLeashHolder((Entity)null);
this.balloonEntity.remove();
}
public void update() {
Player player = org.bukkit.Bukkit.getPlayer(playerUUID);
if (this.headStand != null) {
this.headStand.remove();
}
if (player == null || !player.isOnline() || balloonEntity == null || !balloonEntity.isValid()) {
remove();
return;
}
if (!balloonEntity.isLeashed()) {
remove();
return;
}
Location targetLoc = player.getLocation().clone().add(0, 2.5, 0);
Vector direction = targetLoc.toVector().subtract(balloonEntity.getLocation().toVector());
double distance = direction.length();
if (distance > 5) {
balloonEntity.teleport(targetLoc);
} else if (distance > 0.1) {
balloonEntity.setVelocity(direction.multiply(0.4));
}
headStand.teleport(balloonEntity.getLocation().clone().subtract(0, 1.5, 0));
}
public void remove() {
if (balloonEntity != null) {
balloonEntity.setLeashHolder(null);
balloonEntity.remove();
}
if (headStand != null) {
headStand.remove();
}
}
}
}
}
@@ -1,6 +1,11 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.Collections;
import java.util.HashSet;
import java.util.Random;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
@@ -10,54 +15,40 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.Random;
public class ChickenRain {
private static final Set<UUID> activeRains = Collections.synchronizedSet(new HashSet());
// FIX: Verhindert, dass ein Spieler den Regen mehrfach gleichzeitig starten kann.
// Ohne diese Prüfung konnten beliebig viele parallele Tasks gestartet werden,
// was zu hunderten gespawnten Entities in Sekunden führte.
private static final java.util.Set<java.util.UUID> activeRains =
java.util.Collections.synchronizedSet(new java.util.HashSet<>());
public static void start(Player player) {
if (activeRains.contains(player.getUniqueId())) return; // bereits aktiv
activeRains.add(player.getUniqueId());
new BukkitRunnable() {
public static void start(final Player player) {
if (!activeRains.contains(player.getUniqueId())) {
activeRains.add(player.getUniqueId());
(new BukkitRunnable() {
int ticks = 0;
final Random random = new Random();
@Override
public void run() {
if (!player.isOnline() || ticks > 100) { // 100 Ticks = 5 Sekunden
activeRains.remove(player.getUniqueId());
this.cancel();
return;
}
// Alle 2 Ticks ein Huhn spawnen
if (ticks % 2 == 0) {
Location spawnLoc = player.getLocation().add(
(random.nextDouble() - 0.5) * 4,
4.0,
(random.nextDouble() - 0.5) * 4
);
Chicken chicken = (Chicken) spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.CHICKEN);
chicken.setBaby();
chicken.setInvulnerable(true);
// Nach 1.5 Sekunden "ploppt" das Huhn
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
if (player.isOnline() && this.ticks <= 100) {
if (this.ticks % 2 == 0) {
Location spawnLoc = player.getLocation().add((this.random.nextDouble() - (double)0.5F) * (double)4.0F, (double)4.0F, (this.random.nextDouble() - (double)0.5F) * (double)4.0F);
Chicken chicken = (Chicken)spawnLoc.getWorld().spawnEntity(spawnLoc, EntityType.CHICKEN);
chicken.setBaby();
chicken.setInvulnerable(true);
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
if (chicken.isValid()) {
chicken.getWorld().spawnParticle(Particle.CLOUD, chicken.getLocation(), 5, 0.2, 0.2, 0.2, 0.1);
chicken.getWorld().playSound(chicken.getLocation(), Sound.ENTITY_CHICKEN_EGG, 1.0f, 1.5f);
chicken.remove();
chicken.getWorld().spawnParticle(Particle.CLOUD, chicken.getLocation(), 5, 0.2, 0.2, 0.2, 0.1);
chicken.getWorld().playSound(chicken.getLocation(), Sound.ENTITY_CHICKEN_EGG, 1.0F, 1.5F);
chicken.remove();
}
}, 30L);
}
ticks++;
}, 30L);
}
++this.ticks;
} else {
ChickenRain.activeRains.remove(player.getUniqueId());
this.cancel();
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
}
}).runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
}
}
@@ -1,104 +1,100 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
public class FreezeRay {
private static final Set<UUID> frozenPlayers = new HashSet();
private static final Set<UUID> frozenPlayers = new HashSet<>();
public static boolean isFrozen(UUID uuid) {
return frozenPlayers.contains(uuid);
}
public static boolean isFrozen(UUID uuid) { return frozenPlayers.contains(uuid); }
public static void unfreeze(UUID uuid) {
frozenPlayers.remove(uuid);
}
/** Beim Disconnect aufrufen, damit kein Ghost-Eintrag bleibt. */
public static void unfreeze(UUID uuid) { frozenPlayers.remove(uuid); }
public static void shoot(Player shooter) {
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0F, 1.5F);
public static void shoot(Player shooter) {
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
for(double d = (double)0.0F; d < (double)15.0F; d += 0.3) {
Location point = start.clone().add(direction.clone().multiply(d));
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
shooter.getWorld().playSound(start, Sound.ENTITY_SNOW_GOLEM_SHOOT, 1.0f, 1.5f);
for(Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
if (entity instanceof Player target) {
if (target != shooter) {
if (GadgetShield.isProtected(target)) {
String reason = GadgetShield.isAdminShielded(target) ? "Dieser Spieler hat Gadget-Schutz aktiviert." : "Dieser Spieler ist gerade im Parkour.";
shooter.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7" + reason);
return;
}
for (double d = 0; d < 15; d += 0.3) {
Location point = start.clone().add(direction.clone().multiply(d));
point.getWorld().spawnParticle(Particle.SNOWFLAKE, point, 1, 0, 0, 0, 0);
for (Entity entity : point.getWorld().getNearbyEntities(point, 0.8, 0.8, 0.8)) {
if (entity instanceof Player target && target != shooter) {
// Schutz: Parkour-Spieler und Admins mit aktivem Gadget-Schutz
if (GadgetShield.isProtected(target)) {
String reason = GadgetShield.isAdminShielded(target)
? "Dieser Spieler hat Gadget-Schutz aktiviert."
: "Dieser Spieler ist gerade im Parkour.";
shooter.sendMessage("§8[§6Nexus§8] §7" + reason);
return;
}
applyFreeze(target);
return;
}
applyFreeze(target);
return;
}
}
}
if (point.getBlock().getType().isSolid()) {
break;
}
}
}
if (point.getBlock().getType().isSolid()) {
break;
}
}
private static void applyFreeze(Player target) {
if (frozenPlayers.contains(target.getUniqueId())) return;
}
frozenPlayers.add(target.getUniqueId());
final Location freezeLocation = target.getLocation();
target.sendMessage("§8[§6Nexus§8] §bDu wurdest eingefroren!");
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0f, 0.5f);
new org.bukkit.scheduler.BukkitRunnable() {
private static void applyFreeze(final Player target) {
if (!frozenPlayers.contains(target.getUniqueId())) {
frozenPlayers.add(target.getUniqueId());
final Location freezeLocation = target.getLocation();
target.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§bDu wurdest eingefroren!");
target.getWorld().playSound(target.getLocation(), Sound.BLOCK_GLASS_BREAK, 1.0F, 0.5F);
(new BukkitRunnable() {
int ticks = 0;
@Override
public void run() {
if (!target.isOnline() || ticks >= 60) {
frozenPlayers.remove(target.getUniqueId());
this.cancel();
return;
}
if (target.isOnline() && this.ticks < 60) {
if (GadgetShield.isProtected(target)) {
FreezeRay.frozenPlayers.remove(target.getUniqueId());
this.cancel();
} else {
target.setVelocity(new Vector(0, 0, 0));
Location current = target.getLocation();
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
freezeLocation.setYaw(current.getYaw());
freezeLocation.setPitch(current.getPitch());
target.teleport(freezeLocation);
}
// Falls der Spieler während des Einfrierens geschützt wird → sofort freigeben
if (GadgetShield.isProtected(target)) {
frozenPlayers.remove(target.getUniqueId());
this.cancel();
return;
}
Location loc = target.getLocation();
target.setVelocity(new Vector(0, 0, 0));
for(int i = 0; i < 8; ++i) {
double angle = (double)i * Math.PI / (double)4.0F;
double x = Math.cos(angle) * 0.7;
double z = Math.sin(angle) * 0.7;
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, (double)1.0F, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
}
Location current = target.getLocation();
if (current.getX() != freezeLocation.getX() || current.getZ() != freezeLocation.getZ()) {
freezeLocation.setYaw(current.getYaw());
freezeLocation.setPitch(current.getPitch());
target.teleport(freezeLocation);
}
Location loc = target.getLocation();
for (int i = 0; i < 8; i++) {
double angle = i * Math.PI / 4;
double x = Math.cos(angle) * 0.7;
double z = Math.sin(angle) * 0.7;
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 1, z), 1, 0, 0, 0, 0);
loc.getWorld().spawnParticle(Particle.SNOWFLAKE, loc.clone().add(x, 0.2, z), 1, 0, 0, 0, 0);
}
ticks += 2;
this.ticks += 2;
}
} else {
FreezeRay.frozenPlayers.remove(target.getUniqueId());
this.cancel();
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
}
}
}).runTaskTimer(NexusLobby.getInstance(), 0L, 2L);
}
}
}
File diff suppressed because it is too large Load Diff
@@ -2,58 +2,44 @@ package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.modules.parkour.ParkourManager;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
/**
* Verwaltet den Gadget-Schutz für Admins und Parkour-Spieler.
* Eigenständige Klasse – kein Eingriff in GadgetModule nötig.
*/
public class GadgetShield {
private static final Set<UUID> shielded = new HashSet();
/** UUIDs der Admins, die ihren Gadget-Schutz aktiviert haben */
private static final Set<UUID> shielded = new HashSet<>();
public static boolean toggle(Player player) {
UUID uuid = player.getUniqueId();
if (shielded.contains(uuid)) {
shielded.remove(uuid);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cGadget-Schutz §7deaktiviert.");
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1.0F, 1.0F);
return false;
} else {
shielded.add(uuid);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aGadget-Schutz §7aktiviert. §8Du bist nun immun gegen Gadgets.");
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0F, 1.5F);
return true;
}
}
/**
* Schaltet den Gadget-Schutz ein oder aus.
* Gibt true zurück wenn der Schutz jetzt aktiv ist.
*/
public static boolean toggle(Player player) {
UUID uuid = player.getUniqueId();
if (shielded.contains(uuid)) {
shielded.remove(uuid);
player.sendMessage("§8[§6Nexus§8] §cGadget-Schutz §7deaktiviert.");
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_BASS, 1f, 1f);
return false;
} else {
shielded.add(uuid);
player.sendMessage("§8[§6Nexus§8] §aGadget-Schutz §7aktiviert. §8Du bist nun immun gegen Gadgets.");
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1f, 1.5f);
return true;
}
}
public static boolean isAdminShielded(Player player) {
return shielded.contains(player.getUniqueId());
}
/** Gibt zurück ob ein Spieler explizit durch den Admin-Schutz geschützt ist. */
public static boolean isAdminShielded(Player player) {
return shielded.contains(player.getUniqueId());
}
public static boolean isProtected(Player player) {
if (shielded.contains(player.getUniqueId())) {
return true;
} else {
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
return pm != null && pm.isIngame(player);
}
}
/**
* Gibt zurück ob ein Spieler durch irgendeinen Schutz immun gegen Gadgets ist
* (Admin-Schutz ODER aktiver Parkour-Run).
*/
public static boolean isProtected(Player player) {
if (shielded.contains(player.getUniqueId())) return true;
ParkourManager pm = NexusLobby.getInstance().getParkourManager();
return pm != null && pm.isIngame(player);
}
/** Beim Server-Stop / Plugin-Disable aufrufen */
public static void clear() {
shielded.clear();
}
}
public static void clear() {
shielded.clear();
}
}
@@ -6,32 +6,20 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class GrapplingHook {
public static void pullPlayer(Player player, Location target) {
Location playerLoc = player.getLocation();
double distance = target.distance(playerLoc);
if (!(distance < (double)2.0F) && !(distance > (double)50.0F)) {
Vector v = target.toVector().subtract(playerLoc.toVector());
v.multiply(0.3);
v.setY(v.getY() * 0.6 + (double)0.5F);
if (v.length() > (double)2.5F) {
v.normalize().multiply((double)2.5F);
}
public static void pullPlayer(Player player, Location target) {
Location playerLoc = player.getLocation();
// Vektor vom Spieler zum Ziel berechnen
double distance = target.distance(playerLoc);
// Wenn das Ziel zu nah oder zu weit weg ist, nichts tun
if (distance < 2 || distance > 50) return;
// Berechnung des Wurfs (Vektor)
Vector v = target.toVector().subtract(playerLoc.toVector());
// Den Vektor normalisieren und skalieren (Stärke des Zugs)
v.multiply(0.3); // Basis-Geschwindigkeit
v.setY(v.getY() * 0.6 + 0.5); // Etwas mehr Höhe für den Bogen-Effekt
// Geschwindigkeit begrenzen, damit man nicht aus der Map schießt
if (v.length() > 2.5) {
v.normalize().multiply(2.5);
}
player.setVelocity(v);
// Sound-Effekt für das "Ziehen"
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0f, 1.2f);
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5f, 1.5f);
}
}
player.setVelocity(v);
player.playSound(playerLoc, Sound.ENTITY_WIND_CHARGE_WIND_BURST, 1.0F, 1.2F);
player.playSound(playerLoc, Sound.ITEM_TRIDENT_RIPTIDE_1, 0.5F, 1.5F);
}
}
}
@@ -6,21 +6,19 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class HatManager {
public static void setHat(Player player, Material material, String name) {
ItemStack hat = new ItemStack(material);
ItemMeta meta = hat.getItemMeta();
if (meta != null) {
meta.setDisplayName("§6Hut: " + name);
hat.setItemMeta(meta);
}
public static void setHat(Player player, Material material, String name) {
ItemStack hat = new ItemStack(material);
ItemMeta meta = hat.getItemMeta();
if (meta != null) {
meta.setDisplayName("§6Hut: " + name);
hat.setItemMeta(meta);
}
// Den Gegenstand auf den Kopf setzen
player.getInventory().setHelmet(hat);
player.sendMessage("§8[§6Nexus§8] §aDu trägst nun: " + name);
}
player.getInventory().setHelmet(hat);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aDu trägst nun: " + name);
}
public static void removeHat(Player player) {
player.getInventory().setHelmet(null);
}
}
public static void removeHat(Player player) {
player.getInventory().setHelmet((ItemStack)null);
}
}
@@ -1,6 +1,7 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
@@ -9,51 +10,45 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
public class MeteorStrike {
public static void launch(Player shooter) {
Location target = null;
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
public static void launch(Player shooter) {
Location target = null;
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
for(double d = (double)0.0F; d < (double)30.0F; d += (double)0.5F) {
Location point = start.clone().add(direction.clone().multiply(d));
if (point.getBlock().getType().isSolid()) {
target = point;
break;
}
}
for (double d = 0; d < 30; d += 0.5) {
Location point = start.clone().add(direction.clone().multiply(d));
if (point.getBlock().getType().isSolid()) {
target = point;
break;
}
}
if (target == null) return;
final Location finalTarget = target.clone().add(0, 0.5, 0);
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, 0.5, 0.1, 0.5, 0.05);
shooter.sendMessage("§8[§6Nexus§8] §cMeteorit im Anflug...");
org.bukkit.Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
if (target != null) {
Location finalTarget = target.clone().add((double)0.0F, (double)0.5F, (double)0.0F);
finalTarget.getWorld().spawnParticle(Particle.FLAME, finalTarget, 20, (double)0.5F, 0.1, (double)0.5F, 0.05);
shooter.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cMeteorit im Anflug...");
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
finalTarget.getWorld().spawnParticle(Particle.EXPLOSION_EMITTER, finalTarget, 1);
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, 0.5, 0.5, 0.5, 0.1);
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0f, 0.8f);
finalTarget.getWorld().spawnParticle(Particle.LAVA, finalTarget, 30, (double)0.5F, (double)0.5F, (double)0.5F, 0.1);
finalTarget.getWorld().playSound(finalTarget, Sound.ENTITY_GENERIC_EXPLODE, 1.0F, 0.8F);
for (Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, 4, 4, 4)) {
if (entity instanceof Player p) {
// Schutz: Admins mit Gadget-Schutz und Parkour-Spieler werden nicht weggeschleudert
if (GadgetShield.isProtected(p)) {
if (GadgetShield.isAdminShielded(p)) {
p.sendMessage("§8[§6Nexus§8] §7Dein Gadget-Schutzschild hat den Meteoriten abgelenkt!");
} else {
p.sendMessage("§8[§6Parkour§8] §7Dein Parkour-Schutzschild hat den Meteoriten abgelenkt!");
}
continue;
}
Vector v = p.getLocation().toVector()
.subtract(finalTarget.toVector())
.normalize()
.multiply(1.5)
.setY(0.5);
p.setVelocity(v);
p.sendMessage("§cBUMM!");
}
for(Entity entity : finalTarget.getWorld().getNearbyEntities(finalTarget, (double)4.0F, (double)4.0F, (double)4.0F)) {
if (entity instanceof Player p) {
if (GadgetShield.isProtected(p)) {
if (GadgetShield.isAdminShielded(p)) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7Dein Gadget-Schutzschild hat den Meteoriten abgelenkt!");
} else {
p.sendMessage("§8[§6Parkour§8] §7Dein Parkour-Schutzschild hat den Meteoriten abgelenkt!");
}
} else {
Vector v = p.getLocation().toVector().subtract(finalTarget.toVector()).normalize().multiply((double)1.5F).setY((double)0.5F);
p.setVelocity(v);
p.sendMessage("§cBUMM!");
}
}
}
}, 30L);
}
}
}, 30L);
}
}
}
@@ -1,6 +1,7 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
@@ -10,80 +11,65 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.Random;
public class PaintballGun {
private static final Random random = new Random();
// Wir nutzen jetzt Wolle für kräftigere Farben
private static final Material[] COLORS = {
Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL,
Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL,
Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL
};
private static final Random random = new Random();
private static final Material[] COLORS;
public static void shoot(Player shooter) {
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
Material randomColor = COLORS[random.nextInt(COLORS.length)];
public static void shoot(Player shooter) {
Location start = shooter.getEyeLocation();
Vector direction = start.getDirection();
Material randomColor = COLORS[random.nextInt(COLORS.length)];
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0F, 2.0F);
shooter.getWorld().playSound(start, Sound.ENTITY_CHICKEN_EGG, 1.0f, 2.0f);
for(double d = (double)0.0F; d < (double)25.0F; d += (double)0.5F) {
Location point = start.clone().add(direction.clone().multiply(d));
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
Block block = point.getBlock();
if (block.getType().isSolid()) {
impact(block, randomColor);
break;
}
}
for (double d = 0; d < 25; d += 0.5) {
Location point = start.clone().add(direction.clone().multiply(d));
// Flug-Partikel (kleiner Rauch oder Schneeball)
point.getWorld().spawnParticle(Particle.ITEM_SNOWBALL, point, 1, 0, 0, 0, 0);
}
Block block = point.getBlock();
if (block.getType().isSolid()) {
impact(block, randomColor);
break;
private static void impact(Block centerBlock, Material color) {
Location centerLoc = centerBlock.getLocation();
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0F, 1.2F);
int radius = 2;
for(int x = -radius; x <= radius; ++x) {
for(int y = -radius; y <= radius; ++y) {
for(int z = -radius; z <= radius; ++z) {
if ((double)(x * x + y * y + z * z) <= (double)(radius * radius) + (double)0.5F) {
Block target = centerLoc.clone().add((double)x, (double)y, (double)z).getBlock();
if (target.getType().isSolid()) {
applyColor(target, color);
}
}
}
}
}
}
}
private static void impact(Block centerBlock, Material color) {
Location centerLoc = centerBlock.getLocation();
centerLoc.getWorld().playSound(centerLoc, Sound.ENTITY_SLIME_SQUISH, 1.0f, 1.2f);
int radius = 2; // Radius der Farbkugel
}
// Wir gehen alle Blöcke im Würfel um den Einschlag durch
for (int x = -radius; x <= radius; x++) {
for (int y = -radius; y <= radius; y++) {
for (int z = -radius; z <= radius; z++) {
// Berechne Distanz für eine Kugelform (statt Würfel)
if (x * x + y * y + z * z <= radius * radius + 0.5) {
Block target = centerLoc.clone().add(x, y, z).getBlock();
// Nur solide Blöcke färben (keine Luft/Gras)
if (target.getType().isSolid()) {
applyColor(target, color);
}
}
}
}
}
}
private static void applyColor(Block block, Material color) {
Location loc = block.getLocation();
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add((double)0.5F, (double)0.5F, (double)0.5F), 3, 0.1, 0.1, 0.1, color.createBlockData());
private static void applyColor(Block block, Material color) {
Location loc = block.getLocation();
// Effekt-Partikel am Block
loc.getWorld().spawnParticle(Particle.BLOCK, loc.clone().add(0.5, 0.5, 0.5), 3, 0.1, 0.1, 0.1, color.createBlockData());
for(Player online : Bukkit.getOnlinePlayers()) {
online.sendBlockChange(loc, color.createBlockData());
}
// Block-Änderung an alle senden
for (Player online : Bukkit.getOnlinePlayers()) {
online.sendBlockChange(loc, color.createBlockData());
}
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
for(Player online : Bukkit.getOnlinePlayers()) {
online.sendBlockChange(loc, block.getBlockData());
}
// Nach 10 Sekunden zurücksetzen
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
for (Player online : Bukkit.getOnlinePlayers()) {
online.sendBlockChange(loc, block.getBlockData());
}
}, 400L);
}
}
}, 400L);
}
static {
COLORS = new Material[]{Material.RED_WOOL, Material.BLUE_WOOL, Material.LIME_WOOL, Material.ORANGE_WOOL, Material.MAGENTA_WOOL, Material.LIGHT_BLUE_WOOL, Material.YELLOW_WOOL, Material.PURPLE_WOOL, Material.PINK_WOOL};
}
}
@@ -5,27 +5,29 @@ import org.bukkit.Particle;
import org.bukkit.entity.Player;
public class ParticleEffect {
private final String type;
private double angle = 0;
private final String type;
private double angle = (double)0.0F;
public ParticleEffect(String type) { this.type = type; }
public ParticleEffect(String type) {
this.type = type;
}
public void update(Player player) {
Location loc = player.getLocation();
switch (type.toLowerCase()) {
case "hearts":
player.getWorld().spawnParticle(Particle.HEART, loc.clone().add(0, 2.2, 0), 1, 0.3, 0.3, 0.3, 0);
break;
case "flames":
double x = 0.6 * Math.cos(angle);
double z = 0.6 * Math.sin(angle);
player.getWorld().spawnParticle(Particle.FLAME, loc.clone().add(x, 0.1, z), 1, 0, 0, 0, 0);
angle += 0.2;
break;
case "cloud":
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add(0, 2.5, 0), 2, 0.2, 0.05, 0.2, 0);
player.getWorld().spawnParticle(Particle.FALLING_WATER, loc.clone().add(0, 2.4, 0), 1, 0.1, 0, 0.1, 0);
break;
}
}
}
public void update(Player player) {
Location loc = player.getLocation();
switch (this.type.toLowerCase()) {
case "hearts":
player.getWorld().spawnParticle(Particle.HEART, loc.clone().add((double)0.0F, 2.2, (double)0.0F), 1, 0.3, 0.3, 0.3, (double)0.0F);
break;
case "flames":
double x = 0.6 * Math.cos(this.angle);
double z = 0.6 * Math.sin(this.angle);
player.getWorld().spawnParticle(Particle.FLAME, loc.clone().add(x, 0.1, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
this.angle += 0.2;
break;
case "cloud":
player.getWorld().spawnParticle(Particle.CLOUD, loc.clone().add((double)0.0F, (double)2.5F, (double)0.0F), 2, 0.2, 0.05, 0.2, (double)0.0F);
player.getWorld().spawnParticle(Particle.FALLING_WATER, loc.clone().add((double)0.0F, 2.4, (double)0.0F), 1, 0.1, (double)0.0F, 0.1, (double)0.0F);
}
}
}
@@ -1,158 +1,234 @@
package de.nexuslobby.modules.gadgets;
import de.nexuslobby.NexusLobby;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.Registry;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Fox;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Wolf;
import org.bukkit.entity.Fox.Type;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityTargetEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
public class PetManager implements Listener {
private static final Map<UUID, Entity> activePets = new HashMap();
private static PetManager instance;
private static final Map<UUID, Entity> activePets = new HashMap<>();
public PetManager() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
// Singleton-Instanz, damit registerEvents() nur einmal aufgerufen wird
private static PetManager instance;
public static void register() {
if (instance == null) {
instance = new PetManager();
}
public PetManager() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
}
/**
* Registriert den PetManager als Listener, falls noch nicht geschehen.
* Muss einmalig beim Plugin-Start aufgerufen werden (z.B. aus GadgetModule.onEnable).
*/
public static void register() {
if (instance == null) {
instance = new PetManager();
}
}
public static void unregister() {
if (instance != null) {
HandlerList.unregisterAll(instance);
instance = null;
}
public static void unregister() {
if (instance != null) {
org.bukkit.event.HandlerList.unregisterAll(instance);
instance = null;
}
}
}
/**
* Spawnt ein echtes Tier-Entity für den Spieler.
*/
public static void spawnEntityPet(Player player, String type) {
removePet(player);
public static void spawnEntityPet(Player player, String type) {
spawnEntityPet(player, type, false);
}
EntityType entityType;
try {
entityType = EntityType.valueOf(type);
} catch (IllegalArgumentException e) {
player.sendMessage("§cFehler: Tier-Typ nicht gefunden.");
return;
}
public static void spawnEntityPet(Player player, String type, boolean baby) {
spawnEntityPet(player, type, baby, (String)null);
}
Location loc = player.getLocation();
Entity pet = player.getWorld().spawnEntity(loc, entityType);
public static void spawnEntityPet(Player player, String type, boolean baby, String variantName) {
removePet(player);
pet.setCustomName("§d" + player.getName() + "'s " + capitalize(type.toLowerCase()));
pet.setCustomNameVisible(true);
pet.setInvulnerable(true);
pet.setPersistent(false);
EntityType entityType;
try {
entityType = EntityType.valueOf(type);
} catch (IllegalArgumentException var12) {
player.sendMessage("§cFehler: Tier-Typ nicht gefunden.");
return;
}
if (pet instanceof LivingEntity) {
LivingEntity le = (LivingEntity) pet;
le.setRemoveWhenFarAway(false);
// Verhindert, dass das Pet andere angreift
if (le instanceof Tameable) {
((Tameable) le).setTamed(true);
((Tameable) le).setOwner(player);
Location loc = player.getLocation();
Entity pet = player.getWorld().spawnEntity(loc, entityType);
String agePrefix = baby ? "§bBaby " : "";
String petName = buildPetDisplayName(type, variantName);
pet.setCustomName(agePrefix + petName);
pet.setCustomNameVisible(true);
pet.setInvulnerable(true);
pet.setPersistent(false);
applyNeutralPetTeam(pet);
if (pet instanceof LivingEntity le) {
le.setRemoveWhenFarAway(false);
if (le instanceof Ageable ageable) {
if (baby) {
ageable.setBaby();
} else {
ageable.setAdult();
}
}
}
activePets.put(player.getUniqueId(), pet);
}
if (le instanceof Wolf && variantName != null && !variantName.isEmpty()) {
Wolf.Variant variant = resolveWolfVariant(variantName);
if (variant != null) {
((Wolf)le).setVariant(variant);
}
}
/**
* Steuert das Folgen der Tiere. Wird vom GadgetModule-Timer aufgerufen.
*/
public static void updatePets() {
for (Map.Entry<UUID, Entity> entry : activePets.entrySet()) {
Player owner = Bukkit.getPlayer(entry.getKey());
Entity pet = entry.getValue();
if (le instanceof Fox && variantName != null && !variantName.isEmpty()) {
try {
((Fox)le).setFoxType(Type.valueOf(variantName));
} catch (IllegalArgumentException var11) {
}
}
if (owner == null || !owner.isOnline() || pet.isDead()) {
continue;
if (le instanceof Tameable) {
((Tameable)le).setTamed(true);
((Tameable)le).setOwner(player);
}
}
activePets.put(player.getUniqueId(), pet);
}
public static void updatePets() {
for(Map.Entry<UUID, Entity> entry : activePets.entrySet()) {
Player owner = Bukkit.getPlayer((UUID)entry.getKey());
Entity pet = (Entity)entry.getValue();
if (owner != null && owner.isOnline() && !pet.isDead()) {
if (pet.getWorld().equals(owner.getWorld()) && !(pet.getLocation().distance(owner.getLocation()) > (double)10.0F)) {
if (pet.getLocation().distance(owner.getLocation()) > (double)3.0F) {
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply((double)-1.5F));
target.setY(owner.getLocation().getY());
pet.teleport(pet.getLocation().add(target.toVector().subtract(pet.getLocation().toVector()).normalize().multiply(0.2)));
Location lookAt = pet.getLocation();
lookAt.setDirection(owner.getLocation().toVector().subtract(pet.getLocation().toVector()));
pet.teleport(lookAt);
}
} else {
pet.teleport(owner.getLocation());
}
}
}
}
public static void removePet(Player player) {
if (activePets.containsKey(player.getUniqueId())) {
Entity pet = (Entity)activePets.get(player.getUniqueId());
removeFromPetTeam(pet);
pet.remove();
activePets.remove(player.getUniqueId());
}
}
public static void clearAll() {
for(Entity pet : activePets.values()) {
removeFromPetTeam(pet);
pet.remove();
}
activePets.clear();
}
private static String capitalize(String str) {
if (str != null && !str.isEmpty()) {
String var10000 = str.substring(0, 1).toUpperCase();
return var10000 + str.substring(1);
} else {
return str;
}
}
private static String buildPetDisplayName(String type, String variantName) {
String baseType = capitalize(type.toLowerCase());
if (variantName != null && !variantName.isEmpty()) {
String variant = capitalize(variantName.toLowerCase());
return variant + " " + baseType;
} else {
return baseType;
}
}
private static Wolf.Variant resolveWolfVariant(String variantName) {
String keyName = variantName.toLowerCase();
NamespacedKey key = NamespacedKey.minecraft(keyName);
return (Wolf.Variant)Registry.WOLF_VARIANT.get(key);
}
private static Team getOrCreatePetTeam() {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
Team team = scoreboard.getTeam("nexus_pets");
if (team == null) {
team = scoreboard.registerNewTeam("nexus_pets");
team.setPrefix("");
team.setSuffix("");
}
return team;
}
private static void applyNeutralPetTeam(Entity pet) {
Team team = getOrCreatePetTeam();
String entry = pet.getUniqueId().toString();
if (!team.hasEntry(entry)) {
team.addEntry(entry);
}
}
private static void removeFromPetTeam(Entity pet) {
if (pet != null) {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
Team team = scoreboard.getTeam("nexus_pets");
if (team != null) {
String entry = pet.getUniqueId().toString();
if (team.hasEntry(entry)) {
team.removeEntry(entry);
}
// Wenn das Pet in einer anderen Welt ist oder zu weit weg, teleportiere es
if (!pet.getWorld().equals(owner.getWorld()) || pet.getLocation().distance(owner.getLocation()) > 10) {
pet.teleport(owner.getLocation());
continue;
}
}
}
}
// Sanftes Folgen: Wenn das Pet weiter als 3 Blöcke weg ist
if (pet.getLocation().distance(owner.getLocation()) > 3) {
Location target = owner.getLocation().clone().add(owner.getLocation().getDirection().multiply(-1.5));
target.setY(owner.getLocation().getY());
// Teleportiert das Pet leicht zum Ziel (simuliert Laufen)
pet.teleport(pet.getLocation().add(target.toVector().subtract(pet.getLocation().toVector()).normalize().multiply(0.2)));
// Blickrichtung anpassen
Location lookAt = pet.getLocation();
lookAt.setDirection(owner.getLocation().toVector().subtract(pet.getLocation().toVector()));
pet.teleport(lookAt);
}
}
}
@EventHandler
public void onPetDamage(EntityDamageEvent event) {
if (activePets.containsValue(event.getEntity())) {
event.setCancelled(true);
}
public static void removePet(Player player) {
if (activePets.containsKey(player.getUniqueId())) {
activePets.get(player.getUniqueId()).remove();
activePets.remove(player.getUniqueId());
}
}
}
public static void clearAll() {
for (Entity pet : activePets.values()) {
pet.remove();
}
activePets.clear();
}
@EventHandler
public void onPetTarget(EntityTargetEvent event) {
if (activePets.containsValue(event.getEntity())) {
event.setCancelled(true);
}
private static String capitalize(String str) {
if (str == null || str.isEmpty()) return str;
return str.substring(0, 1).toUpperCase() + str.substring(1);
}
}
// --- Events um die Pets zu schützen ---
@EventHandler
public void onPetDamage(EntityDamageEvent event) {
if (activePets.containsValue(event.getEntity())) {
event.setCancelled(true);
}
}
@EventHandler
public void onPetTarget(EntityTargetEvent event) {
if (activePets.containsValue(event.getEntity())) {
event.setCancelled(true);
}
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
removePet(event.getPlayer());
}
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
removePet(event.getPlayer());
}
}
@@ -1,53 +1,41 @@
package de.nexuslobby.modules.gadgets;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class ShieldTask {
private static final Map<UUID, Long> pushCooldowns = new HashMap();
private static final long PUSH_COOLDOWN_MS = 3000L;
/**
* Cooldown: Ein Spieler darf nur alle 3 Sekunden weggedrückt werden.
* Verhindert das permanente "Kleben" am Schutzschild-Träger.
*/
private static final Map<UUID, Long> pushCooldowns = new HashMap<>();
private static final long PUSH_COOLDOWN_MS = 3_000L;
public static void handleShield(Player owner) {
for(double i = (double)0.0F; i < (Math.PI * 2D); i += (Math.PI / 8D)) {
double x = Math.cos(i) * 2.2;
double z = Math.sin(i) * 2.2;
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, (double)0.5F, z), 1, (double)0.0F, (double)0.0F, (double)0.0F, (double)0.0F);
}
public static void handleShield(Player owner) {
// Erzeuge einen Partikel-Ring um den Spieler
for (double i = 0; i < Math.PI * 2; i += Math.PI / 8) {
double x = Math.cos(i) * 2.2;
double z = Math.sin(i) * 2.2;
owner.getWorld().spawnParticle(Particle.WITCH, owner.getLocation().add(x, 0.5, z), 1, 0, 0, 0, 0);
}
long now = System.currentTimeMillis();
long now = System.currentTimeMillis();
for(Entity entity : owner.getNearbyEntities(2.2, (double)2.0F, 2.2)) {
if (entity instanceof Player target) {
if (entity != owner && !GadgetShield.isProtected(target)) {
long lastPush = (Long)pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
if (now - lastPush >= 3000L) {
pushCooldowns.put(target.getUniqueId(), now);
Vector direction = target.getLocation().toVector().subtract(owner.getLocation().toVector()).normalize();
direction.multiply(0.4).setY(0.2);
target.setVelocity(direction);
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5F, 0.5F);
}
}
}
}
// Stoße andere Spieler weg
for (Entity entity : owner.getNearbyEntities(2.2, 2.0, 2.2)) {
if (!(entity instanceof Player target) || entity == owner) continue;
// FIX: OP-Admins mit aktivem Gadget-Schutz und Parkour-Spieler sind immun
if (GadgetShield.isProtected(target)) continue;
// FIX: 3-Sekunden-Cooldown – jedes Ziel wird max. 1x alle 3s weggedrückt
long lastPush = pushCooldowns.getOrDefault(target.getUniqueId(), 0L);
if (now - lastPush < PUSH_COOLDOWN_MS) continue;
pushCooldowns.put(target.getUniqueId(), now);
Vector direction = target.getLocation().toVector()
.subtract(owner.getLocation().toVector())
.normalize();
direction.multiply(0.4).setY(0.2);
target.setVelocity(direction);
target.playSound(target.getLocation(), Sound.ENTITY_CHICKEN_EGG, 0.5f, 0.5f);
}
}
}
}
}
@@ -1,85 +1,90 @@
package de.nexuslobby.commands;
import de.nexuslobby.modules.hologram.HologramModule;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class HoloCommand implements CommandExecutor {
private final HologramModule module;
public HoloCommand(HologramModule module) {
this.module = module;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player player)) return true;
if (!player.hasPermission("nexuslobby.hologram")) {
player.sendMessage("§8[§6Nexus§8] §cKeine Rechte.");
return true;
}
if (args.length < 1) {
sendHelp(player);
return true;
}
if (args[0].equalsIgnoreCase("create")) {
// Wir brauchen id, typ und mindestens ein Wort Text
if (args.length < 4) {
player.sendMessage("§cNutze: /holo create <id> <NONE|FAST|SLOW> <text>");
return true;
}
String id = args[1];
// Der Typ (args[2]) wird im neuen System ignoriert, da wir Seiten nutzen
StringBuilder sb = new StringBuilder();
for (int i = 3; i < args.length; i++) {
sb.append(args[i]).append(i == args.length - 1 ? "" : " ");
}
String fullText = sb.toString().trim();
List<String> pages = new ArrayList<>();
// Support für mehrere Seiten via ";"
if (fullText.contains(";")) {
pages.addAll(Arrays.asList(fullText.split(";")));
} else {
pages.add(fullText);
}
// Aufruf der neuen Methode mit List<String>
module.createHologram(id, player.getLocation(), pages);
player.sendMessage("§8[§6Nexus§8] §aHologramm §e" + id + " §aerstellt (" + pages.size() + " Seiten).");
}
else if (args[0].equalsIgnoreCase("delete")) {
if (args.length < 2) {
player.sendMessage("§cBitte gib eine ID an: /holo delete <id>");
return true;
}
module.removeHologram(args[1]);
player.sendMessage("§8[§6Nexus§8] §cHologramm §e" + args[1] + " §agelöscht.");
} else {
sendHelp(player);
}
return true;
}
private void sendHelp(Player player) {
player.sendMessage("§8§m-----------§r §6Hologramme §8§m-----------");
player.sendMessage("§e/holo create <id> <NONE|FAST|SLOW> <text>");
player.sendMessage("§e/holo delete <id>");
player.sendMessage("§7Nutze §b; §7für neue Seiten.");
player.sendMessage("§7Nutze §b\\n §7für Zeilenumbruch.");
}
package de.nexuslobby.commands;
import de.nexuslobby.modules.hologram.HologramModule;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class HoloCommand implements CommandExecutor {
private final HologramModule module;
public HoloCommand(HologramModule module) {
this.module = module;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player player)) return true;
if (!player.hasPermission("nexuslobby.hologram")) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cKeine Rechte.");
return true;
}
if (args.length < 1) {
sendHelp(player);
return true;
}
if (args[0].equalsIgnoreCase("create")) {
// Wir brauchen id, typ und mindestens ein Wort Text
if (args.length < 4) {
player.sendMessage("§cNutze: /holo create <id> <NONE|FAST|SLOW> <text>");
return true;
}
String id = args[1];
// Der Typ (args[2]) wird im neuen System ignoriert, da wir Seiten nutzen
StringBuilder sb = new StringBuilder();
for (int i = 3; i < args.length; i++) {
sb.append(args[i]).append(i == args.length - 1 ? "" : " ");
}
String fullText = sb.toString().trim();
List<String> pages = new ArrayList<>();
// Support für mehrere Seiten via ";"
if (fullText.contains(";")) {
pages.addAll(Arrays.asList(fullText.split(";")));
} else {
pages.add(fullText);
}
// Aufruf der neuen Methode mit List<String>
module.createHologram(id, player.getLocation(), pages);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aHologramm §e" + id + " §aerstellt (" + pages.size() + " Seiten).");
}
else if (args[0].equalsIgnoreCase("delete")) {
if (args.length < 2) {
player.sendMessage("§cBitte gib eine ID an: /holo delete <id>");
return true;
}
module.removeHologram(args[1]);
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cHologramm §e" + args[1] + " §agelöscht.");
}
else if (args[0].equalsIgnoreCase("reload")) {
module.reloadHolograms();
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aHologramme neu geladen.");
} else {
sendHelp(player);
}
return true;
}
private void sendHelp(Player player) {
player.sendMessage("§8§m-----------§r §6Hologramme §8§m-----------");
player.sendMessage("§e/holo create <id> <NONE|FAST|SLOW> <text>");
player.sendMessage("§e/holo delete <id>");
player.sendMessage("§e/holo reload");
player.sendMessage("§7Nutze §b; §7für neue Seiten.");
player.sendMessage("§7Nutze §b\\n §7für Zeilenumbruch.");
}
}
@@ -1,179 +1,221 @@
package de.nexuslobby.modules.hologram;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Interaction;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
public class HologramModule implements Module, Listener {
private final Map<String, NexusHologram> holograms = new ConcurrentHashMap<>();
private File file;
private FileConfiguration config;
@Override
public String getName() { return "Holograms"; }
@Override
public void onEnable() {
loadConfig();
loadHolograms();
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
// Render-Task: Prüft alle 5 Ticks Sichtbarkeit und Placeholder-Updates
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
holograms.values().forEach(h -> h.renderForPlayer(player));
}
}, 20L, 5L);
}
private void loadConfig() {
file = new File(NexusLobby.getInstance().getDataFolder(), "holograms.yml");
config = YamlConfiguration.loadConfiguration(file);
}
private void loadHolograms() {
// Vorherige Instanzen säubern
holograms.values().forEach(NexusHologram::removeAll);
holograms.clear();
for (String id : config.getKeys(false)) {
String worldName = config.getString(id + ".world");
if (worldName == null) continue;
World world = Bukkit.getWorld(worldName);
if (world == null) continue;
Location loc = new Location(world,
config.getDouble(id + ".x"),
config.getDouble(id + ".y"),
config.getDouble(id + ".z"));
List<String> pages;
if (config.isList(id + ".text")) {
pages = config.getStringList(id + ".text");
} else {
pages = new ArrayList<>();
pages.add(config.getString(id + ".text", "No Text"));
}
holograms.put(id, new NexusHologram(id, loc, pages));
}
}
@EventHandler
public void onInteract(PlayerInteractEntityEvent event) {
// Nur auf Interaction-Entities reagieren (Hologramm-Hitboxen)
if (!(event.getRightClicked() instanceof Interaction)) return;
for (NexusHologram holo : holograms.values()) {
if (holo.isInteractionEntity(event.getRightClicked().getUniqueId())) {
holo.nextPage(event.getPlayer());
break;
}
}
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
holograms.values().forEach(h -> h.removeForPlayer(event.getPlayer()));
}
@EventHandler
public void onWorldChange(PlayerChangedWorldEvent event) {
holograms.values().forEach(h -> h.removeForPlayer(event.getPlayer()));
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
// Cleanup alter Entity-Reste, die eventuell noch in der Welt schweben
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
Player p = event.getPlayer();
for (Entity entity : p.getWorld().getEntities()) {
if (entity.getCustomName() != null && entity.getCustomName().startsWith("nexus_h_")) {
// Wenn das Hologramm nicht exakt für diesen Spieler benannt ist -> verstecken
if (!entity.getCustomName().endsWith("_" + p.getName())) {
p.hideEntity(NexusLobby.getInstance(), entity);
}
}
}
}, 10L);
}
public void createHologram(String id, Location loc, List<String> pages) {
// Falls ID bereits existiert, altes Hologramm sauber entfernen
if (holograms.containsKey(id)) {
removeHologram(id);
}
config.set(id + ".world", loc.getWorld().getName());
config.set(id + ".x", loc.getX());
config.set(id + ".y", loc.getY());
config.set(id + ".z", loc.getZ());
config.set(id + ".text", pages);
saveHoloConfig();
NexusHologram holo = new NexusHologram(id, loc, pages);
holograms.put(id, holo);
}
public void removeHologram(String id) {
NexusHologram holo = holograms.remove(id);
if (holo != null) {
// Erst für alle Spieler visuell entfernen
for (Player player : Bukkit.getOnlinePlayers()) {
holo.removeForPlayer(player);
}
// Dann Entities serverseitig löschen
holo.removeAll();
}
config.set(id, null);
saveHoloConfig();
}
private void saveHoloConfig() {
try {
config.save(file);
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Konnte holograms.yml nicht speichern!");
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der Hologramme: " + e.getMessage());
}
}
/**
* WICHTIG: Diese Methode wird vom LobbyTabCompleter benötigt!
* @return Set aller registrierten Hologramm-IDs
*/
public Set<String> getHologramIds() {
return holograms.keySet();
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
holograms.values().forEach(NexusHologram::removeAll);
holograms.clear();
}
package de.nexuslobby.modules.hologram;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Interaction;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
public class HologramModule implements Module, Listener {
private final Map<String, NexusHologram> holograms = new ConcurrentHashMap<>();
private File file;
private FileConfiguration config;
@Override
public String getName() { return "Holograms"; }
@Override
public void onEnable() {
loadConfig();
loadHolograms();
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
// Render-Task: Prüft alle 5 Ticks Sichtbarkeit und Placeholder-Updates
Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
for (Player player : Bukkit.getOnlinePlayers()) {
holograms.values().forEach(h -> h.renderForPlayer(player));
}
}, 20L, 5L);
}
private void loadConfig() {
file = new File(NexusLobby.getInstance().getDataFolder(), "holograms.yml");
config = YamlConfiguration.loadConfiguration(file);
}
private void loadHolograms() {
// Vorherige Instanzen säubern
holograms.values().forEach(NexusHologram::removeAll);
holograms.clear();
for (String id : config.getKeys(false)) {
String worldName = config.getString(id + ".world");
if (worldName == null) continue;
World world = Bukkit.getWorld(worldName);
if (world == null) continue;
Location loc = new Location(world,
config.getDouble(id + ".x"),
config.getDouble(id + ".y"),
config.getDouble(id + ".z"));
List<String> pages;
if (config.isList(id + ".text")) {
pages = config.getStringList(id + ".text");
} else {
pages = new ArrayList<>();
pages.add(config.getString(id + ".text", "No Text"));
}
holograms.put(id, new NexusHologram(id, loc, pages));
}
}
@EventHandler
public void onInteract(PlayerInteractEntityEvent event) {
// Nur auf Interaction-Entities reagieren (Hologramm-Hitboxen)
if (!(event.getRightClicked() instanceof Interaction)) return;
for (NexusHologram holo : holograms.values()) {
if (holo.isInteractionEntity(event.getRightClicked().getUniqueId())) {
holo.nextPage(event.getPlayer());
break;
}
}
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
holograms.values().forEach(h -> h.removeForPlayer(event.getPlayer()));
}
@EventHandler
public void onWorldChange(PlayerChangedWorldEvent event) {
holograms.values().forEach(h -> h.removeForPlayer(event.getPlayer()));
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
// Cleanup alter Entity-Reste, die eventuell noch in der Welt schweben
Bukkit.getScheduler().runTaskLater(NexusLobby.getInstance(), () -> {
Player p = event.getPlayer();
for (Entity entity : p.getWorld().getEntities()) {
if (entity.getCustomName() != null && entity.getCustomName().startsWith("nexus_h_")) {
// Wenn das Hologramm nicht exakt für diesen Spieler benannt ist -> verstecken
if (!entity.getCustomName().endsWith("_" + p.getName())) {
p.hideEntity(NexusLobby.getInstance(), entity);
}
}
}
}, 10L);
}
public void createHologram(String id, Location loc, List<String> pages) {
// Falls ID bereits existiert, altes Hologramm sauber entfernen
if (holograms.containsKey(id)) {
removeHologram(id);
}
config.set(id + ".world", loc.getWorld().getName());
config.set(id + ".x", loc.getX());
config.set(id + ".y", loc.getY());
config.set(id + ".z", loc.getZ());
config.set(id + ".text", pages);
saveHoloConfig();
NexusHologram holo = new NexusHologram(id, loc, pages);
holograms.put(id, holo);
}
public void removeHologram(String id) {
NexusHologram holo = holograms.remove(id);
if (holo != null) {
// Erst für alle Spieler visuell entfernen
for (Player player : Bukkit.getOnlinePlayers()) {
holo.removeForPlayer(player);
}
// Dann Entities serverseitig löschen
holo.removeAll();
}
config.set(id, null);
saveHoloConfig();
}
/**
* Lädt die holograms.yml neu und rendert alle Hologramme für Online-Spieler neu.
* Wird von HoloCommand (/holo reload) aufgerufen.
*/
public void reloadHolograms() {
// Alle aktiven Hologramme für alle Spieler entfernen
for (Player player : Bukkit.getOnlinePlayers()) {
holograms.values().forEach(h -> h.removeForPlayer(player));
}
// Config neu einlesen und Hologramme neu laden
loadConfig();
loadHolograms();
}
private void saveHoloConfig() {
try {
// Sicherstellen, dass Placeholder-Strings (z.B. %bungeetotal%) korrekt
// gequotet gespeichert werden, damit SnakeYAML sie nicht als YAML-Direktive
// missinterpretiert. Dazu speichern wir die text-Listen explizit als
// String-Werte mit einfachen Anführungszeichen via eigener Serialisierung.
StringBuilder yaml = new StringBuilder();
for (String id : config.getKeys(false)) {
yaml.append(id).append(":\n");
yaml.append(" world: ").append(quoteIfNeeded(config.getString(id + ".world", ""))).append("\n");
yaml.append(" x: ").append(config.getDouble(id + ".x")).append("\n");
yaml.append(" y: ").append(config.getDouble(id + ".y")).append("\n");
yaml.append(" z: ").append(config.getDouble(id + ".z")).append("\n");
yaml.append(" text:\n");
for (String line : config.getStringList(id + ".text")) {
yaml.append(" - ").append(quoteIfNeeded(line)).append("\n");
}
}
java.nio.file.Files.writeString(file.toPath(), yaml.toString());
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Konnte holograms.yml nicht speichern!");
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der Hologramme: " + e.getMessage());
}
}
/**
* Umschließt Strings mit einfachen Anführungszeichen, wenn sie YAML-Sonderzeichen
* wie '%', ':', '#' enthalten, um Parsing-Fehler zu vermeiden.
*/
private String quoteIfNeeded(String value) {
if (value == null) return "''";
if (value.contains("%") || value.contains(":") || value.contains("#") || value.contains("'")) {
return "'" + value.replace("'", "''") + "'";
}
return value;
}
/**
* WICHTIG: Diese Methode wird vom LobbyTabCompleter benötigt!
* @return Set aller registrierten Hologramm-IDs
*/
public Set<String> getHologramIds() {
return holograms.keySet();
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
holograms.values().forEach(NexusHologram::removeAll);
holograms.clear();
}
}
@@ -1,118 +1,118 @@
package de.nexuslobby.modules.hologram;
import de.nexuslobby.NexusLobby;
import me.clip.placeholderapi.PlaceholderAPI;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.entity.Display;
import org.bukkit.entity.Interaction;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class NexusHologram {
private final String id;
private final Location location;
private final List<String> pages;
private final Map<UUID, TextDisplay> playerEntities = new ConcurrentHashMap<>();
private final Map<UUID, Interaction> playerInteractions = new ConcurrentHashMap<>();
private final Map<UUID, Integer> currentPage = new ConcurrentHashMap<>();
public NexusHologram(String id, Location location, List<String> pages) {
this.id = id;
this.location = location;
this.pages = pages;
}
public void nextPage(Player player) {
if (pages.size() <= 1) return;
int next = (currentPage.getOrDefault(player.getUniqueId(), 0) + 1) % pages.size();
currentPage.put(player.getUniqueId(), next);
renderForPlayer(player);
}
public void renderForPlayer(Player player) {
if (!player.getWorld().equals(location.getWorld()) || player.getLocation().distanceSquared(location) > 2304) {
removeForPlayer(player);
return;
}
int pageIdx = currentPage.getOrDefault(player.getUniqueId(), 0);
if (pageIdx >= pages.size()) pageIdx = 0;
String rawText = pages.get(pageIdx);
if (Bukkit.getPluginManager().isPluginEnabled("PlaceholderAPI")) {
rawText = PlaceholderAPI.setPlaceholders(player, rawText);
}
final String finalText = rawText.replace("&", "§").replace("\\n", "\n");
TextDisplay display = playerEntities.get(player.getUniqueId());
if (display == null || !display.isValid()) {
// Text-Display erstellen (Hier lassen wir den Namen zur internen Identifikation,
// aber schalten ihn strikt unsichtbar)
display = location.getWorld().spawn(location, TextDisplay.class, entity -> {
entity.setCustomName("nexus_h_" + id + "_" + player.getName());
entity.setCustomNameVisible(false);
entity.setPersistent(false);
entity.setBillboard(Display.Billboard.CENTER);
entity.setBackgroundColor(Color.fromARGB(0, 0, 0, 0));
entity.setText(finalText);
entity.setInvulnerable(true);
});
// Interaction Entity (Hitbox) erstellen
// FIX: WIR SETZEN KEINEN CUSTOM NAME MEHR.
// Das verhindert zu 100%, dass Minecraft etwas anzeigt.
Interaction interact = location.getWorld().spawn(location, Interaction.class, entity -> {
entity.setInteractionWidth(2.5f);
entity.setInteractionHeight(2.0f);
entity.setCustomNameVisible(false);
entity.setPersistent(false);
});
// Nur für den Zielspieler sichtbar machen
for (Player other : Bukkit.getOnlinePlayers()) {
if (!other.getUniqueId().equals(player.getUniqueId())) {
other.hideEntity(NexusLobby.getInstance(), display);
other.hideEntity(NexusLobby.getInstance(), interact);
}
}
playerEntities.put(player.getUniqueId(), display);
playerInteractions.put(player.getUniqueId(), interact);
} else {
if (!display.getText().equals(finalText)) {
display.setText(finalText);
}
}
}
public void removeForPlayer(Player player) {
TextDisplay display = playerEntities.remove(player.getUniqueId());
if (display != null) display.remove();
Interaction interact = playerInteractions.remove(player.getUniqueId());
if (interact != null) interact.remove();
}
public void removeAll() {
playerEntities.values().forEach(TextDisplay::remove);
playerInteractions.values().forEach(Interaction::remove);
playerEntities.clear();
playerInteractions.clear();
currentPage.clear();
}
public boolean isInteractionEntity(UUID entityId) {
// Da wir keinen Namen mehr nutzen, verlassen wir uns rein auf die UUID in der Map
return playerInteractions.values().stream().anyMatch(i -> i.getUniqueId().equals(entityId));
}
package de.nexuslobby.modules.hologram;
import de.nexuslobby.NexusLobby;
import me.clip.placeholderapi.PlaceholderAPI;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.entity.Display;
import org.bukkit.entity.Interaction;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class NexusHologram {
private final String id;
private final Location location;
private final List<String> pages;
private final Map<UUID, TextDisplay> playerEntities = new ConcurrentHashMap<>();
private final Map<UUID, Interaction> playerInteractions = new ConcurrentHashMap<>();
private final Map<UUID, Integer> currentPage = new ConcurrentHashMap<>();
public NexusHologram(String id, Location location, List<String> pages) {
this.id = id;
this.location = location;
this.pages = pages;
}
public void nextPage(Player player) {
if (pages.size() <= 1) return;
int next = (currentPage.getOrDefault(player.getUniqueId(), 0) + 1) % pages.size();
currentPage.put(player.getUniqueId(), next);
renderForPlayer(player);
}
public void renderForPlayer(Player player) {
if (!player.getWorld().equals(location.getWorld()) || player.getLocation().distanceSquared(location) > 2304) {
removeForPlayer(player);
return;
}
int pageIdx = currentPage.getOrDefault(player.getUniqueId(), 0);
if (pageIdx >= pages.size()) pageIdx = 0;
String rawText = pages.get(pageIdx);
if (Bukkit.getPluginManager().isPluginEnabled("PlaceholderAPI")) {
rawText = PlaceholderAPI.setPlaceholders(player, rawText);
}
final String finalText = rawText.replace("&", "§").replace("\\n", "\n");
TextDisplay display = playerEntities.get(player.getUniqueId());
if (display == null || !display.isValid()) {
// Text-Display erstellen (Hier lassen wir den Namen zur internen Identifikation,
// aber schalten ihn strikt unsichtbar)
display = location.getWorld().spawn(location, TextDisplay.class, entity -> {
entity.setCustomName("nexus_h_" + id + "_" + player.getName());
entity.setCustomNameVisible(false);
entity.setPersistent(false);
entity.setBillboard(Display.Billboard.CENTER);
entity.setBackgroundColor(Color.fromARGB(0, 0, 0, 0));
entity.setText(finalText);
entity.setInvulnerable(true);
});
// Interaction Entity (Hitbox) erstellen
// FIX: WIR SETZEN KEINEN CUSTOM NAME MEHR.
// Das verhindert zu 100%, dass Minecraft etwas anzeigt.
Interaction interact = location.getWorld().spawn(location, Interaction.class, entity -> {
entity.setInteractionWidth(2.5f);
entity.setInteractionHeight(2.0f);
entity.setCustomNameVisible(false);
entity.setPersistent(false);
});
// Nur für den Zielspieler sichtbar machen
for (Player other : Bukkit.getOnlinePlayers()) {
if (!other.getUniqueId().equals(player.getUniqueId())) {
other.hideEntity(NexusLobby.getInstance(), display);
other.hideEntity(NexusLobby.getInstance(), interact);
}
}
playerEntities.put(player.getUniqueId(), display);
playerInteractions.put(player.getUniqueId(), interact);
} else {
if (!display.getText().equals(finalText)) {
display.setText(finalText);
}
}
}
public void removeForPlayer(Player player) {
TextDisplay display = playerEntities.remove(player.getUniqueId());
if (display != null) display.remove();
Interaction interact = playerInteractions.remove(player.getUniqueId());
if (interact != null) interact.remove();
}
public void removeAll() {
playerEntities.values().forEach(TextDisplay::remove);
playerInteractions.values().forEach(Interaction::remove);
playerEntities.clear();
playerInteractions.clear();
currentPage.clear();
}
public boolean isInteractionEntity(UUID entityId) {
// Da wir keinen Namen mehr nutzen, verlassen wir uns rein auf die UUID in der Map
return playerInteractions.values().stream().anyMatch(i -> i.getUniqueId().equals(entityId));
}
}
@@ -1,224 +1,365 @@
package de.nexuslobby.modules.intro;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerToggleSneakEvent;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
import java.io.File;
import java.io.IOException;
import java.util.*;
public class IntroModule implements Module, Listener, CommandExecutor {
private final Set<UUID> activeIntro = new HashSet<>();
private final List<Location> points = new ArrayList<>();
private File configFile;
private FileConfiguration config;
// --- Einstellungen ---
private final int TICKS_FLUG = 70; // Dauer der Fahrt zwischen zwei Punkten (3.5 Sek)
private final int TICKS_PAUSE = 30; // Standzeit an jedem Punkt (1.5 Sek)
@Override
public String getName() { return "Intro"; }
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
if (NexusLobby.getInstance().getCommand("intro") != null) {
NexusLobby.getInstance().getCommand("intro").setExecutor(this);
}
loadPoints();
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
activeIntro.clear();
}
private void loadPoints() {
points.clear();
configFile = new File(NexusLobby.getInstance().getDataFolder(), "intro.yml");
if (!configFile.exists()) {
try { configFile.createNewFile(); } catch (IOException ignored) {}
}
config = YamlConfiguration.loadConfiguration(configFile);
List<?> list = config.getList("points");
if (list != null) {
for (Object obj : list) {
if (obj instanceof Location loc) points.add(loc);
}
}
}
private void savePoints() {
config.set("points", points);
try {
config.save(configFile);
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der Intro-Config: " + e.getMessage());
}
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
if (!event.getPlayer().hasPlayedBefore() && points.size() >= 2) {
startIntro(event.getPlayer());
}
}
@EventHandler
public void onSneak(PlayerToggleSneakEvent event) {
if (activeIntro.contains(event.getPlayer().getUniqueId()) && event.isSneaking()) {
stopIntro(event.getPlayer(), true);
}
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
if (!(sender instanceof Player p)) return true;
if (!p.hasPermission("nexuslobby.admin")) return true;
if (args.length == 0) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus Intro System (Cinematic)");
p.sendMessage("§e/intro add §7- Punkt hinzufügen");
p.sendMessage("§e/intro clear §7- Alle Punkte löschen");
p.sendMessage("§e/intro start §7- Teste die Fahrt");
p.sendMessage("§8§m------------------------------------");
return true;
}
switch (args[0].toLowerCase()) {
case "add" -> {
points.add(p.getLocation());
savePoints();
p.sendMessage("§8[§6Nexus§8] §aPunkt #" + points.size() + " wurde gesetzt!");
}
case "clear" -> {
points.clear();
savePoints();
p.sendMessage("§8[§6Nexus§8] §cAlle Intro-Punkte wurden gelöscht.");
}
case "start" -> {
if (points.size() < 2) {
p.sendMessage("§8[§6Nexus§8] §cDu brauchst mindestens 2 Punkte für eine Fahrt.");
} else {
startIntro(p);
}
}
}
return true;
}
public void startIntro(Player player) {
activeIntro.add(player.getUniqueId());
player.setGameMode(GameMode.SPECTATOR);
new BukkitRunnable() {
int currentSegment = 0;
int tickInSegment = 0;
boolean isPausing = true;
@Override
public void run() {
try {
if (!player.isOnline() || !activeIntro.contains(player.getUniqueId())) {
this.cancel();
return;
}
if (currentSegment >= points.size() - 1) {
stopIntro(player, false);
this.cancel();
return;
}
Location start = points.get(currentSegment);
Location end = points.get(currentSegment + 1);
if (isPausing) {
// Kamera steht am aktuellen Punkt
player.teleport(start);
tickInSegment++;
if (tickInSegment >= TICKS_PAUSE) {
isPausing = false;
tickInSegment = 0;
}
} else {
// Kamera fliegt zum nächsten Punkt
double progress = (double) tickInSegment / (double) TICKS_FLUG;
// "Smooth Step" für flüssigeres Beschleunigen/Bremsen
double smoothT = progress * progress * (3 - 2 * progress);
Location nextLoc = interpolate(start, end, smoothT);
player.teleport(nextLoc);
tickInSegment++;
if (tickInSegment >= TICKS_FLUG) {
isPausing = true;
tickInSegment = 0;
currentSegment++;
}
}
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
new TextComponent("§6§lINTRO-TOUR §8| §ePunkt " + (currentSegment + 1) + " §8| §7Sneak zum Abbrechen"));
} catch (Exception e) {
this.cancel();
stopIntro(player, true);
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
private Location interpolate(Location start, Location end, double t) {
double x = start.getX() + (end.getX() - start.getX()) * t;
double y = start.getY() + (end.getY() - start.getY()) * t;
double z = start.getZ() + (end.getZ() - start.getZ()) * t;
// Sanfte Drehung
float startYaw = start.getYaw();
float endYaw = end.getYaw();
// Verhindert ruckartige 360-Grad Dreher
float diff = (endYaw - startYaw) % 360;
if (diff > 180) diff -= 360;
if (diff < -180) diff += 360;
float yaw = startYaw + diff * (float)t;
float pitch = (float) (start.getPitch() + (end.getPitch() - start.getPitch()) * t);
return new Location(start.getWorld(), x, y, z, yaw, pitch);
}
private void stopIntro(Player player, boolean canceled) {
activeIntro.remove(player.getUniqueId());
player.setGameMode(GameMode.ADVENTURE);
player.teleport(player.getWorld().getSpawnLocation());
if (canceled) {
player.sendMessage("§8[§6Nexus§8] §cIntro abgebrochen.");
} else {
player.sendMessage("§8[§6Nexus§8] §aWillkommen auf dem Netzwerk!");
}
}
package de.nexuslobby.modules.intro;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
import java.io.File;
import java.io.IOException;
import java.util.*;
public class IntroModule implements Module, Listener, CommandExecutor {
private final Set<UUID> activeIntro = new HashSet<>();
private final List<Location> points = new ArrayList<>();
private final List<String> labels = new ArrayList<>();
// Abschluss-Titel (konfigurierbar)
private String endTitle = "§a§lWillkommen!";
private String endSubtitle = "§7Viel Spaß auf NexusLobby";
private File configFile;
private FileConfiguration config;
// --- Einstellungen ---
private final int TICKS_FLUG = 70;
private final int TICKS_PAUSE = 30;
private final int TITLE_FADE_IN = 10;
private final int TITLE_STAY = 50;
private final int TITLE_FADE_OUT = 10;
@Override
public String getName() { return "Intro"; }
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
if (NexusLobby.getInstance().getCommand("intro") != null) {
NexusLobby.getInstance().getCommand("intro").setExecutor(this);
}
loadConfig();
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
activeIntro.clear();
}
// ─────────────────────────────────────────────────────────────────────────
// Persistenz
// ─────────────────────────────────────────────────────────────────────────
private void loadConfig() {
points.clear();
labels.clear();
configFile = new File(NexusLobby.getInstance().getDataFolder(), "intro.yml");
if (!configFile.exists()) {
try { configFile.createNewFile(); } catch (IOException ignored) {}
}
config = YamlConfiguration.loadConfiguration(configFile);
// Abschluss-Titel laden
endTitle = config.getString("end-title", "§a§lWillkommen!");
endSubtitle = config.getString("end-subtitle", "§7Viel Spaß auf NexusLobby");
// Punkte laden
List<?> list = config.getList("intro-points");
if (list != null) {
for (Object obj : list) {
if (obj instanceof Map<?, ?> map) {
Object locObj = map.get("location");
Object labelObj = map.get("label");
if (locObj instanceof Location loc) {
points.add(loc);
labels.add(labelObj != null ? labelObj.toString() : "");
}
}
}
}
// Rückwärts-Kompatibilität
if (points.isEmpty()) {
List<?> oldList = config.getList("points");
if (oldList != null) {
for (Object obj : oldList) {
if (obj instanceof Location loc) {
points.add(loc);
labels.add("");
}
}
}
}
}
private void saveConfig() {
// Abschluss-Titel speichern
config.set("end-title", endTitle);
config.set("end-subtitle", endSubtitle);
// Punkte speichern
List<Map<String, Object>> data = new ArrayList<>();
for (int i = 0; i < points.size(); i++) {
Map<String, Object> entry = new LinkedHashMap<>();
entry.put("location", points.get(i));
entry.put("label", labels.get(i));
data.add(entry);
}
config.set("intro-points", data);
config.set("points", null);
try {
config.save(configFile);
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der Intro-Config: " + e.getMessage());
}
}
// ─────────────────────────────────────────────────────────────────────────
// Events
// ─────────────────────────────────────────────────────────────────────────
@EventHandler
public void onJoin(PlayerJoinEvent event) {
if (!event.getPlayer().hasPlayedBefore() && points.size() >= 2) {
startIntro(event.getPlayer());
}
}
// ─────────────────────────────────────────────────────────────────────────
// Befehle
// ─────────────────────────────────────────────────────────────────────────
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
if (!(sender instanceof Player p)) return true;
if (!p.hasPermission("nexuslobby.admin")) return true;
if (args.length == 0) {
sendHelp(p);
return true;
}
switch (args[0].toLowerCase()) {
case "add" -> {
String pointLabel = args.length > 1
? String.join(" ", Arrays.copyOfRange(args, 1, args.length))
: "";
points.add(p.getLocation());
labels.add(pointLabel);
saveConfig();
if (pointLabel.isEmpty()) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aPunkt §e#" + points.size() + " §awurde gesetzt.");
} else {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aPunkt §e#" + points.size() + " §amit Text §e\"" + pointLabel + "\" §agesetzt.");
}
}
case "clear" -> {
points.clear();
labels.clear();
saveConfig();
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cAlle Intro-Punkte wurden gelöscht.");
}
case "list" -> {
if (points.isEmpty()) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cKeine Punkte vorhanden.");
return true;
}
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lIntro-Punkte (" + points.size() + ")");
for (int i = 0; i < points.size(); i++) {
Location loc = points.get(i);
String lbl = labels.get(i).isEmpty() ? "§7(kein Text)" : "§e" + labels.get(i);
p.sendMessage("§8#" + (i + 1) + " §7"
+ String.format("%.1f", loc.getX()) + ", "
+ String.format("%.1f", loc.getY()) + ", "
+ String.format("%.1f", loc.getZ())
+ " " + lbl);
}
p.sendMessage("§8§m------------------------------------");
}
case "start" -> {
if (points.size() < 2) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cDu brauchst mindestens 2 Punkte für eine Fahrt.");
} else {
startIntro(p);
}
}
// /intro setendtitle <Text> — setzt den großen Abschluss-Titel
case "setendtitle" -> {
if (args.length < 2) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cBenutzung: §e/intro setendtitle <Text>");
p.sendMessage("§7Farbcodes mit §e& §7möglich. Beispiel: §e/intro setendtitle &a&lWillkommen!");
return true;
}
endTitle = colorize(String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
saveConfig();
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aAbschluss-Titel gesetzt: " + endTitle);
// Vorschau
p.sendTitle(endTitle, endSubtitle, TITLE_FADE_IN, TITLE_STAY, TITLE_FADE_OUT);
}
// /intro setendsubtitle <Text> — setzt den kleinen Abschluss-Untertitel
case "setendsubtitle" -> {
if (args.length < 2) {
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cBenutzung: §e/intro setendsubtitle <Text>");
p.sendMessage("§7Farbcodes mit §e& §7möglich. Beispiel: §e/intro setendsubtitle &7Viel Spaß!");
return true;
}
endSubtitle = colorize(String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
saveConfig();
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aAbschluss-Untertitel gesetzt: " + endSubtitle);
// Vorschau
p.sendTitle(endTitle, endSubtitle, TITLE_FADE_IN, TITLE_STAY, TITLE_FADE_OUT);
}
default -> sendHelp(p);
}
return true;
}
private void sendHelp(Player p) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus Intro System (Cinematic)");
p.sendMessage("§e/intro add [Text] §7- Punkt + optionaler Titel");
p.sendMessage("§e/intro clear §7- Alle Punkte löschen");
p.sendMessage("§e/intro list §7- Alle Punkte anzeigen");
p.sendMessage("§e/intro start §7- Fahrt testen");
p.sendMessage("§e/intro setendtitle <Text> §7- Abschluss-Titel setzen");
p.sendMessage("§e/intro setendsubtitle <Text> §7- Abschluss-Untertitel setzen");
p.sendMessage("§7Aktuell: §r" + endTitle + " §8/ §r" + endSubtitle);
p.sendMessage("§8§m------------------------------------");
}
// ─────────────────────────────────────────────────────────────────────────
// Intro-Logik
// ─────────────────────────────────────────────────────────────────────────
public void startIntro(Player player) {
activeIntro.add(player.getUniqueId());
player.setGameMode(GameMode.SPECTATOR);
// Titel für den ersten Punkt sofort anzeigen
showTitleForSegment(player, 0);
new BukkitRunnable() {
int currentSegment = 0;
int tickInSegment = 0;
boolean isPausing = true;
int lastTitleSegment = 0;
@Override
public void run() {
try {
if (!player.isOnline() || !activeIntro.contains(player.getUniqueId())) {
this.cancel();
return;
}
if (currentSegment >= points.size() - 1) {
stopIntro(player);
this.cancel();
return;
}
Location start = points.get(currentSegment);
Location end = points.get(currentSegment + 1);
if (isPausing) {
player.teleport(start);
tickInSegment++;
if (tickInSegment >= TICKS_PAUSE) {
isPausing = false;
tickInSegment = 0;
}
} else {
double progress = (double) tickInSegment / (double) TICKS_FLUG;
double smoothT = progress * progress * (3 - 2 * progress);
player.teleport(interpolate(start, end, smoothT));
tickInSegment++;
if (tickInSegment >= TICKS_FLUG) {
isPausing = true;
tickInSegment = 0;
currentSegment++;
if (currentSegment < points.size() && currentSegment != lastTitleSegment) {
showTitleForSegment(player, currentSegment);
lastTitleSegment = currentSegment;
}
}
}
} catch (Exception e) {
this.cancel();
stopIntro(player);
}
}
}.runTaskTimer(NexusLobby.getInstance(), 0L, 1L);
}
private void showTitleForSegment(Player player, int segmentIndex) {
if (segmentIndex < 0 || segmentIndex >= labels.size()) return;
String lbl = labels.get(segmentIndex);
if (lbl == null || lbl.isEmpty()) return;
player.sendTitle(
"§6§l" + lbl,
"§7✦ NexusLobby ✦",
TITLE_FADE_IN,
TITLE_STAY,
TITLE_FADE_OUT
);
}
private Location interpolate(Location start, Location end, double t) {
double x = start.getX() + (end.getX() - start.getX()) * t;
double y = start.getY() + (end.getY() - start.getY()) * t;
double z = start.getZ() + (end.getZ() - start.getZ()) * t;
float startYaw = start.getYaw();
float endYaw = end.getYaw();
float diff = (endYaw - startYaw) % 360;
if (diff > 180) diff -= 360;
if (diff < -180) diff += 360;
float yaw = startYaw + diff * (float) t;
float pitch = (float) (start.getPitch() + (end.getPitch() - start.getPitch()) * t);
return new Location(start.getWorld(), x, y, z, yaw, pitch);
}
private void stopIntro(Player player) {
activeIntro.remove(player.getUniqueId());
player.setGameMode(GameMode.ADVENTURE);
player.teleport(player.getWorld().getSpawnLocation());
// Abschluss-Titel — komplett konfigurierbar
player.sendTitle(endTitle, endSubtitle, 10, 60, 20);
}
/** Ersetzt &-Farbcodes durch §-Codes */
private String colorize(String input) {
return input.replace("&", "§");
}
}
@@ -1,310 +1,310 @@
package de.nexuslobby.modules.mapart;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.MapMeta;
import org.bukkit.map.MapCanvas;
import org.bukkit.map.MapRenderer;
import org.bukkit.map.MapView;
import org.bukkit.util.RayTraceResult;
import org.jetbrains.annotations.NotNull;
import javax.imageio.ImageIO;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
public class MapArtModule implements Module, CommandExecutor {
private File storageFile;
private FileConfiguration storageConfig;
// FIX: Unbegrenzter Cache führt bei vielen verschiedenen Bild-URLs zu einem
// OutOfMemoryError. Stattdessen nutzen wir einen LRU-Cache mit max. 50 Einträgen.
// Älteste Kacheln werden automatisch verdrängt.
private static final int MAX_CACHE_SIZE = 50;
private final Map<String, BufferedImage> tileCache = Collections.synchronizedMap(
new LinkedHashMap<String, BufferedImage>(MAX_CACHE_SIZE + 1, 0.75f, true) {
@Override
protected boolean removeEldestEntry(Map.Entry<String, BufferedImage> eldest) {
return size() > MAX_CACHE_SIZE;
}
}
);
// Hilfs-Set um parallele Downloads der gleichen URL zu verhindern
private final Map<String, Boolean> loadingShield = new ConcurrentHashMap<>();
@Override
public String getName() { return "MapArt"; }
@Override
public void onEnable() {
if (NexusLobby.getInstance().getCommand("mapart") != null) {
NexusLobby.getInstance().getCommand("mapart").setExecutor(this);
}
initStorage();
reloadMaps();
}
@Override
public void onDisable() {
saveStorage();
tileCache.clear();
}
private void initStorage() {
storageFile = new File(NexusLobby.getInstance().getDataFolder(), "mapart.yml");
if (!storageFile.exists()) {
try {
storageFile.createNewFile();
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Fehler beim Erstellen der mapart.yml: " + e.getMessage());
}
}
storageConfig = YamlConfiguration.loadConfiguration(storageFile);
}
private void saveStorage() {
try {
storageConfig.save(storageFile);
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der mapart.yml: " + e.getMessage());
}
}
private void reloadMaps() {
ConfigurationSection section = storageConfig.getConfigurationSection("active_maps");
if (section == null) return;
for (String idStr : section.getKeys(false)) {
try {
int mapId = Integer.parseInt(idStr);
String url = section.getString(idStr + ".url");
int x = section.getInt(idStr + ".x");
int y = section.getInt(idStr + ".y");
int totalW = section.getInt(idStr + ".totalW");
int totalH = section.getInt(idStr + ".totalH");
@SuppressWarnings("deprecation")
MapView view = Bukkit.getMap(mapId);
if (view != null) {
applyRenderer(view, url, x, y, totalW, totalH);
}
} catch (Exception ignored) {}
}
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
if (!(sender instanceof Player player)) return true;
if (!player.hasPermission("nexuslobby.mapart")) {
player.sendMessage("§8[§6Nexus§8] §cKeine Rechte.");
return true;
}
if (args.length == 0) {
sendHelp(player);
return true;
}
if (args[0].equalsIgnoreCase("delete")) {
int radius = 3;
if (args.length == 2) {
try {
radius = Integer.parseInt(args[1]);
} catch (NumberFormatException e) {
player.sendMessage("§8[§6Nexus§8] §cUngültiger Radius.");
return true;
}
}
deleteNearbyMaps(player, radius);
return true;
}
if (args.length != 2) {
sendHelp(player);
return true;
}
RayTraceResult rayTrace = player.rayTraceBlocks(5);
if (rayTrace == null || rayTrace.getHitBlock() == null || rayTrace.getHitBlockFace() == null) {
player.sendMessage("§8[§6Nexus§8] §cBitte schaue eine Wand direkt an.");
return true;
}
Block targetBlock = rayTrace.getHitBlock();
BlockFace hitFace = rayTrace.getHitBlockFace();
if (hitFace == BlockFace.UP || hitFace == BlockFace.DOWN) {
player.sendMessage("§8[§6Nexus§8] §cAktuell nur an vertikalen Wänden möglich.");
return true;
}
String url = args[0];
int width, height;
try {
String[] parts = args[1].toLowerCase().split("x");
width = Integer.parseInt(parts[0]);
height = Integer.parseInt(parts[1]);
} catch (Exception e) {
player.sendMessage("§8[§6Nexus§8] §cUngültiges Format (z.B. 6x4).");
return true;
}
player.sendMessage("§8[§6Nexus§8] §7Bild wird verarbeitet...");
createRaster(player, targetBlock, hitFace, url, width, height);
return true;
}
private void sendHelp(Player p) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus MapArt");
p.sendMessage("§e/mapart <URL> <BxH> §7- Bild erstellen");
p.sendMessage("§e/mapart delete [Radius] §7- Bilder in der Nähe löschen");
p.sendMessage("§8§m------------------------------------");
}
private void deleteNearbyMaps(Player player, int radius) {
AtomicInteger count = new AtomicInteger(0);
player.getNearbyEntities(radius, radius, radius).forEach(entity -> {
if (entity instanceof ItemFrame frame) {
ItemStack item = frame.getItem();
if (item != null && item.getType() == Material.FILLED_MAP && item.getItemMeta() instanceof MapMeta meta) {
if (meta.hasMapView()) {
int id = meta.getMapView().getId();
if (storageConfig.contains("active_maps." + id)) {
storageConfig.set("active_maps." + id, null);
frame.remove();
count.incrementAndGet();
}
}
}
}
});
saveStorage();
player.sendMessage("§8[§6Nexus§8] §aErfolgreich §e" + count.get() + " §aKartenelemente gelöscht.");
}
private void createRaster(Player player, Block startBlock, BlockFace face, String url, int gridW, int gridH) {
BlockFace rightDirection;
switch (face) {
case NORTH: rightDirection = BlockFace.WEST; break;
case SOUTH: rightDirection = BlockFace.EAST; break;
case EAST: rightDirection = BlockFace.NORTH; break;
case WEST: rightDirection = BlockFace.SOUTH; break;
default: rightDirection = BlockFace.EAST;
}
Block origin = startBlock.getRelative(face);
for (int y = 0; y < gridH; y++) {
for (int x = 0; x < gridW; x++) {
Block currentPos = origin.getRelative(rightDirection, x).getRelative(BlockFace.DOWN, y);
spawnPersistentFrame(player, currentPos, face, url, x, y, gridW, gridH);
}
}
player.sendMessage("§8[§6Nexus§8] §aBild-Raster wurde permanent platziert!");
}
private void spawnPersistentFrame(Player player, Block pos, BlockFace face, String url, int x, int y, int totalW, int totalH) {
MapView view = Bukkit.createMap(player.getWorld());
applyRenderer(view, url, x, y, totalW, totalH);
String path = "active_maps." + view.getId();
storageConfig.set(path + ".url", url);
storageConfig.set(path + ".x", x);
storageConfig.set(path + ".y", y);
storageConfig.set(path + ".totalW", totalW);
storageConfig.set(path + ".totalH", totalH);
saveStorage();
ItemStack mapStack = new ItemStack(Material.FILLED_MAP);
MapMeta meta = (MapMeta) mapStack.getItemMeta();
if (meta != null) {
meta.setMapView(view);
mapStack.setItemMeta(meta);
}
try {
ItemFrame frame = player.getWorld().spawn(pos.getLocation(), ItemFrame.class);
frame.setFacingDirection(face);
frame.setItem(mapStack);
frame.setVisible(false);
frame.setFixed(true);
} catch (Exception ignored) {}
}
private void applyRenderer(MapView view, String url, int tileX, int tileY, int totalW, int totalH) {
view.getRenderers().forEach(view::removeRenderer);
view.addRenderer(new MapRenderer() {
private final String cacheKey = url + "_" + totalW + "x" + totalH + "_" + tileX + "_" + tileY;
private boolean errorLogged = false;
@Override
public void render(@NotNull MapView map, @NotNull MapCanvas canvas, @NotNull Player p) {
// 1. Wenn Kachel im Cache, sofort zeichnen (extrem schnell)
if (tileCache.containsKey(cacheKey)) {
canvas.drawImage(0, 0, tileCache.get(cacheKey));
return;
}
// 2. Wenn bereits ein Thread für diese URL lädt, abbrechen (verhindert Spam)
if (loadingShield.containsKey(url)) return;
// 3. Bild asynchron laden
loadingShield.put(url, true);
Bukkit.getScheduler().runTaskAsynchronously(NexusLobby.getInstance(), () -> {
try {
BufferedImage original = ImageIO.read(new URL(url));
if (original != null) {
int targetW = totalW * 128;
int targetH = totalH * 128;
BufferedImage fullScaled = new BufferedImage(targetW, targetH, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = fullScaled.createGraphics();
g.drawImage(original.getScaledInstance(targetW, targetH, Image.SCALE_SMOOTH), 0, 0, null);
g.dispose();
// Alle benötigten Kacheln für dieses Bild in den Cache legen
for (int ty = 0; ty < totalH; ty++) {
for (int tx = 0; tx < totalW; tx++) {
String key = url + "_" + totalW + "x" + totalH + "_" + tx + "_" + ty;
tileCache.put(key, fullScaled.getSubimage(tx * 128, ty * 128, 128, 128));
}
}
}
} catch (Exception e) {
if (!errorLogged) {
NexusLobby.getInstance().getLogger().warning("Fehler beim Laden von MapArt: " + url);
errorLogged = true;
}
} finally {
loadingShield.remove(url);
}
});
}
});
}
package de.nexuslobby.modules.mapart;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.MapMeta;
import org.bukkit.map.MapCanvas;
import org.bukkit.map.MapRenderer;
import org.bukkit.map.MapView;
import org.bukkit.util.RayTraceResult;
import org.jetbrains.annotations.NotNull;
import javax.imageio.ImageIO;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
public class MapArtModule implements Module, CommandExecutor {
private File storageFile;
private FileConfiguration storageConfig;
// FIX: Unbegrenzter Cache führt bei vielen verschiedenen Bild-URLs zu einem
// OutOfMemoryError. Stattdessen nutzen wir einen LRU-Cache mit max. 50 Einträgen.
// Älteste Kacheln werden automatisch verdrängt.
private static final int MAX_CACHE_SIZE = 50;
private final Map<String, BufferedImage> tileCache = Collections.synchronizedMap(
new LinkedHashMap<String, BufferedImage>(MAX_CACHE_SIZE + 1, 0.75f, true) {
@Override
protected boolean removeEldestEntry(Map.Entry<String, BufferedImage> eldest) {
return size() > MAX_CACHE_SIZE;
}
}
);
// Hilfs-Set um parallele Downloads der gleichen URL zu verhindern
private final Map<String, Boolean> loadingShield = new ConcurrentHashMap<>();
@Override
public String getName() { return "MapArt"; }
@Override
public void onEnable() {
if (NexusLobby.getInstance().getCommand("mapart") != null) {
NexusLobby.getInstance().getCommand("mapart").setExecutor(this);
}
initStorage();
reloadMaps();
}
@Override
public void onDisable() {
saveStorage();
tileCache.clear();
}
private void initStorage() {
storageFile = new File(NexusLobby.getInstance().getDataFolder(), "mapart.yml");
if (!storageFile.exists()) {
try {
storageFile.createNewFile();
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Fehler beim Erstellen der mapart.yml: " + e.getMessage());
}
}
storageConfig = YamlConfiguration.loadConfiguration(storageFile);
}
private void saveStorage() {
try {
storageConfig.save(storageFile);
} catch (IOException e) {
NexusLobby.getInstance().getLogger().severe("Fehler beim Speichern der mapart.yml: " + e.getMessage());
}
}
private void reloadMaps() {
ConfigurationSection section = storageConfig.getConfigurationSection("active_maps");
if (section == null) return;
for (String idStr : section.getKeys(false)) {
try {
int mapId = Integer.parseInt(idStr);
String url = section.getString(idStr + ".url");
int x = section.getInt(idStr + ".x");
int y = section.getInt(idStr + ".y");
int totalW = section.getInt(idStr + ".totalW");
int totalH = section.getInt(idStr + ".totalH");
@SuppressWarnings("deprecation")
MapView view = Bukkit.getMap(mapId);
if (view != null) {
applyRenderer(view, url, x, y, totalW, totalH);
}
} catch (Exception ignored) {}
}
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, String[] args) {
if (!(sender instanceof Player player)) return true;
if (!player.hasPermission("nexuslobby.mapart")) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cKeine Rechte.");
return true;
}
if (args.length == 0) {
sendHelp(player);
return true;
}
if (args[0].equalsIgnoreCase("delete")) {
int radius = 3;
if (args.length == 2) {
try {
radius = Integer.parseInt(args[1]);
} catch (NumberFormatException e) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cUngültiger Radius.");
return true;
}
}
deleteNearbyMaps(player, radius);
return true;
}
if (args.length != 2) {
sendHelp(player);
return true;
}
RayTraceResult rayTrace = player.rayTraceBlocks(5);
if (rayTrace == null || rayTrace.getHitBlock() == null || rayTrace.getHitBlockFace() == null) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cBitte schaue eine Wand direkt an.");
return true;
}
Block targetBlock = rayTrace.getHitBlock();
BlockFace hitFace = rayTrace.getHitBlockFace();
if (hitFace == BlockFace.UP || hitFace == BlockFace.DOWN) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cAktuell nur an vertikalen Wänden möglich.");
return true;
}
String url = args[0];
int width, height;
try {
String[] parts = args[1].toLowerCase().split("x");
width = Integer.parseInt(parts[0]);
height = Integer.parseInt(parts[1]);
} catch (Exception e) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cUngültiges Format (z.B. 6x4).");
return true;
}
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7Bild wird verarbeitet...");
createRaster(player, targetBlock, hitFace, url, width, height);
return true;
}
private void sendHelp(Player p) {
p.sendMessage("§8§m------------------------------------");
p.sendMessage("§6§lNexus MapArt");
p.sendMessage("§e/mapart <URL> <BxH> §7- Bild erstellen");
p.sendMessage("§e/mapart delete [Radius] §7- Bilder in der Nähe löschen");
p.sendMessage("§8§m------------------------------------");
}
private void deleteNearbyMaps(Player player, int radius) {
AtomicInteger count = new AtomicInteger(0);
player.getNearbyEntities(radius, radius, radius).forEach(entity -> {
if (entity instanceof ItemFrame frame) {
ItemStack item = frame.getItem();
if (item != null && item.getType() == Material.FILLED_MAP && item.getItemMeta() instanceof MapMeta meta) {
if (meta.hasMapView()) {
int id = meta.getMapView().getId();
if (storageConfig.contains("active_maps." + id)) {
storageConfig.set("active_maps." + id, null);
frame.remove();
count.incrementAndGet();
}
}
}
}
});
saveStorage();
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aErfolgreich §e" + count.get() + " §aKartenelemente gelöscht.");
}
private void createRaster(Player player, Block startBlock, BlockFace face, String url, int gridW, int gridH) {
BlockFace rightDirection;
switch (face) {
case NORTH: rightDirection = BlockFace.WEST; break;
case SOUTH: rightDirection = BlockFace.EAST; break;
case EAST: rightDirection = BlockFace.NORTH; break;
case WEST: rightDirection = BlockFace.SOUTH; break;
default: rightDirection = BlockFace.EAST;
}
Block origin = startBlock.getRelative(face);
for (int y = 0; y < gridH; y++) {
for (int x = 0; x < gridW; x++) {
Block currentPos = origin.getRelative(rightDirection, x).getRelative(BlockFace.DOWN, y);
spawnPersistentFrame(player, currentPos, face, url, x, y, gridW, gridH);
}
}
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§aBild-Raster wurde permanent platziert!");
}
private void spawnPersistentFrame(Player player, Block pos, BlockFace face, String url, int x, int y, int totalW, int totalH) {
MapView view = Bukkit.createMap(player.getWorld());
applyRenderer(view, url, x, y, totalW, totalH);
String path = "active_maps." + view.getId();
storageConfig.set(path + ".url", url);
storageConfig.set(path + ".x", x);
storageConfig.set(path + ".y", y);
storageConfig.set(path + ".totalW", totalW);
storageConfig.set(path + ".totalH", totalH);
saveStorage();
ItemStack mapStack = new ItemStack(Material.FILLED_MAP);
MapMeta meta = (MapMeta) mapStack.getItemMeta();
if (meta != null) {
meta.setMapView(view);
mapStack.setItemMeta(meta);
}
try {
ItemFrame frame = player.getWorld().spawn(pos.getLocation(), ItemFrame.class);
frame.setFacingDirection(face);
frame.setItem(mapStack);
frame.setVisible(false);
frame.setFixed(true);
} catch (Exception ignored) {}
}
private void applyRenderer(MapView view, String url, int tileX, int tileY, int totalW, int totalH) {
view.getRenderers().forEach(view::removeRenderer);
view.addRenderer(new MapRenderer() {
private final String cacheKey = url + "_" + totalW + "x" + totalH + "_" + tileX + "_" + tileY;
private boolean errorLogged = false;
@Override
public void render(@NotNull MapView map, @NotNull MapCanvas canvas, @NotNull Player p) {
// 1. Wenn Kachel im Cache, sofort zeichnen (extrem schnell)
if (tileCache.containsKey(cacheKey)) {
canvas.drawImage(0, 0, tileCache.get(cacheKey));
return;
}
// 2. Wenn bereits ein Thread für diese URL lädt, abbrechen (verhindert Spam)
if (loadingShield.containsKey(url)) return;
// 3. Bild asynchron laden
loadingShield.put(url, true);
Bukkit.getScheduler().runTaskAsynchronously(NexusLobby.getInstance(), () -> {
try {
BufferedImage original = ImageIO.read(new URL(url));
if (original != null) {
int targetW = totalW * 128;
int targetH = totalH * 128;
BufferedImage fullScaled = new BufferedImage(targetW, targetH, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = fullScaled.createGraphics();
g.drawImage(original.getScaledInstance(targetW, targetH, Image.SCALE_SMOOTH), 0, 0, null);
g.dispose();
// Alle benötigten Kacheln für dieses Bild in den Cache legen
for (int ty = 0; ty < totalH; ty++) {
for (int tx = 0; tx < totalW; tx++) {
String key = url + "_" + totalW + "x" + totalH + "_" + tx + "_" + ty;
tileCache.put(key, fullScaled.getSubimage(tx * 128, ty * 128, 128, 128));
}
}
}
} catch (Exception e) {
if (!errorLogged) {
NexusLobby.getInstance().getLogger().warning("Fehler beim Laden von MapArt: " + url);
errorLogged = true;
}
} finally {
loadingShield.remove(url);
}
});
}
});
}
}
@@ -1,105 +1,107 @@
package de.nexuslobby.modules.parkour;
import de.nexuslobby.NexusLobby;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
public class ParkourListener implements Listener {
private final ParkourManager manager;
private final String NPC_TAG = "parkour_npc";
private final HashMap<UUID, Long> startCooldown = new HashMap<>();
public ParkourListener(ParkourManager manager) {
this.manager = manager;
}
@EventHandler
public void onInteract(PlayerInteractAtEntityEvent event) {
if (!(event.getRightClicked() instanceof ArmorStand as)) return;
if (!as.getScoreboardTags().contains(NPC_TAG)) return;
Player player = event.getPlayer();
event.setCancelled(true);
if (manager.isIngame(player)) return;
// Cooldown-Check (3 Sekunden)
if (startCooldown.containsKey(player.getUniqueId())) {
if (System.currentTimeMillis() - startCooldown.get(player.getUniqueId()) < 3000) {
player.sendMessage("§cBitte warte einen Moment, bevor du erneut startest.");
return;
}
}
manager.startParkour(player, as.getLocation());
// Strecken-Nummer dem Spieler mitteilen
int track = manager.getActiveTrack(player);
if (track != -1) {
player.sendMessage("§8[§6Parkour§8] §eViel Erfolg auf §bStrecke " + track + "§e! Erreiche das Ziel so schnell wie möglich.");
}
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1f, 1f);
}
@EventHandler
public void onMove(PlayerMoveEvent event) {
// Performance: Nur bei Block-Wechsel berechnen
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockY() == event.getTo().getBlockY() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ()) return;
Player player = event.getPlayer();
if (!manager.isIngame(player)) return;
Location loc = player.getLocation();
// --- 1. ABSTURZ-CHECK ---
if (loc.getY() < 50) {
Location lastCp = manager.getCheckpoint(player);
if (lastCp != null) {
player.teleport(lastCp);
player.sendMessage("§8[§6Parkour§8] §cAbgestürzt! Zurück zum Checkpoint.");
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 0.5f, 1.0f);
}
return;
}
// --- 2. CHECKPOINT-CHECK (Track-spezifisch) ---
List<Location> cps = manager.getOrderedCheckpoints(player);
for (int i = 0; i < cps.size(); i++) {
if (isNearby(loc, cps.get(i))) {
manager.reachCheckpoint(player, i);
}
}
// --- 3. ZIEL-CHECK (Track-spezifisch) ---
Location finish = manager.getFinishLocation(player);
if (finish != null && isNearby(loc, finish)) {
manager.finishParkour(player);
startCooldown.put(player.getUniqueId(), System.currentTimeMillis());
}
}
private boolean isNearby(Location playerLoc, Location targetLoc) {
if (playerLoc.getWorld() == null || !playerLoc.getWorld().equals(targetLoc.getWorld())) return false;
return playerLoc.distanceSquared(targetLoc) <= 2.25; // ~1.5 Blöcke Radius
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
UUID uuid = event.getPlayer().getUniqueId();
manager.stopParkour(event.getPlayer());
startCooldown.remove(uuid);
}
package de.nexuslobby.modules.parkour;
import de.nexuslobby.NexusLobby;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
public class ParkourListener implements Listener {
private final ParkourManager manager;
private final String NPC_TAG = "parkour_npc";
private final HashMap<UUID, Long> startCooldown = new HashMap<>();
public ParkourListener(ParkourManager manager) {
this.manager = manager;
}
@EventHandler
public void onInteract(PlayerInteractAtEntityEvent event) {
if (!(event.getRightClicked() instanceof ArmorStand as)) return;
if (!as.getScoreboardTags().contains(NPC_TAG)) return;
Player player = event.getPlayer();
event.setCancelled(true);
if (manager.isIngame(player)) return;
// Cooldown-Check (3 Sekunden)
if (startCooldown.containsKey(player.getUniqueId())) {
if (System.currentTimeMillis() - startCooldown.get(player.getUniqueId()) < 3000) {
player.sendMessage("§cBitte warte einen Moment, bevor du erneut startest.");
return;
}
}
manager.startParkour(player, as.getLocation());
// Strecken-Nummer dem Spieler mitteilen
int track = manager.getActiveTrack(player);
if (track != -1) {
player.sendMessage("§8[§6Parkour§8] §eViel Erfolg auf §bStrecke " + track + "§e! Erreiche das Ziel so schnell wie möglich.");
}
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 1f, 1f);
}
@EventHandler
public void onMove(PlayerMoveEvent event) {
// Performance: Nur bei Block-Wechsel berechnen
if (event.getFrom().getBlockX() == event.getTo().getBlockX() &&
event.getFrom().getBlockY() == event.getTo().getBlockY() &&
event.getFrom().getBlockZ() == event.getTo().getBlockZ()) return;
Player player = event.getPlayer();
if (!manager.isIngame(player)) return;
Location loc = player.getLocation();
// --- 1. ABSTURZ-CHECK ---
// Absturz-Y aus config lesen (Standard: 50), damit Maps unter Y=50 korrekt funktionieren
double fallY = NexusLobby.getInstance().getConfig().getDouble("parkour.fall_y", 50.0);
if (loc.getY() < fallY) {
Location lastCp = manager.getCheckpoint(player);
if (lastCp != null) {
player.teleport(lastCp);
player.sendMessage("§8[§6Parkour§8] §cAbgestürzt! Zurück zum Checkpoint.");
player.playSound(player.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 0.5f, 1.0f);
}
return;
}
// --- 2. CHECKPOINT-CHECK (Track-spezifisch) ---
List<Location> cps = manager.getOrderedCheckpoints(player);
for (int i = 0; i < cps.size(); i++) {
if (isNearby(loc, cps.get(i))) {
manager.reachCheckpoint(player, i);
}
}
// --- 3. ZIEL-CHECK (Track-spezifisch) ---
Location finish = manager.getFinishLocation(player);
if (finish != null && isNearby(loc, finish)) {
manager.finishParkour(player);
startCooldown.put(player.getUniqueId(), System.currentTimeMillis());
}
}
private boolean isNearby(Location playerLoc, Location targetLoc) {
if (playerLoc.getWorld() == null || !playerLoc.getWorld().equals(targetLoc.getWorld())) return false;
return playerLoc.distanceSquared(targetLoc) <= 2.25; // ~1.5 Blöcke Radius
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
UUID uuid = event.getPlayer().getUniqueId();
manager.stopParkour(event.getPlayer());
startCooldown.remove(uuid);
}
}
@@ -1,394 +1,464 @@
package de.nexuslobby.modules.parkour;
import de.nexuslobby.NexusLobby;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;
/**
* ParkourManager – unterstützt zwei Strecken (Track 1 & 2).
*
* Config-Struktur (parkour.yml):
* tracks:
* 1:
* start: <Location>
* finish: <Location>
* checkpoints:
* 1: <Location>
* 2: <Location>
* ...
* 2:
* start: <Location>
* finish: <Location>
* checkpoints:
* 1: <Location>
* ...
* besttimes:
* <uuid>: <seconds>
* names:
* <uuid>: <playerName>
*
* Beim Start wird zufällig eine der beiden konfigurierten Strecken ausgewählt.
* Beide Strecken müssen die gleiche Anzahl an Checkpoints haben – andernfalls
* wird nur die vollständige gewählt.
*/
public class ParkourManager {
private final NexusLobby plugin;
private final File file;
private FileConfiguration config;
// Aktive Läufe
private final Map<UUID, Long> startTime = new HashMap<>();
private final Map<UUID, Location> lastCheckpointLoc = new HashMap<>();
private final Map<UUID, Integer> nextCheckpointIndex= new HashMap<>();
/** Welche Track-Nummer (1 oder 2) der Spieler gerade läuft */
private final Map<UUID, Integer> activeTrack = new HashMap<>();
private final Random random = new Random();
public ParkourManager(NexusLobby plugin) {
this.plugin = plugin;
this.file = new File(plugin.getDataFolder(), "parkour.yml");
loadConfig();
startParticleTask();
}
// ─────────────────────────────────────────────────────────────────────────
// Config I/O
// ─────────────────────────────────────────────────────────────────────────
private void loadConfig() {
if (!file.exists()) {
file.getParentFile().mkdirs();
try {
file.createNewFile();
} catch (IOException e) {
plugin.getLogger().severe("Fehler beim Erstellen der Parkour-Datei: " + e.getMessage());
}
}
config = YamlConfiguration.loadConfiguration(file);
}
private void save() {
try {
config.save(file);
} catch (IOException e) {
plugin.getLogger().severe("Fehler beim Speichern der Parkour-Config: " + e.getMessage());
}
}
// ─────────────────────────────────────────────────────────────────────────
// Setup-Befehle (Admin)
// ─────────────────────────────────────────────────────────────────────────
public void setStartLocation(Player player, int track) {
config.set("tracks." + track + ".start", player.getLocation());
save();
player.sendMessage("§8[§6Parkour§8] §7Start von §eStrecke " + track + " §7an deiner Position gesetzt.");
}
public void setFinishLocation(Player player, int track) {
config.set("tracks." + track + ".finish", player.getLocation());
save();
player.sendMessage("§8[§6Parkour§8] §7Ziel von §eStrecke " + track + " §7an deiner Position gesetzt.");
}
public void setCheckpoint(Player player, int track) {
String cpBase = "tracks." + track + ".checkpoints";
int nextId = 1;
if (config.contains(cpBase) && config.getConfigurationSection(cpBase) != null) {
nextId = config.getConfigurationSection(cpBase).getKeys(false).size() + 1;
}
config.set(cpBase + "." + nextId, player.getLocation());
save();
player.sendMessage("§8[§6Parkour§8] §7Checkpoint §e#" + nextId + " §7(Strecke " + track + ") §7gesetzt.");
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0f, 1.5f);
}
/**
* Löscht alle Punkte beider Strecken und bricht laufende Runs ab.
*/
public void removeAllPoints() {
config.set("tracks", null);
save();
for (UUID uuid : new HashSet<>(startTime.keySet())) {
Player p = Bukkit.getPlayer(uuid);
if (p != null) {
stopParkour(p);
p.sendMessage("§8[§6Parkour§8] §cDie Strecken wurden soeben gelöscht.");
}
}
}
// ─────────────────────────────────────────────────────────────────────────
// Getter (Track-spezifisch)
// ─────────────────────────────────────────────────────────────────────────
public Location getStartLocation(int track) {
return config.getLocation("tracks." + track + ".start");
}
public Location getFinishLocation(int track) {
return config.getLocation("tracks." + track + ".finish");
}
public List<Location> getOrderedCheckpoints(int track) {
String cpBase = "tracks." + track + ".checkpoints";
if (!config.contains(cpBase) || config.getConfigurationSection(cpBase) == null)
return new ArrayList<>();
return config.getConfigurationSection(cpBase).getKeys(false).stream()
.sorted(Comparator.comparingInt(Integer::parseInt))
.map(key -> config.getLocation(cpBase + "." + key))
.filter(Objects::nonNull)
.collect(Collectors.toList());
}
/**
* Gibt die aktive Track-Nummer des Spielers zurück (1 oder 2), oder -1 wenn nicht aktiv.
*/
public int getActiveTrack(Player player) {
return activeTrack.getOrDefault(player.getUniqueId(), -1);
}
// Convenience-Wrapper für ParkourListener (nutzt den aktiven Track des Spielers)
public List<Location> getOrderedCheckpoints(Player player) {
return getOrderedCheckpoints(getActiveTrack(player));
}
public Location getFinishLocation(Player player) {
return getFinishLocation(getActiveTrack(player));
}
// ─────────────────────────────────────────────────────────────────────────
// Parkour-Ablauf
// ─────────────────────────────────────────────────────────────────────────
/**
* Startet den Parkour für den Spieler.
* Es wird zufällig eine der beiden Strecken gewählt, sofern beide vollständig
* konfiguriert sind (Start + Finish + mindestens gleiche Checkpoint-Anzahl).
* Falls nur eine Strecke konfiguriert ist, wird diese gewählt.
*/
public void startParkour(Player player, Location npcLocation) {
if (startTime.containsKey(player.getUniqueId())) return;
int chosenTrack = pickRandomTrack();
if (chosenTrack == -1) {
player.sendMessage("§8[§6Parkour§8] §cKeine Strecke konfiguriert. Bitte einen Admin kontaktieren.");
return;
}
startTime.put(player.getUniqueId(), System.currentTimeMillis());
lastCheckpointLoc.put(player.getUniqueId(), npcLocation);
nextCheckpointIndex.put(player.getUniqueId(), 0);
activeTrack.put(player.getUniqueId(), chosenTrack);
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_CHIME, 1.0f, 1.2f);
new BukkitRunnable() {
@Override
public void run() {
if (!isIngame(player) || !player.isOnline()) {
this.cancel();
return;
}
long diff = System.currentTimeMillis() - startTime.get(player.getUniqueId());
double sec = diff / 1000.0;
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
new TextComponent("§6⏱ Zeit: §e" + String.format("%.2f", sec) + "s §8| §bNächster Punkt: §7Partikel folgen"));
}
}.runTaskTimer(plugin, 0L, 1L);
}
/**
* Wählt zufällig einen validen Track (1 oder 2).
* Bevorzugt Tracks mit gleichem Checkpoint-Count; fällt auf jeden konfigurierten zurück.
* Gibt -1 zurück, wenn kein Track konfiguriert ist.
*/
private int pickRandomTrack() {
boolean t1 = isTrackReady(1);
boolean t2 = isTrackReady(2);
if (t1 && t2) {
// Beide vollständig – prüfen ob gleiche Länge
int len1 = getOrderedCheckpoints(1).size();
int len2 = getOrderedCheckpoints(2).size();
if (len1 != len2) {
// Warnung ins Log, aber trotzdem zufällig wählen
plugin.getLogger().warning("[Parkour] Strecke 1 hat " + len1 + " Checkpoints, Strecke 2 hat " + len2 + ". Bitte angleichen!");
}
return random.nextBoolean() ? 1 : 2;
} else if (t1) {
return 1;
} else if (t2) {
return 2;
}
return -1;
}
/** Gibt zurück, ob Start, Finish und mindestens 1 Checkpoint für den Track gesetzt sind. */
public boolean isTrackReady(int track) {
return getStartLocation(track) != null
&& getFinishLocation(track) != null
&& !getOrderedCheckpoints(track).isEmpty();
}
private void startParticleTask() {
new BukkitRunnable() {
@Override
public void run() {
for (UUID uuid : startTime.keySet()) {
Player p = Bukkit.getPlayer(uuid);
if (p == null) continue;
int track = activeTrack.getOrDefault(uuid, 1);
int nextIdx = nextCheckpointIndex.getOrDefault(uuid, 0);
List<Location> cps = getOrderedCheckpoints(track);
if (nextIdx < cps.size()) {
Location nextCp = cps.get(nextIdx);
if (nextCp != null && p.getWorld().equals(nextCp.getWorld())) {
p.spawnParticle(Particle.SOUL_FIRE_FLAME, nextCp.clone().add(0, 0.5, 0), 5, 0.1, 0.3, 0.1, 0.02);
}
} else {
Location finish = getFinishLocation(track);
if (finish != null && p.getWorld().equals(finish.getWorld())) {
p.spawnParticle(Particle.HAPPY_VILLAGER, finish.clone().add(0, 0.5, 0), 8, 0.2, 0.5, 0.2, 0.02);
}
}
}
}
}.runTaskTimer(plugin, 0L, 6L);
}
public void reachCheckpoint(Player player, int reachedIndex) {
int currentNext = nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0);
if (reachedIndex != currentNext) return;
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
List<Location> cps = getOrderedCheckpoints(track);
if (reachedIndex >= cps.size()) return;
lastCheckpointLoc.put(player.getUniqueId(), cps.get(reachedIndex));
nextCheckpointIndex.put(player.getUniqueId(), reachedIndex + 1);
player.sendMessage("§8[§6Parkour§8] §bCheckpoint #" + (reachedIndex + 1) + " erreicht!");
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 0.8f, 1.5f);
}
public void finishParkour(Player player) {
if (!startTime.containsKey(player.getUniqueId())) return;
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
if (nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0) < getOrderedCheckpoints(track).size()) {
player.sendMessage("§cDu hast Checkpoints übersprungen! Folge den Partikeln.");
return;
}
long duration = System.currentTimeMillis() - startTime.get(player.getUniqueId());
double seconds = duration / 1000.0;
player.sendMessage("§8§m--------------------------------------");
player.sendMessage("§8[§6Parkour§8] §a§lZiel erreicht! §8(Strecke " + track + ")");
player.sendMessage("§7Deine Zeit: §e" + String.format("%.2f", seconds) + "s");
player.sendMessage("§8§m--------------------------------------");
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1.0f, 1.0f);
saveBestTime(player, seconds);
stopParkour(player);
}
public void stopParkour(Player player) {
startTime.remove(player.getUniqueId());
lastCheckpointLoc.remove(player.getUniqueId());
nextCheckpointIndex.remove(player.getUniqueId());
activeTrack.remove(player.getUniqueId());
}
// ─────────────────────────────────────────────────────────────────────────
// Bestzeiten
// ─────────────────────────────────────────────────────────────────────────
private void saveBestTime(Player player, double time) {
String path = "besttimes." + player.getUniqueId();
double currentTime = config.getDouble(path, 99999.9);
if (time < currentTime) {
config.set(path, time);
config.set("names." + player.getUniqueId(), player.getName());
save();
player.sendMessage("§8[§6Parkour§8] §6§lNeuer Rekord! §7Du hast dich verbessert.");
}
}
/**
* Löscht NUR die Bestzeiten-Liste (besttimes + names).
* Die Strecken-Konfiguration (tracks) bleibt vollständig erhalten.
* Wird durch "/nexus parkour clear" aufgerufen.
*/
public void clearStats() {
config.set("besttimes", null);
config.set("names", null);
save();
}
public String getTopTen() {
if (!config.contains("besttimes") || config.getConfigurationSection("besttimes") == null)
return "§6§l🏆 TOP 10 PARKOUR 🏆\n§7Noch keine Rekorde.";
Map<String, Double> allTimes = new HashMap<>();
for (String uuidStr : config.getConfigurationSection("besttimes").getKeys(false)) {
allTimes.put(uuidStr, config.getDouble("besttimes." + uuidStr));
}
List<Map.Entry<String, Double>> sortedList = allTimes.entrySet().stream()
.sorted(Map.Entry.comparingByValue())
.limit(10)
.toList();
StringBuilder builder = new StringBuilder("§6§l🏆 TOP 10 PARKOUR 🏆");
int rank = 1;
for (Map.Entry<String, Double> entry : sortedList) {
String name = config.getString("names." + entry.getKey(), "Unbekannt");
builder.append("\n§e#").append(rank).append(" §f").append(name)
.append(" §8» §a").append(String.format("%.2f", entry.getValue())).append("s");
rank++;
}
return builder.toString();
}
// ─────────────────────────────────────────────────────────────────────────
// Hilfsmethoden
// ─────────────────────────────────────────────────────────────────────────
public boolean isIngame(Player player) { return startTime.containsKey(player.getUniqueId()); }
public Location getCheckpoint(Player player) { return lastCheckpointLoc.get(player.getUniqueId()); }
/** Gibt die Strecken-Info als lesbaren String aus (für Admin-Feedback). */
public String getTrackInfo() {
StringBuilder sb = new StringBuilder("§8[§6Parkour§8] §7Track-Status:\n");
for (int t = 1; t <= 2; t++) {
int cps = getOrderedCheckpoints(t).size();
boolean ready = isTrackReady(t);
sb.append(" §eStrecke ").append(t).append(": ")
.append(ready ? "§a✔" : "§c✘")
.append(" §7(").append(cps).append(" Checkpoints)");
if (t < 2) sb.append("\n");
}
return sb.toString();
}
package de.nexuslobby.modules.parkour;
import de.nexuslobby.NexusLobby;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.IOException;
import java.util.*;
import java.util.stream.Collectors;
/**
* ParkourManager – unterstützt zwei Strecken (Track 1 & 2).
*
* Config-Struktur (parkour.yml):
* tracks:
* 1:
* start: <Location>
* finish: <Location>
* checkpoints:
* 1: <Location>
* 2: <Location>
* ...
* 2:
* start: <Location>
* finish: <Location>
* checkpoints:
* 1: <Location>
* ...
* besttimes:
* <uuid>: <seconds>
* names:
* <uuid>: <playerName>
*
* Beim Start wird zufällig eine der beiden konfigurierten Strecken ausgewählt.
* Beide Strecken müssen die gleiche Anzahl an Checkpoints haben – andernfalls
* wird nur die vollständige gewählt.
*/
public class ParkourManager {
private final NexusLobby plugin;
private final File file;
private FileConfiguration config;
// Aktive Läufe
private final Map<UUID, Long> startTime = new HashMap<>();
private final Map<UUID, Location> lastCheckpointLoc = new HashMap<>();
private final Map<UUID, Integer> nextCheckpointIndex= new HashMap<>();
/** Welche Track-Nummer (1 oder 2) der Spieler gerade läuft */
private final Map<UUID, Integer> activeTrack = new HashMap<>();
private final Random random = new Random();
public ParkourManager(NexusLobby plugin) {
this.plugin = plugin;
this.file = new File(plugin.getDataFolder(), "parkour.yml");
loadConfig();
migrateLegacyBestTimes();
startParticleTask();
}
// ─────────────────────────────────────────────────────────────────────────
// Config I/O
// ─────────────────────────────────────────────────────────────────────────
private void loadConfig() {
if (!file.exists()) {
file.getParentFile().mkdirs();
try {
file.createNewFile();
} catch (IOException e) {
plugin.getLogger().severe("Fehler beim Erstellen der Parkour-Datei: " + e.getMessage());
}
}
config = YamlConfiguration.loadConfiguration(file);
}
/**
* Migriert Bestzeiten vom alten Format (besttimes.<uuid>) ins neue Format
* (besttimes.<track>.<uuid>). Alte Zeiten werden Track 1 zugeordnet, da vor
* dieser Änderung nur ein Track existierte.
* Läuft einmalig beim Start; tut nichts wenn keine alten Daten vorhanden sind.
*/
private void migrateLegacyBestTimes() {
if (!config.contains("besttimes")) return;
// Prüfen ob es direkte UUID-Keys unter besttimes gibt (altes Format)
// Im neuen Format wären hier nur "1" und "2" als Keys
var section = config.getConfigurationSection("besttimes");
if (section == null) return;
int migrated = 0;
for (String key : new java.util.HashSet<>(section.getKeys(false))) {
// Neue Keys sind "1" oder "2" – alte Keys sind UUID-Strings (36 Zeichen, enthalten "-")
if (!key.equals("1") && !key.equals("2") && key.contains("-")) {
double time = config.getDouble("besttimes." + key);
// Nur migrieren wenn unter besttimes.1.<uuid> noch kein besserer Wert steht
String newPath = "besttimes.1." + key;
double existingTime = config.getDouble(newPath, 99999.9);
if (time < existingTime) {
config.set(newPath, time);
}
// Alten Key entfernen
config.set("besttimes." + key, null);
migrated++;
}
}
if (migrated > 0) {
save();
plugin.getLogger().info("[Parkour] Migration: " + migrated
+ " Bestzeit(en) von altem Format nach Strecke 1 übertragen.");
}
}
private void save() {
try {
config.save(file);
} catch (IOException e) {
plugin.getLogger().severe("Fehler beim Speichern der Parkour-Config: " + e.getMessage());
}
}
// ─────────────────────────────────────────────────────────────────────────
// Setup-Befehle (Admin)
// ─────────────────────────────────────────────────────────────────────────
public void setStartLocation(Player player, int track) {
config.set("tracks." + track + ".start", player.getLocation());
save();
player.sendMessage("§8[§6Parkour§8] §7Start von §eStrecke " + track + " §7an deiner Position gesetzt.");
}
public void setFinishLocation(Player player, int track) {
config.set("tracks." + track + ".finish", player.getLocation());
save();
player.sendMessage("§8[§6Parkour§8] §7Ziel von §eStrecke " + track + " §7an deiner Position gesetzt.");
}
public void setCheckpoint(Player player, int track) {
String cpBase = "tracks." + track + ".checkpoints";
int nextId = 1;
if (config.contains(cpBase) && config.getConfigurationSection(cpBase) != null) {
nextId = config.getConfigurationSection(cpBase).getKeys(false).size() + 1;
}
config.set(cpBase + "." + nextId, player.getLocation());
save();
player.sendMessage("§8[§6Parkour§8] §7Checkpoint §e#" + nextId + " §7(Strecke " + track + ") §7gesetzt.");
player.playSound(player.getLocation(), Sound.BLOCK_AMETHYST_BLOCK_CHIME, 1.0f, 1.5f);
}
/**
* Löscht alle Punkte beider Strecken und bricht laufende Runs ab.
*/
public void removeAllPoints() {
config.set("tracks", null);
save();
for (UUID uuid : new HashSet<>(startTime.keySet())) {
Player p = Bukkit.getPlayer(uuid);
if (p != null) {
stopParkour(p);
p.sendMessage("§8[§6Parkour§8] §cDie Strecken wurden soeben gelöscht.");
}
}
}
// ─────────────────────────────────────────────────────────────────────────
// Getter (Track-spezifisch)
// ─────────────────────────────────────────────────────────────────────────
public Location getStartLocation(int track) {
return config.getLocation("tracks." + track + ".start");
}
public Location getFinishLocation(int track) {
return config.getLocation("tracks." + track + ".finish");
}
public List<Location> getOrderedCheckpoints(int track) {
String cpBase = "tracks." + track + ".checkpoints";
if (!config.contains(cpBase) || config.getConfigurationSection(cpBase) == null)
return new ArrayList<>();
return config.getConfigurationSection(cpBase).getKeys(false).stream()
.sorted(Comparator.comparingInt(Integer::parseInt))
.map(key -> config.getLocation(cpBase + "." + key))
.filter(Objects::nonNull)
.collect(Collectors.toList());
}
/**
* Gibt die aktive Track-Nummer des Spielers zurück (1 oder 2), oder -1 wenn nicht aktiv.
*/
public int getActiveTrack(Player player) {
return activeTrack.getOrDefault(player.getUniqueId(), -1);
}
// Convenience-Wrapper für ParkourListener (nutzt den aktiven Track des Spielers)
public List<Location> getOrderedCheckpoints(Player player) {
return getOrderedCheckpoints(getActiveTrack(player));
}
public Location getFinishLocation(Player player) {
return getFinishLocation(getActiveTrack(player));
}
// ─────────────────────────────────────────────────────────────────────────
// Parkour-Ablauf
// ─────────────────────────────────────────────────────────────────────────
/**
* Startet den Parkour für den Spieler.
* Es wird zufällig eine der beiden Strecken gewählt, sofern beide vollständig
* konfiguriert sind (Start + Finish + mindestens gleiche Checkpoint-Anzahl).
* Falls nur eine Strecke konfiguriert ist, wird diese gewählt.
*/
public void startParkour(Player player, Location npcLocation) {
if (startTime.containsKey(player.getUniqueId())) return;
int chosenTrack = pickRandomTrack();
if (chosenTrack == -1) {
player.sendMessage("§8[§6Parkour§8] §cKeine Strecke konfiguriert. Bitte einen Admin kontaktieren.");
return;
}
startTime.put(player.getUniqueId(), System.currentTimeMillis());
lastCheckpointLoc.put(player.getUniqueId(), npcLocation);
nextCheckpointIndex.put(player.getUniqueId(), 0);
activeTrack.put(player.getUniqueId(), chosenTrack);
player.playSound(player.getLocation(), Sound.BLOCK_NOTE_BLOCK_CHIME, 1.0f, 1.2f);
new BukkitRunnable() {
@Override
public void run() {
if (!isIngame(player) || !player.isOnline()) {
this.cancel();
return;
}
long diff = System.currentTimeMillis() - startTime.get(player.getUniqueId());
double sec = diff / 1000.0;
player.spigot().sendMessage(ChatMessageType.ACTION_BAR,
new TextComponent("§6⏱ Zeit: §e" + String.format("%.2f", sec) + "s §8| §bNächster Punkt: §7Partikel folgen"));
}
}.runTaskTimer(plugin, 0L, 1L);
}
/**
* Wählt zufällig einen validen Track (1 oder 2).
* Bevorzugt Tracks mit gleichem Checkpoint-Count; fällt auf jeden konfigurierten zurück.
* Gibt -1 zurück, wenn kein Track konfiguriert ist.
*/
private int pickRandomTrack() {
boolean t1 = isTrackReady(1);
boolean t2 = isTrackReady(2);
if (t1 && t2) {
// Beide vollständig – prüfen ob gleiche Länge
int len1 = getOrderedCheckpoints(1).size();
int len2 = getOrderedCheckpoints(2).size();
if (len1 != len2) {
// Warnung ins Log, aber trotzdem zufällig wählen
plugin.getLogger().warning("[Parkour] Strecke 1 hat " + len1 + " Checkpoints, Strecke 2 hat " + len2 + ". Bitte angleichen!");
}
return random.nextBoolean() ? 1 : 2;
} else if (t1) {
return 1;
} else if (t2) {
return 2;
}
return -1;
}
/** Gibt zurück, ob Start, Finish und mindestens 1 Checkpoint für den Track gesetzt sind. */
public boolean isTrackReady(int track) {
return getStartLocation(track) != null
&& getFinishLocation(track) != null
&& !getOrderedCheckpoints(track).isEmpty();
}
private void startParticleTask() {
new BukkitRunnable() {
@Override
public void run() {
for (UUID uuid : startTime.keySet()) {
Player p = Bukkit.getPlayer(uuid);
if (p == null) continue;
int track = activeTrack.getOrDefault(uuid, 1);
int nextIdx = nextCheckpointIndex.getOrDefault(uuid, 0);
List<Location> cps = getOrderedCheckpoints(track);
if (nextIdx < cps.size()) {
Location nextCp = cps.get(nextIdx);
if (nextCp != null && p.getWorld().equals(nextCp.getWorld())) {
p.spawnParticle(Particle.SOUL_FIRE_FLAME, nextCp.clone().add(0, 0.5, 0), 5, 0.1, 0.3, 0.1, 0.02);
}
} else {
Location finish = getFinishLocation(track);
if (finish != null && p.getWorld().equals(finish.getWorld())) {
p.spawnParticle(Particle.HAPPY_VILLAGER, finish.clone().add(0, 0.5, 0), 8, 0.2, 0.5, 0.2, 0.02);
}
}
}
}
}.runTaskTimer(plugin, 0L, 6L);
}
public void reachCheckpoint(Player player, int reachedIndex) {
int currentNext = nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0);
if (reachedIndex != currentNext) return;
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
List<Location> cps = getOrderedCheckpoints(track);
if (reachedIndex >= cps.size()) return;
lastCheckpointLoc.put(player.getUniqueId(), cps.get(reachedIndex));
nextCheckpointIndex.put(player.getUniqueId(), reachedIndex + 1);
player.sendMessage("§8[§6Parkour§8] §bCheckpoint #" + (reachedIndex + 1) + " erreicht!");
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, 0.8f, 1.5f);
}
public void finishParkour(Player player) {
if (!startTime.containsKey(player.getUniqueId())) return;
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
if (nextCheckpointIndex.getOrDefault(player.getUniqueId(), 0) < getOrderedCheckpoints(track).size()) {
player.sendMessage("§cDu hast Checkpoints übersprungen! Folge den Partikeln.");
return;
}
long duration = System.currentTimeMillis() - startTime.get(player.getUniqueId());
double seconds = duration / 1000.0;
player.sendMessage("§8§m--------------------------------------");
player.sendMessage("§8[§6Parkour§8] §a§lZiel erreicht! §8(Strecke " + track + ")");
player.sendMessage("§7Deine Zeit: §e" + String.format("%.2f", seconds) + "s");
player.sendMessage("§8§m--------------------------------------");
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1.0f, 1.0f);
saveBestTime(player, seconds);
stopParkour(player);
}
public void stopParkour(Player player) {
startTime.remove(player.getUniqueId());
lastCheckpointLoc.remove(player.getUniqueId());
nextCheckpointIndex.remove(player.getUniqueId());
activeTrack.remove(player.getUniqueId());
}
// ─────────────────────────────────────────────────────────────────────────
// Bestzeiten
// ─────────────────────────────────────────────────────────────────────────
private void saveBestTime(Player player, double time) {
int track = activeTrack.getOrDefault(player.getUniqueId(), 1);
String path = "besttimes." + track + "." + player.getUniqueId();
double currentTime = config.getDouble(path, 99999.9);
if (time < currentTime) {
config.set(path, time);
config.set("names." + player.getUniqueId(), player.getName());
save();
player.sendMessage("§8[§6Parkour§8] §6§lNeuer Rekord! §7Du hast dich verbessert.");
}
}
/**
* Löscht NUR die Bestzeiten-Liste (besttimes + names).
* Die Strecken-Konfiguration (tracks) bleibt vollständig erhalten.
* Wird durch "/nexus parkour clear" aufgerufen.
*/
public void clearStats() {
config.set("besttimes", null);
config.set("names", null);
save();
}
public void clearStats(int track) {
config.set("besttimes." + track, null);
save();
}
public String getTopTen() {
// Fallback: kombiniert beide Tracks (Legacy-Support für %nexuslobby_parkour_top%)
return getTopTen(0);
}
public String getTopTen(int track) {
String trackLabel = track == 1 ? " §8(Strecke 1)" : track == 2 ? " §8(Strecke 2)" : "";
Map<String, Double> allTimes = new HashMap<>();
if (track == 0) {
// Alle Tracks kombiniert (nimmt die beste Zeit je Spieler über alle Tracks)
for (int t = 1; t <= 2; t++) {
String section = "besttimes." + t;
if (config.contains(section) && config.getConfigurationSection(section) != null) {
for (String uuidStr : config.getConfigurationSection(section).getKeys(false)) {
double time = config.getDouble(section + "." + uuidStr);
allTimes.merge(uuidStr, time, Math::min);
}
}
}
} else {
String section = "besttimes." + track;
if (!config.contains(section) || config.getConfigurationSection(section) == null) {
return "§6§l🏆 TOP 10 PARKOUR" + trackLabel + "\n§7Noch keine Rekorde.";
}
for (String uuidStr : config.getConfigurationSection(section).getKeys(false)) {
allTimes.put(uuidStr, config.getDouble(section + "." + uuidStr));
}
}
if (allTimes.isEmpty())
return "§6§l🏆 TOP 10 PARKOUR" + trackLabel + "\n§7Noch keine Rekorde.";
List<Map.Entry<String, Double>> sortedList = allTimes.entrySet().stream()
.sorted(Map.Entry.comparingByValue())
.limit(10)
.toList();
StringBuilder builder = new StringBuilder("§6§l🏆 TOP 10 PARKOUR" + trackLabel);
int rank = 1;
for (Map.Entry<String, Double> entry : sortedList) {
String name = config.getString("names." + entry.getKey(), "Unbekannt");
builder.append("\n§e#").append(rank).append(" §f").append(name)
.append(" §8» §a").append(String.format("%.2f", entry.getValue())).append("s");
rank++;
}
return builder.toString();
}
// ─────────────────────────────────────────────────────────────────────────
// Hilfsmethoden
// ─────────────────────────────────────────────────────────────────────────
public boolean isIngame(Player player) { return startTime.containsKey(player.getUniqueId()); }
public Location getCheckpoint(Player player) { return lastCheckpointLoc.get(player.getUniqueId()); }
/** Gibt die Strecken-Info als lesbaren String aus (für Admin-Feedback). */
public String getTrackInfo() {
StringBuilder sb = new StringBuilder("§8[§6Parkour§8] §7Track-Status:\n");
for (int t = 1; t <= 2; t++) {
int cps = getOrderedCheckpoints(t).size();
boolean ready = isTrackReady(t);
sb.append(" §eStrecke ").append(t).append(": ")
.append(ready ? "§a✔" : "§c✘")
.append(" §7(").append(cps).append(" Checkpoints)");
if (t < 2) sb.append("\n");
}
return sb.toString();
}
}
@@ -1,196 +1,196 @@
package de.nexuslobby.modules.player;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import me.clip.placeholderapi.PlaceholderAPI;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.SkullMeta;
import java.util.ArrayList;
import java.util.List;
/**
* Modul zur Inspektion von Spielern in der Lobby.
* Zeigt detaillierte Statistiken in einer interaktiven GUI an.
*/
public class PlayerInspectModule implements Module, Listener {
@Override
public String getName() {
return "PlayerInspect";
}
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEntityEvent event) {
// Prüfen, ob ein Spieler rechtsgeklickt wurde
if (event.getRightClicked() instanceof Player target) {
Player viewer = event.getPlayer();
// GUI nur öffnen, wenn die Hand leer ist (verhindert Konflikte mit Items)
if (viewer.getInventory().getItemInMainHand().getType() == Material.AIR) {
openDetailedInspectGUI(viewer, target);
}
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
// Sicherstellen, dass es unser Statistik-Inventar ist anhand des Titels
if (event.getView().getTitle().contains("Statistiken")) {
event.setCancelled(true); // Verhindert, dass Items herausgenommen werden
ItemStack clickedItem = event.getCurrentItem();
if (clickedItem == null || clickedItem.getType() == Material.AIR) return;
// Logik für den Schließen-Button (Barriere)
if (clickedItem.getType() == Material.BARRIER) {
event.getWhoClicked().closeInventory();
}
}
}
public void openDetailedInspectGUI(Player viewer, Player target) {
// Titel mit Farbcodes
String title = "§8» §3Statistiken: §b" + target.getName();
Inventory gui = Bukkit.createInventory(null, 45, title);
// --- Design: Hintergrund mit Glasscheiben füllen ---
ItemStack separator = createSimpleItem(Material.GRAY_STAINED_GLASS_PANE, " ");
int[] borderSlots = {
0,1,2,3,4,5,6,7,8,
9,17,
18,26,
27,35,
36,37,38,39,41,42,43,44
};
for (int slot : borderSlots) gui.setItem(slot, separator);
// --- Kopf des Spielers mit LuckPerms Prefix via PAPI ---
ItemStack head = new ItemStack(Material.PLAYER_HEAD);
SkullMeta headMeta = (SkullMeta) head.getItemMeta();
if (headMeta != null) {
headMeta.setOwningPlayer(target);
headMeta.setDisplayName("§e§l" + target.getName());
List<String> lore = new ArrayList<>();
lore.add("§8§m-----------------------");
// LuckPerms Prefix über PlaceholderAPI auslesen (falls vorhanden)
String prefix = "%luckperms_prefix%";
if (Bukkit.getPluginManager().getPlugin("PlaceholderAPI") != null) {
try {
prefix = PlaceholderAPI.setPlaceholders(target, prefix);
} catch (NoClassDefFoundError ignored) {
// PlaceholderAPI fehlt zur Laufzeit
}
}
// KORREKTUR: Farbcodes (&) in echte Minecraft-Farben (§) umwandeln
prefix = ChatColor.translateAlternateColorCodes('&', prefix);
lore.add("§7Rang: " + (prefix.isEmpty() ? "§fSpieler" : prefix));
lore.add("§7Level: §a" + target.getLevel());
lore.add("§7Status: §aOnline");
lore.add("§8§m-----------------------");
headMeta.setLore(lore);
head.setItemMeta(headMeta);
}
gui.setItem(4, head);
// --- Statistik Kategorie: KAMPF (Slot 19) ---
gui.setItem(19, createStatsItem(Material.DIAMOND_SWORD, "§c§lKampf-Statistiken",
"§8» §7Spieler-Kills: §f" + target.getStatistic(Statistic.PLAYER_KILLS),
"§8» §7Mob-Kills: §f" + target.getStatistic(Statistic.MOB_KILLS),
"§8» §7Tode gesamt: §f" + target.getStatistic(Statistic.DEATHS),
"§8» §7Schaden verursacht: §f" + (target.getStatistic(Statistic.DAMAGE_DEALT) / 10) + " ❤"));
// --- Statistik Kategorie: ARBEIT (Slot 21) ---
// Optimierte Abfrage für wichtige Blöcke
int totalBlocks = target.getStatistic(Statistic.MINE_BLOCK, Material.STONE) +
target.getStatistic(Statistic.MINE_BLOCK, Material.DIRT) +
target.getStatistic(Statistic.MINE_BLOCK, Material.COBBLESTONE);
gui.setItem(21, createStatsItem(Material.IRON_PICKAXE, "§e§lHandwerk & Fleiß",
"§8» §7Blöcke (S/D/C): §f" + totalBlocks,
"§8» §7Items gedroppt: §f" + target.getStatistic(Statistic.DROP_COUNT),
"§8» §7Fische gefangen: §f" + target.getStatistic(Statistic.FISH_CAUGHT),
"§8» §7Glocken geläutet: §f" + target.getStatistic(Statistic.BELL_RING)));
// --- Statistik Kategorie: BEWEGUNG (Slot 23) ---
double walkKm = target.getStatistic(Statistic.WALK_ONE_CM) / 100000.0;
double flyKm = target.getStatistic(Statistic.FLY_ONE_CM) / 100000.0;
gui.setItem(23, createStatsItem(Material.GOLDEN_BOOTS, "§b§lReise-Statistiken",
"§8» §7Gelaufen: §f" + String.format("%.2f", walkKm) + " km",
"§8» §7Geflogen: §f" + String.format("%.2f", flyKm) + " km",
"§8» §7Sprünge: §f" + target.getStatistic(Statistic.JUMP)));
// --- Statistik Kategorie: ZEIT (Slot 25) ---
long ticks = target.getStatistic(Statistic.PLAY_ONE_MINUTE);
long hours = ticks / 72000;
long mins = (ticks % 72000) / 1200;
gui.setItem(25, createStatsItem(Material.CLOCK, "§a§lZeit-Statistiken",
"§8» §7Spielzeit: §f" + hours + " Std. " + mins + " Min.",
"§8» §7Letzter Tod vor: §f" + (target.getStatistic(Statistic.TIME_SINCE_DEATH) / 1200) + " Min.",
"§8» §7Tage auf Server: §f" + (target.getStatistic(Statistic.PLAY_ONE_MINUTE) / 1728000)));
// --- Schließen Button (Slot 40) ---
gui.setItem(40, createSimpleItem(Material.BARRIER, "§c§lMenü schließen"));
// Inventar für den Zuschauer öffnen
viewer.openInventory(gui);
}
/**
* Erstellt ein ItemStack mit Name und Lore-Zeilen inklusive einer Leerzeile am Anfang.
*/
private ItemStack createStatsItem(Material material, String displayName, String... loreLines) {
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(displayName);
List<String> lore = new ArrayList<>();
lore.add(" "); // Leerzeile für sauberes Design
for (String line : loreLines) {
lore.add(line);
}
meta.setLore(lore);
item.setItemMeta(meta);
}
return item;
}
/**
* Erstellt ein einfaches ItemStack ohne Lore für Designzwecke.
*/
private ItemStack createSimpleItem(Material material, String displayName) {
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(displayName);
item.setItemMeta(meta);
}
return item;
}
package de.nexuslobby.modules.player;
import de.nexuslobby.NexusLobby;
import de.nexuslobby.api.Module;
import me.clip.placeholderapi.PlaceholderAPI;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.Statistic;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.SkullMeta;
import java.util.ArrayList;
import java.util.List;
/**
* Modul zur Inspektion von Spielern in der Lobby.
* Zeigt detaillierte Statistiken in einer interaktiven GUI an.
*/
public class PlayerInspectModule implements Module, Listener {
@Override
public String getName() {
return "PlayerInspect";
}
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, NexusLobby.getInstance());
}
@Override
public void onDisable() {
org.bukkit.event.HandlerList.unregisterAll(this);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEntityEvent event) {
// Prüfen, ob ein Spieler rechtsgeklickt wurde
if (event.getRightClicked() instanceof Player target) {
Player viewer = event.getPlayer();
// GUI nur öffnen, wenn die Hand leer ist (verhindert Konflikte mit Items)
if (viewer.getInventory().getItemInMainHand().getType() == Material.AIR) {
openDetailedInspectGUI(viewer, target);
}
}
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
// Sicherstellen, dass es unser Statistik-Inventar ist anhand des Titels
if (event.getView().getTitle().contains("Statistiken")) {
event.setCancelled(true); // Verhindert, dass Items herausgenommen werden
ItemStack clickedItem = event.getCurrentItem();
if (clickedItem == null || clickedItem.getType() == Material.AIR) return;
// Logik für den Schließen-Button (Barriere)
if (clickedItem.getType() == Material.BARRIER) {
event.getWhoClicked().closeInventory();
}
}
}
public void openDetailedInspectGUI(Player viewer, Player target) {
// Titel mit Farbcodes
String title = "§8» §3Statistiken: §b" + target.getName();
Inventory gui = Bukkit.createInventory(null, 45, title);
// --- Design: Hintergrund mit Glasscheiben füllen ---
ItemStack separator = createSimpleItem(Material.GRAY_STAINED_GLASS_PANE, " ");
int[] borderSlots = {
0,1,2,3,4,5,6,7,8,
9,17,
18,26,
27,35,
36,37,38,39,41,42,43,44
};
for (int slot : borderSlots) gui.setItem(slot, separator);
// --- Kopf des Spielers mit LuckPerms Prefix via PAPI ---
ItemStack head = new ItemStack(Material.PLAYER_HEAD);
SkullMeta headMeta = (SkullMeta) head.getItemMeta();
if (headMeta != null) {
headMeta.setOwningPlayer(target);
headMeta.setDisplayName("§e§l" + target.getName());
List<String> lore = new ArrayList<>();
lore.add("§8§m-----------------------");
// LuckPerms Prefix über PlaceholderAPI auslesen (falls vorhanden)
String prefix = "%luckperms_prefix%";
if (Bukkit.getPluginManager().getPlugin("PlaceholderAPI") != null) {
try {
prefix = PlaceholderAPI.setPlaceholders(target, prefix);
} catch (NoClassDefFoundError ignored) {
// PlaceholderAPI fehlt zur Laufzeit
}
}
// KORREKTUR: Farbcodes (&) in echte Minecraft-Farben (§) umwandeln
prefix = ChatColor.translateAlternateColorCodes('&', prefix);
lore.add("§7Rang: " + (prefix.isEmpty() ? "§fSpieler" : prefix));
lore.add("§7Level: §a" + target.getLevel());
lore.add("§7Status: §aOnline");
lore.add("§8§m-----------------------");
headMeta.setLore(lore);
head.setItemMeta(headMeta);
}
gui.setItem(4, head);
// --- Statistik Kategorie: KAMPF (Slot 19) ---
gui.setItem(19, createStatsItem(Material.DIAMOND_SWORD, "§c§lKampf-Statistiken",
"§8» §7Spieler-Kills: §f" + target.getStatistic(Statistic.PLAYER_KILLS),
"§8» §7Mob-Kills: §f" + target.getStatistic(Statistic.MOB_KILLS),
"§8» §7Tode gesamt: §f" + target.getStatistic(Statistic.DEATHS),
"§8» §7Schaden verursacht: §f" + (target.getStatistic(Statistic.DAMAGE_DEALT) / 10) + " ❤"));
// --- Statistik Kategorie: ARBEIT (Slot 21) ---
// Optimierte Abfrage für wichtige Blöcke
int totalBlocks = target.getStatistic(Statistic.MINE_BLOCK, Material.STONE) +
target.getStatistic(Statistic.MINE_BLOCK, Material.DIRT) +
target.getStatistic(Statistic.MINE_BLOCK, Material.COBBLESTONE);
gui.setItem(21, createStatsItem(Material.IRON_PICKAXE, "§e§lHandwerk & Fleiß",
"§8» §7Blöcke (S/D/C): §f" + totalBlocks,
"§8» §7Items gedroppt: §f" + target.getStatistic(Statistic.DROP_COUNT),
"§8» §7Fische gefangen: §f" + target.getStatistic(Statistic.FISH_CAUGHT),
"§8» §7Glocken geläutet: §f" + target.getStatistic(Statistic.BELL_RING)));
// --- Statistik Kategorie: BEWEGUNG (Slot 23) ---
double walkKm = target.getStatistic(Statistic.WALK_ONE_CM) / 100000.0;
double flyKm = target.getStatistic(Statistic.FLY_ONE_CM) / 100000.0;
gui.setItem(23, createStatsItem(Material.GOLDEN_BOOTS, "§b§lReise-Statistiken",
"§8» §7Gelaufen: §f" + String.format("%.2f", walkKm) + " km",
"§8» §7Geflogen: §f" + String.format("%.2f", flyKm) + " km",
"§8» §7Sprünge: §f" + target.getStatistic(Statistic.JUMP)));
// --- Statistik Kategorie: ZEIT (Slot 25) ---
long ticks = target.getStatistic(Statistic.PLAY_ONE_MINUTE);
long hours = ticks / 72000;
long mins = (ticks % 72000) / 1200;
gui.setItem(25, createStatsItem(Material.CLOCK, "§a§lZeit-Statistiken",
"§8» §7Spielzeit: §f" + hours + " Std. " + mins + " Min.",
"§8» §7Letzter Tod vor: §f" + (target.getStatistic(Statistic.TIME_SINCE_DEATH) / 1200) + " Min.",
"§8» §7Tage auf Server: §f" + (target.getStatistic(Statistic.PLAY_ONE_MINUTE) / 1728000)));
// --- Schließen Button (Slot 40) ---
gui.setItem(40, createSimpleItem(Material.BARRIER, "§c§lMenü schließen"));
// Inventar für den Zuschauer öffnen
viewer.openInventory(gui);
}
/**
* Erstellt ein ItemStack mit Name und Lore-Zeilen inklusive einer Leerzeile am Anfang.
*/
private ItemStack createStatsItem(Material material, String displayName, String... loreLines) {
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(displayName);
List<String> lore = new ArrayList<>();
lore.add(" "); // Leerzeile für sauberes Design
for (String line : loreLines) {
lore.add(line);
}
meta.setLore(lore);
item.setItemMeta(meta);
}
return item;
}
/**
* Erstellt ein einfaches ItemStack ohne Lore für Designzwecke.
*/
private ItemStack createSimpleItem(Material material, String displayName) {
ItemStack item = new ItemStack(material);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(displayName);
item.setItemMeta(meta);
}
return item;
}
}
@@ -131,10 +131,10 @@ public class PortalManager implements Module, Listener {
p.sendMessage("§7§m----------------------------------");
if (volume < 500) {
p.sendMessage("§e[Nexus] Kleiner Bereich erkannt (Portal-Größe)");
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§eKleiner Bereich erkannt (Portal-Größe)");
p.sendMessage("§fBefehl: §b/portal create <n> <server|world>");
} else {
p.sendMessage("§6[Nexus] Großer Bereich erkannt (WorldBorder-Größe)");
p.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§6Großer Bereich erkannt (WorldBorder-Größe)");
p.sendMessage("§fBefehl: §a/border square");
}
p.sendMessage("§7§m----------------------------------");
@@ -1,135 +1,135 @@
package de.nexuslobby.modules.servers;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.entity.ArmorStand;
import org.bukkit.scheduler.BukkitTask;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.util.concurrent.CompletableFuture;
public class ServerChecker {
private static BukkitTask globalCheckerTask = null;
/**
* Prüft asynchron, ob ein Server unter der angegebenen IP und Port erreichbar ist.
*/
public static CompletableFuture<Boolean> isOnline(String ip, int port) {
return CompletableFuture.supplyAsync(() -> {
try (Socket socket = new Socket()) {
// 500ms Timeout für stabilere Erkennung
socket.connect(new InetSocketAddress(ip, port), 500);
return true;
} catch (IOException e) {
return false;
}
});
}
/**
* Startet den Scheduler, der alle ArmorStands in allen Welten regelmäßig prüft.
*/
public static void startGlobalChecker() {
// Cancel alten Task falls vorhanden
stopGlobalChecker();
// WICHTIG: runTaskTimer (synchron), um den Main-Thread für getEntitiesByClass zu nutzen
globalCheckerTask = Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
for (World world : Bukkit.getWorlds()) {
// Das Abrufen der Entities muss auf dem Main-Thread passieren
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
checkAndUpdateArmorStand(as);
}
}
}, 100L, 200L);
}
/**
* Stoppt den Server-Checker Task
*/
public static void stopGlobalChecker() {
if (globalCheckerTask != null && !globalCheckerTask.isCancelled()) {
globalCheckerTask.cancel();
globalCheckerTask = null;
}
}
/**
* Analysiert die Tags eines ArmorStands und aktualisiert den Namen basierend auf dem Serverstatus.
*/
private static void checkAndUpdateArmorStand(ArmorStand as) {
for (String tag : as.getScoreboardTags()) {
// Erwartetes Format: ascmd:slot1:slot2:type:command
if (tag.startsWith("ascmd:")) {
String[] parts = tag.split(":");
if (parts.length < 5) continue;
String type = parts[3].toLowerCase();
if (!type.equals("bungee")) continue;
String serverName = parts[4];
// Suche den passenden Key in der Config
String configKey = null;
if (NexusLobby.getInstance().getConfig().getConfigurationSection("servers") != null) {
for (String key : NexusLobby.getInstance().getConfig().getConfigurationSection("servers").getKeys(false)) {
if (key.equalsIgnoreCase(serverName)) {
configKey = key;
break;
}
}
}
if (configKey == null) continue;
String ip = NexusLobby.getInstance().getConfig().getString("servers." + configKey + ".ip");
int port = NexusLobby.getInstance().getConfig().getInt("servers." + configKey + ".port");
if (ip == null) continue;
// Der Ping selbst läuft asynchron weg vom Main-Thread
isOnline(ip, port).thenAccept(online -> {
// Zurück zum Main-Thread für die Änderung des ArmorStands
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
if (!as.isValid()) return; // Sicherheitscheck falls AS gelöscht wurde
if (online) {
restoreName(as);
} else {
String offlineText = "§c● §lOFFLINE §c●";
if (!offlineText.equals(as.getCustomName())) {
as.setCustomName(offlineText);
as.setCustomNameVisible(true);
}
}
});
});
break;
}
}
}
/**
* Stellt den ursprünglichen Namen des ArmorStands wieder her.
* Nutzt den Tag "asname:NAME" als Backup.
*/
private static void restoreName(ArmorStand as) {
for (String t : as.getScoreboardTags()) {
if (t.startsWith("asname:")) {
String originalName = t.substring(7);
String translatedName = ChatColor.translateAlternateColorCodes('&', originalName);
if (!translatedName.equals(as.getCustomName())) {
as.setCustomName(translatedName);
as.setCustomNameVisible(true);
}
return;
}
}
}
package de.nexuslobby.modules.servers;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.entity.ArmorStand;
import org.bukkit.scheduler.BukkitTask;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.util.concurrent.CompletableFuture;
public class ServerChecker {
private static BukkitTask globalCheckerTask = null;
/**
* Prüft asynchron, ob ein Server unter der angegebenen IP und Port erreichbar ist.
*/
public static CompletableFuture<Boolean> isOnline(String ip, int port) {
return CompletableFuture.supplyAsync(() -> {
try (Socket socket = new Socket()) {
// 500ms Timeout für stabilere Erkennung
socket.connect(new InetSocketAddress(ip, port), 500);
return true;
} catch (IOException e) {
return false;
}
});
}
/**
* Startet den Scheduler, der alle ArmorStands in allen Welten regelmäßig prüft.
*/
public static void startGlobalChecker() {
// Cancel alten Task falls vorhanden
stopGlobalChecker();
// WICHTIG: runTaskTimer (synchron), um den Main-Thread für getEntitiesByClass zu nutzen
globalCheckerTask = Bukkit.getScheduler().runTaskTimer(NexusLobby.getInstance(), () -> {
for (World world : Bukkit.getWorlds()) {
// Das Abrufen der Entities muss auf dem Main-Thread passieren
for (ArmorStand as : world.getEntitiesByClass(ArmorStand.class)) {
checkAndUpdateArmorStand(as);
}
}
}, 100L, 200L);
}
/**
* Stoppt den Server-Checker Task
*/
public static void stopGlobalChecker() {
if (globalCheckerTask != null && !globalCheckerTask.isCancelled()) {
globalCheckerTask.cancel();
globalCheckerTask = null;
}
}
/**
* Analysiert die Tags eines ArmorStands und aktualisiert den Namen basierend auf dem Serverstatus.
*/
private static void checkAndUpdateArmorStand(ArmorStand as) {
for (String tag : as.getScoreboardTags()) {
// Erwartetes Format: ascmd:slot1:slot2:type:command
if (tag.startsWith("ascmd:")) {
String[] parts = tag.split(":");
if (parts.length < 5) continue;
String type = parts[3].toLowerCase();
if (!type.equals("bungee")) continue;
String serverName = parts[4];
// Suche den passenden Key in der Config
String configKey = null;
if (NexusLobby.getInstance().getConfig().getConfigurationSection("servers") != null) {
for (String key : NexusLobby.getInstance().getConfig().getConfigurationSection("servers").getKeys(false)) {
if (key.equalsIgnoreCase(serverName)) {
configKey = key;
break;
}
}
}
if (configKey == null) continue;
String ip = NexusLobby.getInstance().getConfig().getString("servers." + configKey + ".ip");
int port = NexusLobby.getInstance().getConfig().getInt("servers." + configKey + ".port");
if (ip == null) continue;
// Der Ping selbst läuft asynchron weg vom Main-Thread
isOnline(ip, port).thenAccept(online -> {
// Zurück zum Main-Thread für die Änderung des ArmorStands
Bukkit.getScheduler().runTask(NexusLobby.getInstance(), () -> {
if (!as.isValid()) return; // Sicherheitscheck falls AS gelöscht wurde
if (online) {
restoreName(as);
} else {
String offlineText = "§c● §lOFFLINE §c●";
if (!offlineText.equals(as.getCustomName())) {
as.setCustomName(offlineText);
as.setCustomNameVisible(true);
}
}
});
});
break;
}
}
}
/**
* Stellt den ursprünglichen Namen des ArmorStands wieder her.
* Nutzt den Tag "asname:NAME" als Backup.
*/
private static void restoreName(ArmorStand as) {
for (String t : as.getScoreboardTags()) {
if (t.startsWith("asname:")) {
String originalName = t.substring(7);
String translatedName = ChatColor.translateAlternateColorCodes('&', originalName);
if (!translatedName.equals(as.getCustomName())) {
as.setCustomName(translatedName);
as.setCustomNameVisible(true);
}
return;
}
}
}
}
@@ -146,20 +146,50 @@ public class ServerSwitcherListener implements Listener, CommandExecutor {
int clickedSlot = e.getSlot();
ConfigurationSection serversSection = NexusLobby.getInstance().getConfig().getConfigurationSection("compass.servers");
if (serversSection != null) {
for (String serverId : serversSection.getKeys(false)) {
String path = "compass.servers." + serverId;
int configSlot = NexusLobby.getInstance().getConfig().getInt(path + ".slot", -1);
if (serversSection == null) return;
if (configSlot == clickedSlot) {
String command = NexusLobby.getInstance().getConfig().getString(path + ".command");
if (command != null && !command.isEmpty()) {
p.closeInventory();
p.chat("/" + command);
return;
}
}
for (String serverId : serversSection.getKeys(false)) {
String path = "compass.servers." + serverId;
int configSlot = NexusLobby.getInstance().getConfig().getInt(path + ".slot", -1);
if (configSlot != clickedSlot) continue;
String command = NexusLobby.getInstance().getConfig().getString(path + ".command", "").trim();
if (command.isEmpty()) return;
p.closeInventory();
// "server <name>" → BungeeCord Connect Plugin-Message
if (command.toLowerCase().startsWith("server ")) {
String serverName = command.substring(7).trim();
connectBungee(p, serverName);
} else {
// Alle anderen Befehle als Konsolen-Befehl ausführen
Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
command.replace("%player%", p.getName()));
}
return;
}
}
/**
* Sendet den Spieler per BungeeCord Plugin-Message an einen anderen Server.
*/
private void connectBungee(Player player, String serverName) {
if (!Bukkit.getMessenger().isOutgoingChannelRegistered(
NexusLobby.getInstance(), "BungeeCord")) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cKein BungeeCord-Kanal registriert.");
return;
}
try {
java.io.ByteArrayOutputStream b = new java.io.ByteArrayOutputStream();
java.io.DataOutputStream out = new java.io.DataOutputStream(b);
out.writeUTF("Connect");
out.writeUTF(serverName);
player.sendPluginMessage(NexusLobby.getInstance(), "BungeeCord", b.toByteArray());
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§7Verbinde mit §e" + serverName + "§7...");
} catch (java.io.IOException ex) {
player.sendMessage(de.nexuslobby.utils.LangManager.getPrefix() + "§cFehler beim Verbinden: " + ex.getMessage());
}
}
}
@@ -1,155 +1,156 @@
package de.nexuslobby.utils;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.ArrayList;
import java.util.List;
/**
* Validiert Config-Werte und setzt Default-Werte wenn nötig
*/
public class ConfigValidator {
private final JavaPlugin plugin;
private final FileConfiguration config;
private final List<String> warnings = new ArrayList<>();
private boolean modified = false;
public ConfigValidator(JavaPlugin plugin, FileConfiguration config) {
this.plugin = plugin;
this.config = config;
}
/**
* Validiert alle Config-Werte und gibt Warnings aus
*/
public void validate() {
validateSpawn();
validateLobbySettings();
validateTablist();
validateBall();
validateModules();
// Warnings ausgeben
if (!warnings.isEmpty()) {
plugin.getLogger().warning("=== Config-Validierung ===");
warnings.forEach(msg -> plugin.getLogger().warning(" " + msg));
plugin.getLogger().warning("=========================");
}
// Config speichern wenn Änderungen vorgenommen wurden
if (modified) {
plugin.saveConfig();
plugin.getLogger().info("Config wurde mit Default-Werten aktualisiert.");
}
}
private void validateSpawn() {
ensureDefault("spawn.world", "world");
ensureDefault("spawn.x", 0.5);
ensureDefault("spawn.y", 64.0);
ensureDefault("spawn.z", 0.5);
ensureDefault("spawn.yaw", 0.0);
ensureDefault("spawn.pitch", 0.0);
// Validiere Y-Koordinate
double y = config.getDouble("spawn.y", 64.0);
if (y < -64 || y > 320) {
warnings.add("spawn.y (" + y + ") außerhalb des gültigen Bereichs (-64 bis 320)");
}
}
private void validateLobbySettings() {
ensureDefault("lobby.allow-fly", false);
ensureDefault("lobby.pvp-enabled", false);
ensureDefault("lobby.build-enabled", false);
ensureDefault("lobby.default-gamemode", "Adventure");
ensureDefault("lobby.clear-inventory-on-join", true);
// Validiere GameMode
String gamemode = config.getString("lobby.default-gamemode", "Adventure");
if (!isValidGameMode(gamemode)) {
warnings.add("lobby.default-gamemode '" + gamemode + "' ist ungültig. Nutze: Survival, Creative, Adventure oder Spectator");
}
}
private void validateTablist() {
ensureDefault("tablist.enabled", true);
ensureDefault("tablist.header", "&6Willkommen auf &eNexusLobby");
ensureDefault("tablist.footer", "&7Viel Spaß!");
ensureDefault("tablist.refresh-interval", 40);
// Validiere Refresh-Interval
int interval = config.getInt("tablist.refresh-interval", 40);
if (interval < 1) {
warnings.add("tablist.refresh-interval (" + interval + ") ist zu klein. Minimum ist 1 Tick.");
config.set("tablist.refresh-interval", 1);
modified = true;
} else if (interval > 200) {
warnings.add("tablist.refresh-interval (" + interval + ") ist sehr hoch. Empfohlen: 20-100 Ticks.");
}
}
private void validateBall() {
ensureDefault("ball.respawn_delay", 60);
// Validiere Respawn-Delay
long delay = config.getLong("ball.respawn_delay", 60);
if (delay < 5) {
warnings.add("ball.respawn_delay (" + delay + "s) ist zu kurz. Minimum empfohlen: 5 Sekunden.");
} else if (delay > 600) {
warnings.add("ball.respawn_delay (" + delay + "s) ist sehr lang. Empfohlen: 30-120 Sekunden.");
}
// Prüfe ob Spawn gesetzt ist
if (!config.contains("ball.spawn")) {
warnings.add("ball.spawn nicht gesetzt. Nutze /nexuslobby ball setspawn");
}
}
private void validateModules() {
// Worldborder
if (config.contains("worldborder.enabled")) {
ensureDefault("worldborder.type", "SQUARE");
ensureDefault("worldborder.radius", 50.0);
double radius = config.getDouble("worldborder.radius", 50.0);
if (radius < 10) {
warnings.add("worldborder.radius (" + radius + ") ist sehr klein. Minimum empfohlen: 10 Blöcke.");
} else if (radius > 10000) {
warnings.add("worldborder.radius (" + radius + ") ist extrem groß. Performance-Warnung!");
}
String type = config.getString("worldborder.type", "SQUARE");
if (!type.equalsIgnoreCase("SQUARE") && !type.equalsIgnoreCase("CIRCLE")) {
warnings.add("worldborder.type '" + type + "' ist ungültig. Nutze: SQUARE oder CIRCLE");
}
}
// Items Modul
if (config.contains("items.lobby-tools")) {
// Prüfe ob Slot-Nummern gültig sind (0-8)
for (String toolKey : config.getConfigurationSection("items.lobby-tools").getKeys(false)) {
int slot = config.getInt("items.lobby-tools." + toolKey + ".slot", -1);
if (slot < 0 || slot > 8) {
warnings.add("items.lobby-tools." + toolKey + ".slot (" + slot + ") ist ungültig (0-8)");
}
}
}
}
private void ensureDefault(String path, Object defaultValue) {
if (!config.contains(path)) {
config.set(path, defaultValue);
modified = true;
}
}
private boolean isValidGameMode(String mode) {
return mode.equalsIgnoreCase("Survival") ||
mode.equalsIgnoreCase("Creative") ||
mode.equalsIgnoreCase("Adventure") ||
mode.equalsIgnoreCase("Spectator");
}
}
package de.nexuslobby.utils;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.ArrayList;
import java.util.List;
/**
* Validiert Config-Werte und setzt Default-Werte wenn nötig
*/
public class ConfigValidator {
private final JavaPlugin plugin;
private final FileConfiguration config;
private final List<String> warnings = new ArrayList<>();
private boolean modified = false;
public ConfigValidator(JavaPlugin plugin, FileConfiguration config) {
this.plugin = plugin;
this.config = config;
}
/**
* Validiert alle Config-Werte und gibt Warnings aus
*/
public void validate() {
ensureDefault("prefix", "&8[&6Nexus&8] ");
validateSpawn();
validateLobbySettings();
validateTablist();
validateBall();
validateModules();
// Warnings ausgeben
if (!warnings.isEmpty()) {
plugin.getLogger().warning("=== Config-Validierung ===");
warnings.forEach(msg -> plugin.getLogger().warning(" " + msg));
plugin.getLogger().warning("=========================");
}
// Config speichern wenn Änderungen vorgenommen wurden
if (modified) {
plugin.saveConfig();
plugin.getLogger().info("Config wurde mit Default-Werten aktualisiert.");
}
}
private void validateSpawn() {
ensureDefault("spawn.world", "world");
ensureDefault("spawn.x", 0.5);
ensureDefault("spawn.y", 64.0);
ensureDefault("spawn.z", 0.5);
ensureDefault("spawn.yaw", 0.0);
ensureDefault("spawn.pitch", 0.0);
// Validiere Y-Koordinate
double y = config.getDouble("spawn.y", 64.0);
if (y < -64 || y > 320) {
warnings.add("spawn.y (" + y + ") außerhalb des gültigen Bereichs (-64 bis 320)");
}
}
private void validateLobbySettings() {
ensureDefault("lobby.allow-fly", false);
ensureDefault("lobby.pvp-enabled", false);
ensureDefault("lobby.build-enabled", false);
ensureDefault("lobby.default-gamemode", "Adventure");
ensureDefault("lobby.clear-inventory-on-join", true);
// Validiere GameMode
String gamemode = config.getString("lobby.default-gamemode", "Adventure");
if (!isValidGameMode(gamemode)) {
warnings.add("lobby.default-gamemode '" + gamemode + "' ist ungültig. Nutze: Survival, Creative, Adventure oder Spectator");
}
}
private void validateTablist() {
ensureDefault("tablist.enabled", true);
ensureDefault("tablist.header", "&6Willkommen auf &eNexusLobby");
ensureDefault("tablist.footer", "&7Viel Spaß!");
ensureDefault("tablist.refresh-interval", 40);
// Validiere Refresh-Interval
int interval = config.getInt("tablist.refresh-interval", 40);
if (interval < 1) {
warnings.add("tablist.refresh-interval (" + interval + ") ist zu klein. Minimum ist 1 Tick.");
config.set("tablist.refresh-interval", 1);
modified = true;
} else if (interval > 200) {
warnings.add("tablist.refresh-interval (" + interval + ") ist sehr hoch. Empfohlen: 20-100 Ticks.");
}
}
private void validateBall() {
ensureDefault("ball.respawn_delay", 60);
// Validiere Respawn-Delay
long delay = config.getLong("ball.respawn_delay", 60);
if (delay < 5) {
warnings.add("ball.respawn_delay (" + delay + "s) ist zu kurz. Minimum empfohlen: 5 Sekunden.");
} else if (delay > 600) {
warnings.add("ball.respawn_delay (" + delay + "s) ist sehr lang. Empfohlen: 30-120 Sekunden.");
}
// Prüfe ob Spawn gesetzt ist
if (!config.contains("ball.spawn")) {
warnings.add("ball.spawn nicht gesetzt. Nutze /nexuslobby ball setspawn");
}
}
private void validateModules() {
// Worldborder
if (config.contains("worldborder.enabled")) {
ensureDefault("worldborder.type", "SQUARE");
ensureDefault("worldborder.radius", 50.0);
double radius = config.getDouble("worldborder.radius", 50.0);
if (radius < 10) {
warnings.add("worldborder.radius (" + radius + ") ist sehr klein. Minimum empfohlen: 10 Blöcke.");
} else if (radius > 10000) {
warnings.add("worldborder.radius (" + radius + ") ist extrem groß. Performance-Warnung!");
}
String type = config.getString("worldborder.type", "SQUARE");
if (!type.equalsIgnoreCase("SQUARE") && !type.equalsIgnoreCase("CIRCLE")) {
warnings.add("worldborder.type '" + type + "' ist ungültig. Nutze: SQUARE oder CIRCLE");
}
}
// Items Modul
if (config.contains("items.lobby-tools")) {
// Prüfe ob Slot-Nummern gültig sind (0-8)
for (String toolKey : config.getConfigurationSection("items.lobby-tools").getKeys(false)) {
int slot = config.getInt("items.lobby-tools." + toolKey + ".slot", -1);
if (slot < 0 || slot > 8) {
warnings.add("items.lobby-tools." + toolKey + ".slot (" + slot + ") ist ungültig (0-8)");
}
}
}
}
private void ensureDefault(String path, Object defaultValue) {
if (!config.contains(path)) {
config.set(path, defaultValue);
modified = true;
}
}
private boolean isValidGameMode(String mode) {
return mode.equalsIgnoreCase("Survival") ||
mode.equalsIgnoreCase("Creative") ||
mode.equalsIgnoreCase("Adventure") ||
mode.equalsIgnoreCase("Spectator");
}
}
@@ -41,7 +41,7 @@ public class DoubleJump implements Listener {
@EventHandler
public void onMove(PlayerMoveEvent event) {
Player player = event.getPlayer();
if (player.getGameMode() != GameMode.CREATIVE && player.getLocation().subtract(0, 0.1, 0).getBlock().getType() != Material.AIR) {
if (player.getGameMode() != GameMode.CREATIVE && player.getGameMode() != GameMode.SPECTATOR && player.getLocation().subtract(0, 0.1, 0).getBlock().getType() != Material.AIR) {
if (NexusLobby.getInstance().getConfig().getBoolean("doublejump.enabled", true)) {
player.setAllowFlight(true);
}
@@ -1,32 +1,43 @@
package de.nexuslobby.utils;
import org.bukkit.plugin.java.JavaPlugin;
import org.yaml.snakeyaml.Yaml;
import java.io.InputStream;
import java.util.Map;
public class LangManager {
private static Map<String, Map<String, String>> langMap;
private static String currentLang = "de";
public static void load(JavaPlugin plugin) {
Yaml yaml = new Yaml();
try (InputStream in = plugin.getResource("lang.yml")) {
langMap = yaml.load(in);
} catch (Exception e) {
e.printStackTrace();
}
}
public static void setLanguage(String lang) {
currentLang = lang;
}
public static String get(String key) {
if (langMap == null) return key;
Map<String, String> translations = langMap.get(key);
if (translations == null) return key;
return translations.getOrDefault(currentLang, key);
}
}
package de.nexuslobby.utils;
import de.nexuslobby.NexusLobby;
import org.bukkit.ChatColor;
import org.bukkit.plugin.java.JavaPlugin;
import org.yaml.snakeyaml.Yaml;
import java.io.InputStream;
import java.util.Map;
public class LangManager {
private static Map<String, Map<String, String>> langMap;
private static String currentLang = "de";
public static void load(JavaPlugin plugin) {
Yaml yaml = new Yaml();
try (InputStream in = plugin.getResource("lang.yml")) {
langMap = yaml.load(in);
} catch (Exception e) {
e.printStackTrace();
}
}
public static void setLanguage(String lang) {
currentLang = lang;
}
public static String get(String key) {
if (langMap == null) return key;
Map<String, String> translations = langMap.get(key);
if (translations == null) return key;
return translations.getOrDefault(currentLang, key)
.replace("§8[§6Nexus§8] ", getPrefix());
}
public static String getPrefix() {
NexusLobby plugin = NexusLobby.getInstance();
String prefix = plugin == null
? "&8[&6Nexus&8] "
: plugin.getConfig().getString("prefix", "&8[&6Nexus&8] ");
return ChatColor.translateAlternateColorCodes('&', prefix);
}
}
@@ -9,6 +9,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@@ -84,4 +85,9 @@ public class PlayerHider implements Listener {
private String colorize(String s) {
return s == null ? "" : s.replace("&", "§");
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
hidden.remove(event.getPlayer().getUniqueId());
}
}
@@ -1,85 +1,36 @@
package de.nexuslobby.utils;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import com.google.gson.JsonSyntaxException;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.HttpURLConnection;
import java.net.URL;
import java.nio.charset.StandardCharsets;
import java.util.function.Consumer;
public class UpdateChecker {
private final NexusLobby plugin;
private static final String API_URL = "https://git.viper.ipv64.net/api/v1/repos/M_Viper/NexusLobby/releases/latest";
private static final int TIMEOUT_MS = 5000;
public UpdateChecker(NexusLobby plugin) {
this.plugin = plugin;
}
public void getVersion(final Consumer<String> consumer) {
Bukkit.getScheduler().runTaskAsynchronously(this.plugin, () -> {
HttpURLConnection connection = null;
try {
URL url = new URL(API_URL);
connection = (HttpURLConnection) url.openConnection();
connection.setRequestMethod("GET");
connection.setConnectTimeout(TIMEOUT_MS);
connection.setReadTimeout(TIMEOUT_MS);
connection.setRequestProperty("Accept", "application/json");
connection.setRequestProperty("User-Agent", "NexusLobby-UpdateChecker");
int responseCode = connection.getResponseCode();
if (responseCode != HttpURLConnection.HTTP_OK) {
plugin.getLogger().warning("Update-Check fehlgeschlagen: HTTP " + responseCode);
return;
}
try (BufferedReader reader = new BufferedReader(
new InputStreamReader(connection.getInputStream(), StandardCharsets.UTF_8))) {
StringBuilder response = new StringBuilder();
String line;
while ((line = reader.readLine()) != null) {
response.append(line);
}
parseAndNotify(response.toString(), consumer);
}
} catch (IOException e) {
plugin.getLogger().warning("Update-Check fehlgeschlagen: " + e.getMessage());
} finally {
if (connection != null) {
connection.disconnect();
}
}
});
}
private void parseAndNotify(String jsonResponse, Consumer<String> consumer) {
try {
JsonObject json = JsonParser.parseString(jsonResponse).getAsJsonObject();
if (json.has("tag_name")) {
String version = json.get("tag_name").getAsString();
// Entferne 'v' Präfix falls vorhanden (z.B. v1.0.0 -> 1.0.0)
if (version.startsWith("v")) {
version = version.substring(1);
}
consumer.accept(version);
} else {
plugin.getLogger().warning("Update-Check: 'tag_name' nicht in API-Response gefunden");
}
} catch (JsonSyntaxException e) {
plugin.getLogger().warning("Update-Check: Ungültiges JSON-Format - " + e.getMessage());
}
}
package de.nexuslobby.utils;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.util.Scanner;
import java.util.function.Consumer;
public class UpdateChecker {
private final NexusLobby plugin;
private static final int RESOURCE_ID = 132388;
public UpdateChecker(NexusLobby plugin) {
this.plugin = plugin;
}
public void getVersion(final Consumer<String> consumer) {
Bukkit.getScheduler().runTaskAsynchronously(this.plugin, () -> {
try (InputStream is = new URL(
"https://api.spigotmc.org/legacy/update.php?resource=" + RESOURCE_ID + "/~").openStream();
Scanner scanner = new Scanner(is)) {
if (scanner.hasNext()) {
consumer.accept(scanner.next());
}
} catch (IOException e) {
plugin.getLogger().warning("Update-Check fehlgeschlagen: " + e.getMessage());
}
});
}
}
@@ -3,6 +3,8 @@ package de.nexuslobby.utils;
import de.nexuslobby.NexusLobby;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@@ -17,7 +19,21 @@ public class VoidProtection implements Listener {
Player player = event.getPlayer();
if (player.getLocation().getY() < 0) {
if (NexusLobby.getInstance().getConfig().getBoolean("void_protection.teleport_to_spawn", true)) {
Location spawn = player.getWorld().getSpawnLocation();
FileConfiguration config = NexusLobby.getInstance().getConfig();
Location spawn;
if (config.contains("spawn.world")) {
String worldName = config.getString("spawn.world");
World world = Bukkit.getWorld(worldName);
if (world != null) {
spawn = new Location(world,
config.getDouble("spawn.x"), config.getDouble("spawn.y"), config.getDouble("spawn.z"),
(float) config.getDouble("spawn.yaw"), (float) config.getDouble("spawn.pitch"));
} else {
spawn = player.getWorld().getSpawnLocation();
}
} else {
spawn = player.getWorld().getSpawnLocation();
}
player.teleport(spawn);
String msg = de.nexuslobby.utils.LangManager.get("void_protection_message");
if (msg != null && !msg.isEmpty()) {
+5 -3
View File
@@ -20,6 +20,9 @@
# Verfügbare Optionen: de (Deutsch), en (Englisch), fr (Französisch)
language: de
# Prefix vor Plugin-Nachrichten im Chat (&-Farbcodes sind erlaubt)
prefix: "&8[&6Nexus&8] "
# ══════════════════════════════════════════════════════════════════════════════
# SPAWN EINSTELLUNGEN
# ══════════════════════════════════════════════════════════════════════════════
@@ -482,6 +485,5 @@ ball:
#
# Benötigst du Hilfe oder Support?
# - Webseite: https://m-viper.de
# - Dokumentation: https://git.viper.ipv64.net/M_Viper/NexusLobby/wiki
# - Discord: https://discord.com/invite/FdRs4BRd8D
# - GitHub: https://git.viper.ipv64.net/M_Viper/NexusLobby
# - Dokumentation: https://viper-network.de/wiki/NexusLobby/
# - Discord: https://discord.com/invite/FdRs4BRd8D
+203 -203
View File
@@ -1,203 +1,203 @@
# _ __ __ __ __
# / | / /__ _ ____ _______/ / ____ / /_ / /_ __ __
# / |/ / _ \| |/_/ / / / ___/ / / __ \/ __ \/ __ \/ / / /
# / /| / __/> </ /_/ (__ ) /___/ /_/ / /_/ / /_/ / /_/ /
# /_/ |_/\___/_/|_|\__,_/____/_____/\____/_.___/_.___/\__, /
# /____/
#
# =====================================================
# DEFAULT Language
# =====================================================
soccer_module_not_loaded:
de: "§cDas Fußball-Modul ist nicht geladen."
en: "§cThe soccer module is not loaded."
parkour_usage:
de: "§8[§6Nexus§8] §7Nutze: §e/nexus parkour <setstart|setfinish|setcheckpoint|reset|clear|removeall>"
en: "§8[§6Nexus§8] §7Usage: §e/nexus parkour <setstart|setfinish|setcheckpoint|reset|clear|removeall>"
parkour_run_aborted:
de: "§8[§6Nexus§8] §7Dein aktueller Lauf wurde abgebrochen."
en: "§8[§6Nexus§8] §7Your current run was aborted."
parkour_besttimes_cleared:
de: "§8[§6Nexus§8] §aAlle Parkour-Bestzeiten wurden gelöscht!"
en: "§8[§6Nexus§8] §aAll parkour best times have been cleared!"
parkour_track_removed:
de: "§8[§6Nexus§8] §cDie gesamte Strecke (Checkpoints & Ziel) wurde gelöscht!"
en: "§8[§6Nexus§8] §cThe entire track (checkpoints & finish) has been removed!"
unknown_subcommand:
de: "§cUnbekannter Unterbefehl."
en: "§cUnknown subcommand."
parkour_npc_marked:
de: "§8[§6Nexus§8] §aArmorStand als Parkour-NPC markiert!"
en: "§8[§6Nexus§8] §aArmorStand marked as parkour NPC!"
parkour_start_set:
de: "§8[§6Nexus§8] §aParkour-Startpunkt an deiner Position gesetzt!"
en: "§8[§6Nexus§8] §aParkour start set at your position!"
scoreboard_usage:
de: "§cBenutzung: /nexus sb <on|off|admin|spieler>"
en: "§cUsage: /nexus sb <on|off|admin|player>"
scoreboard_module_disabled:
de: "§cScoreboard-Modul ist deaktiviert."
en: "§cScoreboard module is disabled."
info_header:
de: "§8§m--------------------------------------"
en: "§8§m--------------------------------------"
info_title:
de: "§6§lNexusLobby §7- Informationen"
en: "§6§lNexusLobby §7- Information"
info_spawn:
de: "§f/spawn §7- Zum Spawn"
en: "§f/spawn §7- To spawn"
info_parkour:
de: "§f/setstart §8| §f/setcheckpoint §8| §f/setfinish"
en: "§f/setstart §8| §f/setcheckpoint §8| §f/setfinish"
info_removeall:
de: "§f/nexus parkour removeall §7- Strecke löschen"
en: "§f/nexus parkour removeall §7- Remove track"
info_ball:
de: "§f/nexus ball setspawn §7- Fußball Spawn setzen"
en: "§f/nexus ball setspawn §7- Set soccer spawn"
info_setspawn:
de: "§f/nexus setspawn §7- Spawn setzen"
en: "§f/nexus setspawn §7- Set spawn"
info_scoreboard:
de: "§f/nexus sb <on|off> §7- Scoreboard"
en: "§f/nexus sb <on|off> §7- Scoreboard"
info_reload:
de: "§f/nexus reload §7- Config laden"
en: "§f/nexus reload §7- Reload config"
info_footer:
de: "§8§m--------------------------------------"
en: "§8§m--------------------------------------"
parkour_trainer_greeting:
de: "§6§lTrainer §8» §aViel Erfolg beim Parkour! Gib dein Bestes!"
en: "§6§lTrainer §8» §aGood luck with the parkour! Give it your best!"
update_available:
de: "§8[§6Nexus§8] §aEin neues §6Update §afür §eNexusLobby §aist verfügbar!"
en: "§8[§6Nexus§8] §aA new §6update §afor §eNexusLobby §ais available!"
update_version:
de: "§8» §7Version: §c{old} §8-> §a{new}"
en: "§8» §7Version: §c{old} §8-> §a{new}"
update_download_link:
de: "§8» §6Klicke §e§l[HIER] §6zum Herunterladen."
en: "§8» §6Click §e§l[HERE] §6to download."
update_download_hover:
de: "§7Öffnet die Release-Seite"
en: "§7Opens the release page"
hider_all:
de: "§aAlle Spieler"
en: "§aAll players"
hider_none:
de: "§cKeine Spieler"
en: "§cNo players"
void_protection_message:
de: "§cDu wurdest vor dem Void gerettet!"
en: "§cYou were saved from the void!"
proxy_not_registered:
de: "§cProxy-Verbindung nicht möglich (BungeeCord Kanal nicht registriert)."
en: "§cProxy connection not possible (BungeeCord channel not registered)."
connecting_to_server:
de: "§eVerbinde zu: §f{server}"
en: "§eConnecting to: §f{server}"
server_connect_error:
de: "§cFehler beim Verbinden zum Server."
en: "§cError connecting to server."
proxy_connect_error:
de: "§cProxy-Verbindung nicht möglich."
en: "§cProxy connection not possible."
armorstand_lookat_required:
de: "§cDu musst einen ArmorStand direkt anschauen (Fadenkreuz)!"
en: "§cYou must look directly at an ArmorStand (crosshair)!"
conv_link_usage:
de: "§cNutze: /nexuscmd conv link <Dialog-ID>"
en: "§cUsage: /nexuscmd conv link <Dialog-ID>"
conv_mark_npcs:
de: "§cBitte markiere mindestens die ersten beiden NPCs (select1 & select2)!"
en: "§cPlease mark at least the first two NPCs (select1 & select2)!"
conv_link_created:
de: "§a§lDauerhafte Verknüpfung erstellt!"
en: "§a§lPermanent link created!"
conv_link_npcs:
de: "§7Beteiligte NPCs: §e{count}"
en: "§7Linked NPCs: §e{count}"
conv_speaker_not_found:
de: "§cFehler: Sprecher 1 nicht gefunden."
en: "§cError: Speaker 1 not found."
conv_unlink_lookat:
de: "§cSchau den NPC an, dessen Verknüpfung du lösen willst!"
en: "§cLook at the NPC you want to unlink!"
conv_unlinked:
de: "§eNPC-Verknüpfung wurde aufgehoben."
en: "§eNPC link has been removed."
conv_start_usage:
de: "§cNutze: /nexuscmd conv start <ID>"
en: "§cUsage: /nexuscmd conv start <ID>"
conv_mark_two_npcs:
de: "§cBitte markiere mindestens zwei NPCs!"
en: "§cPlease mark at least two NPCs!"
npc_bubble_sent:
de: "§aNPC-Sprechblase gesendet."
en: "§aNPC speech bubble sent."
lookat_off:
de: "§cBlickkontakt aus."
en: "§cLook-at disabled."
lookat_on:
de: "§aBlickkontakt an."
en: "§aLook-at enabled."
name_removed:
de: "§eName entfernt."
en: "§eName removed."
name_set:
de: "§7Name gesetzt: {name}"
en: "§7Name set: {name}"
status_backup_saved:
de: "§8(Status-Backup wurde gespeichert)"
en: "§8(Status backup saved)"
command_bound:
de: "§aBefehl gebunden."
en: "§aCommand bound."
no_target:
de: "§cKein Ziel!"
en: "§cNo target!"
commands_and_tags:
de: "§6§lBefehle & Tags:"
en: "§6§lCommands & Tags:"
commands_removed:
de: "§eAlle Befehle gelöscht."
en: "§eAll commands removed."
welcome:
de: "Willkommen auf dem Server!"
en: "Welcome to the server!"
no_permission:
de: "§cKeine Berechtigung."
en: "§cNo permission."
only_player:
de: "§cDieser Befehl ist nur für Spieler!"
en: "§cThis command is for players only!"
parkour_checkpoint_set:
de: "§8[§6Nexus§8] §aParkour-Checkpoint gesetzt!"
en: "§8[§6Nexus§8] §aParkour checkpoint set!"
parkour_finish_set:
de: "§8[§6Nexus§8] §aParkour-Zielpunkt gesetzt!"
en: "§8[§6Nexus§8] §aParkour finish set!"
teleport_spawn:
de: "§8[§6Nexus§8] §aDu wurdest zum Spawn teleportiert."
en: "§8[§6Nexus§8] §aYou have been teleported to spawn."
spawn_world_missing:
de: "§cFehler: Die Spawn-Welt existiert nicht."
en: "§cError: The spawn world does not exist."
spawn_not_set:
de: "§cEs wurde noch kein Spawn gesetzt."
en: "§cNo spawn has been set yet."
plugin_reloaded:
de: "§8[§6Nexus§8] §aPlugin erfolgreich neu geladen!"
en: "§8[§6Nexus§8] §aPlugin successfully reloaded!"
spawn_set:
de: "§8[§6Nexus§8] §aLobby-Spawn erfolgreich gesetzt!"
en: "§8[§6Nexus§8] §aLobby spawn set successfully!"
silentjoin_on:
de: "§8[§6Nexus§8] §7Silent Join: §aAktiviert"
en: "§8[§6Nexus§8] §7Silent Join: §aEnabled"
silentjoin_off:
de: "§8[§6Nexus§8] §7Silent Join: §cDeaktiviert"
en: "§8[§6Nexus§8] §7Silent Join: §cDisabled"
# _ __ __ __ __
# / | / /__ _ ____ _______/ / ____ / /_ / /_ __ __
# / |/ / _ \| |/_/ / / / ___/ / / __ \/ __ \/ __ \/ / / /
# / /| / __/> </ /_/ (__ ) /___/ /_/ / /_/ / /_/ / /_/ /
# /_/ |_/\___/_/|_|\__,_/____/_____/\____/_.___/_.___/\__, /
# /____/
#
# =====================================================
# DEFAULT Language
# =====================================================
soccer_module_not_loaded:
de: "§cDas Fußball-Modul ist nicht geladen."
en: "§cThe soccer module is not loaded."
parkour_usage:
de: "§8[§6Nexus§8] §7Nutze: §e/nexus parkour <setstart|setfinish|setcheckpoint|reset|clear|removeall>"
en: "§8[§6Nexus§8] §7Usage: §e/nexus parkour <setstart|setfinish|setcheckpoint|reset|clear|removeall>"
parkour_run_aborted:
de: "§8[§6Nexus§8] §7Dein aktueller Lauf wurde abgebrochen."
en: "§8[§6Nexus§8] §7Your current run was aborted."
parkour_besttimes_cleared:
de: "§8[§6Nexus§8] §aAlle Parkour-Bestzeiten wurden gelöscht!"
en: "§8[§6Nexus§8] §aAll parkour best times have been cleared!"
parkour_track_removed:
de: "§8[§6Nexus§8] §cDie gesamte Strecke (Checkpoints & Ziel) wurde gelöscht!"
en: "§8[§6Nexus§8] §cThe entire track (checkpoints & finish) has been removed!"
unknown_subcommand:
de: "§cUnbekannter Unterbefehl."
en: "§cUnknown subcommand."
parkour_npc_marked:
de: "§8[§6Nexus§8] §aArmorStand als Parkour-NPC markiert!"
en: "§8[§6Nexus§8] §aArmorStand marked as parkour NPC!"
parkour_start_set:
de: "§8[§6Nexus§8] §aParkour-Startpunkt an deiner Position gesetzt!"
en: "§8[§6Nexus§8] §aParkour start set at your position!"
scoreboard_usage:
de: "§cBenutzung: /nexus sb <on|off|admin|spieler>"
en: "§cUsage: /nexus sb <on|off|admin|player>"
scoreboard_module_disabled:
de: "§cScoreboard-Modul ist deaktiviert."
en: "§cScoreboard module is disabled."
info_header:
de: "§8§m--------------------------------------"
en: "§8§m--------------------------------------"
info_title:
de: "§6§lNexusLobby §7- Informationen"
en: "§6§lNexusLobby §7- Information"
info_spawn:
de: "§f/spawn §7- Zum Spawn"
en: "§f/spawn §7- To spawn"
info_parkour:
de: "§f/setstart §8| §f/setcheckpoint §8| §f/setfinish"
en: "§f/setstart §8| §f/setcheckpoint §8| §f/setfinish"
info_removeall:
de: "§f/nexus parkour removeall §7- Strecke löschen"
en: "§f/nexus parkour removeall §7- Remove track"
info_ball:
de: "§f/nexus ball setspawn §7- Fußball Spawn setzen"
en: "§f/nexus ball setspawn §7- Set soccer spawn"
info_setspawn:
de: "§f/nexus setspawn §7- Spawn setzen"
en: "§f/nexus setspawn §7- Set spawn"
info_scoreboard:
de: "§f/nexus sb <on|off> §7- Scoreboard"
en: "§f/nexus sb <on|off> §7- Scoreboard"
info_reload:
de: "§f/nexus reload §7- Config laden"
en: "§f/nexus reload §7- Reload config"
info_footer:
de: "§8§m--------------------------------------"
en: "§8§m--------------------------------------"
parkour_trainer_greeting:
de: "§6§lTrainer §8» §aViel Erfolg beim Parkour! Gib dein Bestes!"
en: "§6§lTrainer §8» §aGood luck with the parkour! Give it your best!"
update_available:
de: "§8[§6Nexus§8] §aEin neues §6Update §afür §eNexusLobby §aist verfügbar!"
en: "§8[§6Nexus§8] §aA new §6update §afor §eNexusLobby §ais available!"
update_version:
de: "§8» §7Version: §c{old} §8-> §a{new}"
en: "§8» §7Version: §c{old} §8-> §a{new}"
update_download_link:
de: "§8» §6Klicke §e§l[HIER] §6zum Herunterladen."
en: "§8» §6Click §e§l[HERE] §6to download."
update_download_hover:
de: "§7Öffnet die Release-Seite"
en: "§7Opens the release page"
hider_all:
de: "§aAlle Spieler"
en: "§aAll players"
hider_none:
de: "§cKeine Spieler"
en: "§cNo players"
void_protection_message:
de: "§cDu wurdest vor dem Void gerettet!"
en: "§cYou were saved from the void!"
proxy_not_registered:
de: "§cProxy-Verbindung nicht möglich (BungeeCord Kanal nicht registriert)."
en: "§cProxy connection not possible (BungeeCord channel not registered)."
connecting_to_server:
de: "§eVerbinde zu: §f{server}"
en: "§eConnecting to: §f{server}"
server_connect_error:
de: "§cFehler beim Verbinden zum Server."
en: "§cError connecting to server."
proxy_connect_error:
de: "§cProxy-Verbindung nicht möglich."
en: "§cProxy connection not possible."
armorstand_lookat_required:
de: "§cDu musst einen ArmorStand direkt anschauen (Fadenkreuz)!"
en: "§cYou must look directly at an ArmorStand (crosshair)!"
conv_link_usage:
de: "§cNutze: /nexuscmd conv link <Dialog-ID>"
en: "§cUsage: /nexuscmd conv link <Dialog-ID>"
conv_mark_npcs:
de: "§cBitte markiere mindestens die ersten beiden NPCs (select1 & select2)!"
en: "§cPlease mark at least the first two NPCs (select1 & select2)!"
conv_link_created:
de: "§a§lDauerhafte Verknüpfung erstellt!"
en: "§a§lPermanent link created!"
conv_link_npcs:
de: "§7Beteiligte NPCs: §e{count}"
en: "§7Linked NPCs: §e{count}"
conv_speaker_not_found:
de: "§cFehler: Sprecher 1 nicht gefunden."
en: "§cError: Speaker 1 not found."
conv_unlink_lookat:
de: "§cSchau den NPC an, dessen Verknüpfung du lösen willst!"
en: "§cLook at the NPC you want to unlink!"
conv_unlinked:
de: "§eNPC-Verknüpfung wurde aufgehoben."
en: "§eNPC link has been removed."
conv_start_usage:
de: "§cNutze: /nexuscmd conv start <ID>"
en: "§cUsage: /nexuscmd conv start <ID>"
conv_mark_two_npcs:
de: "§cBitte markiere mindestens zwei NPCs!"
en: "§cPlease mark at least two NPCs!"
npc_bubble_sent:
de: "§aNPC-Sprechblase gesendet."
en: "§aNPC speech bubble sent."
lookat_off:
de: "§cBlickkontakt aus."
en: "§cLook-at disabled."
lookat_on:
de: "§aBlickkontakt an."
en: "§aLook-at enabled."
name_removed:
de: "§eName entfernt."
en: "§eName removed."
name_set:
de: "§7Name gesetzt: {name}"
en: "§7Name set: {name}"
status_backup_saved:
de: "§8(Status-Backup wurde gespeichert)"
en: "§8(Status backup saved)"
command_bound:
de: "§aBefehl gebunden."
en: "§aCommand bound."
no_target:
de: "§cKein Ziel!"
en: "§cNo target!"
commands_and_tags:
de: "§6§lBefehle & Tags:"
en: "§6§lCommands & Tags:"
commands_removed:
de: "§eAlle Befehle gelöscht."
en: "§eAll commands removed."
welcome:
de: "Willkommen auf dem Server!"
en: "Welcome to the server!"
no_permission:
de: "§cKeine Berechtigung."
en: "§cNo permission."
only_player:
de: "§cDieser Befehl ist nur für Spieler!"
en: "§cThis command is for players only!"
parkour_checkpoint_set:
de: "§8[§6Nexus§8] §aParkour-Checkpoint gesetzt!"
en: "§8[§6Nexus§8] §aParkour checkpoint set!"
parkour_finish_set:
de: "§8[§6Nexus§8] §aParkour-Zielpunkt gesetzt!"
en: "§8[§6Nexus§8] §aParkour finish set!"
teleport_spawn:
de: "§8[§6Nexus§8] §aDu wurdest zum Spawn teleportiert."
en: "§8[§6Nexus§8] §aYou have been teleported to spawn."
spawn_world_missing:
de: "§cFehler: Die Spawn-Welt existiert nicht."
en: "§cError: The spawn world does not exist."
spawn_not_set:
de: "§cEs wurde noch kein Spawn gesetzt."
en: "§cNo spawn has been set yet."
plugin_reloaded:
de: "§8[§6Nexus§8] §aPlugin erfolgreich neu geladen!"
en: "§8[§6Nexus§8] §aPlugin successfully reloaded!"
spawn_set:
de: "§8[§6Nexus§8] §aLobby-Spawn erfolgreich gesetzt!"
en: "§8[§6Nexus§8] §aLobby spawn set successfully!"
silentjoin_on:
de: "§8[§6Nexus§8] §7Silent Join: §aAktiviert"
en: "§8[§6Nexus§8] §7Silent Join: §aEnabled"
silentjoin_off:
de: "§8[§6Nexus§8] §7Silent Join: §cDeaktiviert"
en: "§8[§6Nexus§8] §7Silent Join: §cDisabled"
+1 -1
View File
@@ -1,6 +1,6 @@
name: NexusLobby
main: de.nexuslobby.NexusLobby
version: "1.1.4"
version: "2.0"
api-version: "1.21"
author: M_Viper
description: Modular Lobby Plugin with an invisible Particle-Parkour system.